February 8, 2021 Classes- Mago
Anel Gélido (Talent) will now always show its cast location visual effect.
Covenants- Fixed an issue where the first chapter of the covenant campaign could display as incomplete for characters who returned to the Kyrianos and Necrolordes covenants after joining a different covenant.
Dungeons and Raids- Castelo de Nathria
Artificer Xy'mox
Glifo de Destruição damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties. - Toque Definhante damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
Sun King's Salvation - Soul Infusers, Vile Occultists, Bleakwing Assassins, Pestering Fiends, and Rockbound Vanquishers' health reduced by 10% on Raid Finder, Normal, and Heroic difficulties.
Lady Inerva Darkvein - Lady Inerva Darkvein now throws fewer bottles for smaller raid sizes, scaling from 1 to 3 (was 2 to 3) on Normal difficulty, and scaling from 2 to 4 (was 3 to 4) on Heroic difficulty.
- Teia de Ânima now does up to 20% less damage for raids with fewer than 30 players on Normal and Heroic difficulties.
- Sofrimento Compartilhado now does up to 20% less damage for raids with 10 players on Normal and Heroic difficulties.
- Base health for Conjured Manifestations and Harnessed Specters is now lower for raids with fewer than 30 players on Normal and Heroic Raid difficulties.
Council of Blood - Nadjia's Familiar Predicaments (Venthyr Soulbind) will no longer unintentionally reduce the duration of Dança Contagiante.
Sludgefist - Fixed an issue that caused Batida Encadeada damage to not scale correctly with group size on Heroic difficulty.
- Batida Encadeada damage reduced by up to 35%, depending on group size, on Heroic difficulty.
- Rugido Colossal damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
Stone Legion Generals - Overall damage scaling updated, with damage having been decreased by 25% for 10-player raids and increased by 10% for 30-player raids on Raid Finder and Normal difficulties.
- Overall damage scaling updated, with damage having been decreased by 33% for 10-player raids and increased by 17% for 30-player raids on Heroic difficulties.
- Stone Legion Goliath health decreased 11.1% on Mythic difficulty.
- Stone Legion Skirmisher health decreased 10% on Mythic difficulty.
- Dilaceração Cardíaca now targets 1 to 3 players, scaling from 10 to 30-player raid sizes, on Heroic difficulty.
- Revolta Sísmica now targets 4 to 10 players, scaling from 10 to 30-player raid sizes, on Normal and Heroic difficulties.
- Revolta Sísmica now targets 3 to 5 players, scaling from 10 to 30-player raid sizes, on Raid Finder difficulty.
- Laceração Perversa damage now scales with the number of players on Normal and Heroic difficulties.
Sire Denathrius - Crimson Cabalist health reduced by up to 10%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
- Improved the visibility of Crescente.
Mythic Keystone Dungeons O Outro Lado Dealer Xy'exa Torres da Ascensão - Ventunax
Passo Sombrio duration decreased to 15 seconds (was 20 seconds).
A Chaga Necrótica - Nalthor the Rimebinder
Dom do Campeão duration increased to 30 seconds (was 15 seconds).
Teatro da Dor - Xav the Unfallen
Health reduced by 10%.
Palácio Eterno - Blackwater Behemoth
Fixed an issue where the encounter doors would not open if Blackwater Behemoth was defeated quickly. - Fixed an issue where the Darkwater Jellyfish would sometimes not despawn after the encounter ends.
Items and Recompensas- Increased the amount of Ânima dropped by Mythic Keystone Dungeons and Raid bosses:
Completing a Pedra-chave Mítica at +7 to 9 will now award 2 Rare Anima items. - Completing a Pedra-chave Mítica at +10 and higher will now awards 3 Rare Anima items.
- The first 8 bosses in Castelo de Nathria will now drop 3 Ânima items.
- Stone Generals and Sire Denathrius will now drop 5 Ânima items.
Love is in the
Ar items are now more appropriately item leveled.
Fixed an issue that would cause the
Armamento Empíreo buff missiles to fail to return if the player moved outside the initial 40 yard range. The missile buff should now return to the player up to 100 yards away.
Player versus Player Caçador - Marksmanship
Mira Cuidadosa now deals 35% bonus damage when engaged in combat with enemy players (was 20%).
Beast Mastery - Ira Bestial's effectiveness is no longer reduced by 20% when engaged in combat with enemy players.
Mago - (PvP Talent) reduces magical damage over time effects by 10% (was 20%).
- Frost
Punhal Glacial (Talent) is no longer reduced by 20% when engaged in combat with enemy players. - Raio de Gelo (Talent) is no longer reduced by 15% when engaged in combat with enemy players.
Fire Monk - Mistweaver
Crisálida (PvP Talent) reduces Casulo de Vida's cooldown by 40 seconds (was 25 seconds). - Mana regeneration increased by 20% when engaged in combat with enemy players.
Paladino - Holy
Damage transferred through Sacrifício Final (PvP Talent) is no longer affected by Blessing of Sacrifice's Rank 2 upgrade. - Mana regeneration is decreased by 30% when engaged in combat with enemy players.
WoW Classic