Meh, not really fun
In my opinion - much better than the banana one.
I have seen in Druid, apart from the cards you mention:InnervateMark of the wildMark of natureRecicleWrathSavagerySwapMaibe there are 2 or more decks per class or its a random deck every time.
Thats my second option, perhaps I don't explain it corectly.English it's not my first lenguage
Thank you my favorite! I'm sure you, as always, happy!Спасибо мои любимые! Я в вас как всегда уверен, радуете! P.S. Do not tell me you have not wanted to massacre Webspinners.
And in the third week running, the Hearthstone community proves itself impossible to be pleased!Really though, for a free game, as well as a free pack for you every week, many of you sure do a good job at getting ticked off over it not living up to your expectations.
Really enjoying this weeks Brawl. Good mixup of the regular gameplay and I love the excitement of seeing what you'll get from your Webspinner Deathrattle.
In my oppinion the best class is Hunter because of all the spells it has that have a great synergy with the Webspinners.
I believe people just want to complain about the brawl. Every week I see a bunch of guys saying "meh, not fun".The banana one was poorly planned, I agree, but that one is gold!By the way, in my oppinion the best class is druid. The spellpower allows you to control the board and the spells are better then the hunter's spells in general, and have cards with great sinergy with the s, like or (although the is op).
This is better than last week's by a mile (which was effectively just constructed meta with a more-aggressive twist), but isn't as good as Nef and Rag (hard to explain why - I think the novelty was just a lot better with those two, even if the decks were imbalanced).While this week does actually require some strategy - which basically boils down to choosing the class from which you'll reliably get good spells - those spells are random, and you spinner pulls are random. Basically, no amount of strategy is going to account for that randomness. For example, the Tundra Rhino is an absolute backbreaker in two decks that, besides the odd Imp or Silver Hand Recruit here and there, are full of beasts. It just gives so much extra board control that it really lets you take the game by the scruff of the neck. Early Scavenging Hyenas are another - if you have out 2 or 3 Webspinners, and can drop this before trading, the onus is put on your opponent to stop it before it gets out of control (and without some beast synergy they're relying on 7 random spells to do so).But that Tundra Rhino... personally, I crippled my opponent with it. Going second, my opponent dropped a Gahz'rilla on turn 7. With no better play, I did the same. After this turn 8, he was slightly ahead on board, though not by a huge margin - but I had no way to deal with that Gahz'rilla. However, I had a Tundra Rhino in my hand I had been holding since about turn 6, and after trading a Webspinner away I got an Emperor Cobra. Play them both, Gahz'rilla is chow, and then he couldn't stop mine himself and ended up losing from a 24 damage hit.Ultimately, IMO of course, not the best brawl out of the three, but not the worst either. I may play it again here or there, but won't be playing it as much as Nef v Rag.Edit: hard for me to pick a class overall that I think is best... but hunter has done the best with me. Their traps are half decent, and on occasion you'll get Flare to counter opposing hunter traps - which won me a game when my opponent tried to stop my Scavenging Hyena with a Frost Trap.
I think this one has great replay value because you want to experience it with each class. It's interesting because it basically gives everyone the same minions with just the class spells and hero power being different. This can really highlight the difference between classes although I think they are all viable. There's an interesting strategy decision with the webspinners early on, too. Is it better to trade them every time, or go face and build up your board advantage? Obviously trading gives you more beefy minions to play next time but chances are your opponent will be killing your webspinners for you so, while it slows your access to the bigger stuff it's only a slight delay and it gives you more control of the board. Particularly if you have a hero power which can take out the opponent's spinners. But is that a good idea? Killing a spinner with your hero power is just handing him a free minion earlier.Decisions, decisions...
I've played as Paladin 3 times and Hunter twice, 3 for 5 so far. I REALLY enjoy the randomness, it's a lot of fun.
Nice Brawl this week.I also like the decisions to make. (Go straight to the face from the beginning or try to keep board control.)I found it the better way to go full aggro and ignore the opponents board. (I only played hunter).This (often) gave me a useful hp-advantage which remained through the rest of the match, plus it didn't supply the opponent with too many cards right from the start...Obviously, some players also make the mistake and flood their board with the webspinners. If you dont kill'em all, and he also misses to trade, mid to lategame he hasn't got a lot of space left on the board for the stronger creatures... Ofc, this won't work very well if you are unlucky and your opponent gets a lot of taunters in his deck... But as decks are mostly random, the aggro tactic works pretty good.
I kinda liked this one, although i only played it once and with a bit of luck won with a paladin against a druid. I SMorc'ed and went to face quite a bit druid got and i got the spell card so he took 9 damage to the face i finished him with happy times!.
I like that you get cards you wouldn't normally play. I had game with priest with active for most of the game. It was cool :)
i played a priest and mass dispelled 4 webspinners and then traded my own into them filling my hand and left the opponents hand empty.much fun to be had after that where i just slowly controlled the board. till he lost.
Vídeo actual de la pelea de taberna de esta semana para que vean la dinámica del juego! Saludoshttps://www.youtube.com/watch?v=Qgbg3nFp8os
Managed to defeat a Priest in late-game who had Malorne and King Krush using Mage. Ice Block was absolutely amazing, as is the ability to ping your own Gahz'rilla. Flamestrike is also a perfect tool for board clear, and Echo allows you to replicate your good beast rolls. All in all, the most balanced deck that I've played so far.The other good one is Warlock - keep tapping and play it zoo style.