Maybe a fix for the lag caused by barrier?
How about fixing atonement crit range?
Death Knight gets Mangle in Bear and Cat form, but still doesn't have a way to shape shift into either form. Rigged?
hammer of the righteousness > blessed hammer
anyone know what the warlock hand of gul'dan change means?
What about 100yd retribution buff? And all of the hundos of bugs that are posted on github?
Dear Wow dev team,We've seen you bring abilities forward from other expansions such as giving hunters trap launcher in Wotlk.Could you make rogus slightly more useful to a raid comp by updating their current version of smoke bomb? Their current version isn't used at all in PVE (Yes we know its a pvp ability). Could you update it to the MOP version which gave anyone inside 10% damage reduction? Or by making it a major glyph?I ask due to FOK being pretty weak and TOT is ( threat isn't an issue anymore) now used for other classes to snap shot dots/petsAny raid comp support to this class would be beneficial.Thanks
Death knight with Mangle... makes sense..Recycling the Protocal system? Yeah, cause that worked in WoTLK for all of 2 weeks at the start of each phase.. Just a thought, how about bringing in "M+" or per say heroic + in Cata and give people something else to pursue and be challenged with outside of Raids because the only other interesting thing is PVP which is basically non existent in Classic. Maybe add cosmetics, reroll tokens, titles or mounts for completing them in a specific time. Wouldn't take to much dev time away from the "golden child" to implement these things.As for class changes. How about consider giving a buff to Beast mastery hunter or arcane mages for other viable 3% damage buff options? Maybe even consider adding the buff to another spec? Basically required to find a Ret right now for competitive groups. Diversity would be nice to take the player over the class.
What are those warlock changes...
Finally, I really missed buffed Protocol "Alpha" dungeons for Cata, let's see if they make it a bit challenging and fun!
Heroic+ was poorly received in WotLK; repeating the same mistake is baffling. Why divert scarce resources to create this instead of fixing pressing issues like longstanding bugs from the first beta wave? Or better yet, improve Feral Druid DPS, which suffers from F-tier damage despite having the game's most complex rotation.
Blizzard's response to a content draught is always to recycle old content instead of develop new. It's absurd.
remove mastery swapping for demo nerf fire mage