amount of mats required to craft any of those stuff is insaneNO normal person can grind this amount of mats, specially when key ingredients are soulbound ...changes like this make any profession obsolete, since no sane person could craft any of those desired items
Never understood why the crafted items are BoP, anyone care to enlighten me or do I just chalk this one up as another Blizzard logic...
Is there any reason to be a tailor or enchanter anymore?
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Hopefully this makes leveling professions a bit easier. Kul Tiran Master of All seems so daunting to complete at the moment, because of Expulsom.
Still...no love for the Jewelcrafters. Mass prospect is missing, makes me sad.
Still, Jewelcrafting seems a solid pick due to the ability of crafting bop rings. Rings are generally a total pita to get ahold of, plus these comes with a guaranteed socket.
When ever I read the stuff coming in patch 8.1 I just feel like I have been spit in my face.These changes are a welcome one but wtf is wrong with blizzard why would I ever spend the insane amount of time trying to get these mats.All the things that made professions special with questlines, rare boss drops, special vendors(in dungeons/raids), limited recipes are just gone and missing since legion.
Still trying to figure out what to do with my 2k Sanguicell on my inscriptioner.
I'd love player housing, it would be a nice way to play. I hope we can collect lanterns, bowls of fruit, chairs, etc to decorate with. It would be cool to be able to make your home and garden by collecting items through quests, drops from bosses and by crafting. A cozy Pandaren home with bubbling pot of brew/soup in the corner, or a leather Tauren tent with hanging dream catchers, a serene Night Elf home with peaceful garden or a Dwarf stone fort with stout pillars and ornate trim. I would enjoy spending time collecting and creating my haven in the world as I don't raid much anymore and I think it would just be something great to be available to players and another avenue of customization/game play (through collecting and decorating and maybe even a small farm and pet house). I would like it to be relaxing though, and not tied to story or systems.Maybe in the future woodworking will make furniture for homes. And tailors can make curtains and bedsheets. I'd also like professions to have (even if just cosmetic) tools and equipment that we work on while crafting, for instance looms, anvils, jc desks, instead of just twirling our hands a over and over. I think a housing feature (purely optional, not mandatory as stated above) would help provide professions a new and lucrative and fun outlet - creating, trading, crafting, farming to make our perfect comfy homes.:)
Tailors will always have the lucrative bag monopoly, as far as money making goes.It's a shame that 3 expansions in a row have attempting to either do something new or "fix" professions but continue to fall on their face. Pets and toys are nice, but they're not important.I put it down to how restricted gear setups are now. Well, to be honest that really started post TBC with the removal of resistance gear and post Wrath with the removal of tank specific gear. It's all diluted and samey. Sadly that was a change that was useful to many specs in order to aid with the reduction of gear they carried around, but it makes things less creative, which is the bane of all crafting mechanics.
They never postphoned the new allied races again, they always said they would be past dazar alor.