"You want classic? Fine. Just don't come to me when your loot gets ninja'd"
Good, as it should be. I'm curious to see what Classic's scope of support will be as well.
"Ninja looting does have consequences in the community and those who do it will have trouble getting invited to group. In other words: your reputation will matter."I’ve said it before, I’ll say it again: Classic will be very popular... among the population that know what they’re getting into! This idea of empowering the community around you with “reputation” mattering will be a filter of its own, for good or ill.I’m not knocking it, just stating it for emphasis. The idea and the power of personal reputation in a community living in a “small town” mindset in classic will repel players as strongly as it attracts. Asking the modern gamer to pretend that internet gaming connectivity is novel enough for “reputation” will be such a culture shock! It’s honestly fascinating to contemplate! We’re all so disposable now to each other because nothing about playing online comes anywhere near the “whooaaa those are... other people” of early MMOs!
What if you get invited to a dungeon and the 4 other players are from the same guild. And you got ninja loot'd by the members, what you gonna do? You can do NOTHING about it, as they are 4 when you are alone. And that they warn you that if you say something about it, they will black list you from the server (well reputation wise) welll .......... yeah that would suck.Like if the group tell you prior to the run, that the mage need the rod, and you are fine with it. then fine, because there was an agreement.But what if there is an agreement that got breach(like you asked to get the cloak andthey agree, but everyone needed on it)? the words of 1 is outnumbered by the words of 4... and your reputation will suffer from it (despite the agreement was made) I hope the customer support will comeback in the future, becasue this is really stupid from Blizzard for letting ninja looting be a thing(again)
I mean, this is how it should be. WoW Classic is free for WoW subscribers, so why put a lot of resources to it.
Exactly as I expected, especially after their customer service and support staff downsizing. Classic is a pet project and a containment area for a specific audience of the wow community. And the main reason why they introduced loot trading (to hopefully play on the accidental need roll or overzealous clicking from a raid chest) was because they did not want to waste the money and time handling problems within the community. Glad that they put out this message to clarify to the community.
Man, I remember in Vanilla I considered running any dungeon above... like level 40 to be "oh that's over my head, I don't have that kind of commitment!"I was a casual when casual meant soloing as a rogue who would gouge, backstab, gouge, backstab, gouge as assassination doing circles around a yeti in winterspring in the 50's!Dungeons were for people with guilds, the end. Anything else, yeah, you were risking the kind of nightmare ninjaloot scenario that will only be more prevalent now because, no, we don't see each other as people any more in internet gaming space unless we know each other personally IRL.Guilds had blacklists of guilds and players. And they meant something. Like, that sounds insane to me now, but that was normal. One guy tells his guild that he had a bad experience with you, and that whole guild would avoid you... whether the story they got was honest or not: it was from someone they knew, and they don't know you. I heard so many stories like this, so I just didn't do dungeons toward the end of the game, it sounded way too crazy for my time!If you had a problem with someone, you often asked your officers to go to their officers and it was all very "srs bsns" type stuff.Man, just typing this is giving me both good and bad nostalgia, but you really were an independent contractor on your own and careful/paranoid of any grouping venture if it wasn't with your guild!
“Tonight you’re all going to be part of a social experiment...”
Most of you have never actually played Wow Classic at a competitive level. All these expectations of how loot trading should be done came long after wow vanilla. Get ready for the #$%^ show I can’t wait to see all of you fall out before you even clear MC
I feel like it's worth mentioning, that ninja looting and denying loot to pugs can be done whether or not loot trading is a thing. As has been stated above, a group of people can just not give you loot. The only real difference seems to be that if you steal something, you don't have the excuse of 'oh, well it's too late, I can't trade it to you now.' At which point, people will stop inviting you to groups. Loot trading, to me, seems to remove the hassle and annoying aspects of soulbound loot acquisition, while maintaining the social consequences. Win-win.
I don't fully understand why they exclude dungeons from loot trading, but oh well
pugging, a whole level of dangerous as it was back then. Even more so now as people know how to game systems, hope you make friends to do dungeons with - and never leave them outside of your LFG moments to 'cause you'll need 'em to back you up that you didn't ninja loot or someone did ninja loot.
I look forward to classic purely for exploring the world again but also to watch people get angry about how bad of a grind it is and how busted some of the systems were