I recall Ben Brode saying they would be nerfing a number of classic cards, since they'll be usable in Standard forever and thus will be the most class- and balance-defining cards out of the entire pool. He also mentioned Druid in particular, saying the strength of their classic cards severely limits design space, so Druid Combo is almost certainly on the chopping block. And if that's the case, midrange druid will likely be a very different deck when the expansion hits, if it even survives at all.
People are scared of the oil crash last year but just imagine being a Rogue, no oil left in the tank there at all...
Why creating Standard when you can play Wild with all the cards as always?. I dont get the point yet. The mayority of people will go play Wild and only a few will go Standard. Its like LFR, normal, heroic, mythic in Wow. No one cares about LFR or normal now.Standard would be like LFR or normal mode with less mechanics (cards).
Your WoW comparison is not entirely true. First of all, standard is the officially supported format, e.g. you will not see tournaments (at least official ones) using the Wild carpool. Moreover, whereas Blizzard stated and seems to have put more emphasis on the fact that newer players would benefit more from the changes, as you may see, standard is not really about scrapping cards, it's more about yearly refreshing the meta (in addition to the set releases). That might create the illusion that it is an inferior format, but that is absolutely not the case, no wonder there is wide coverage on the changes it will deliver. However, everyone is free to play their format of choice or even both of them, that's why we got the additional deck slots, right?
While this kind of analysis is good, for us to be conscious of what will be removed from each deck, it is also premature. We do not know what the next expansion and adventure will bring, later this year. Only then (at least with the expansion), is the first iteration of the Standard format complete, and only then do we know which decks are hurt the most, if at all.
mech mage / shaman are dead now
rip mage mech
As a collector of all the cards and set. I find the the standard format to be quite acceptable. Although it may suck to not be able to include cards from older sets, I idolize the idea of having a match between two decks that include only newer expansions. As Ben Brode said, it allows new players the accessibility to join the game at any given moment with a smaller disadvantage gap. It feels lack luster imo when the decks we face continue to have no major change in play style and originality. This standard format allows the scenery of the game to transmute constantly because the players themselves will begin to expand their deck builds in a more unique fashion. Maybe when the number of sets grow to an exponential amount, hearthstone developers can implement a multi-set standard mode, where the individual can use a mix between two certain sets of their choosing with addition of the standard cards.
It's pretty well know that new players have a lot to spend (be it either gold + dust + time or real money) in order to catch up with all previous expansions and adventures. And it would only get worse the more content is added to the game.That's your answer on "Why creating Standard".New players are also why you are wrong when you say "The majority of people will go play Wild". See, each day new players come to the game and also each day old players get tired of it and stop playing. Sure there's people playing from early beta that have absolutely no intent to stop any time soon (me), but they are the exception to the rule. So, the majority of the playerbase is composed of people who have been playing the game for two years or less. For these people, Standard will be the play mode of choice, for the reasons that I have listed above.But don't get sad. Think of Wild as an exclusive club that you can be part of and most players can't. Like that secret poker table only a few have access to. :)