Constructed deep within the core of Argus and outfitted with an arsenal capable of decimating worlds, this war machine has been designed for a single purpose: to bring the mortals' invasion to its knees.
!16On Mythic difficulty, the cannons can no longer be destroyed, but instead go haywire, granting the cannons additional effects.
looking forward to this patch, seems alot of fun to be had
Thanks for the clarification Blizz this makes my weekend easy to plan!
Video Games Live? Idk if he never changes his little introduction but I've completely 100%ly heard this before, even the part he says a guy said "Kill those people"Edit: Ah, yes... he never changes his introduction speech. Noticed when they began playing new Overwatch music.
Can someone clarify the changes to mythic dungeons? cause the only thing i see is "we change the difficulty based on the new patch" does that mean that the % of dmg/hp will be moved from 15 to 10? what are the changes on the dmg/hp % for patch 7.3 mythic+ ?
M+10 and you get a 935ilvl item... this is exactly why raiding is not relevant anymore. You get better gear than mythic ToS while doing an easy as *!@# instance. Dungeons gear should max out between normal and heroic ilvl of the current raid tier or something around that.
M+10 gives you 935 for your weekly and 8/9 bosses give you 930 gear on mythic which is a lot harder. M+10 is like a normal/heroic run in ToS in term of difficulty. Even if it's 2 month old correct me but only a few guilds managed to get through the whole raid. Gear is now way too easy to get.