Hunters, Rogues, or Demon Hunters should share a bow/glaive/dagger token instead of individual drops.
somehow having someone already complain about group loot before it's even out really grinds my gearsLike we just spent 5 years fighting to get it back, I don't want a fair and balanced opinion, I want a celebration parade
Solution for at least one of the feel bad moments: Let feral druids use agi daggers. Their artifact weapon was already a pair of daggers, makes no sense they can't wield them.
Just make every slot token based and let the classes able to use the token roll like the tokens for tier pieces
I think the inspiration catalyst should be unlocked sooner, probably around the 4 week mark, especially if they keep it to where you only can use it once a week for the first few weeks. I believe the timing should be based off how long it takes the average raider, raiding only 1 difficulty, to get their 4 piece. Having to raid multiple difficulties just to get tier seems like a "degen style" that will cause people to burn out quicker.Typically, 4 piece is such a large upgrade that it feels really bad when you are unlucky and take a lot longer to get yours. When you could have the luckiest person getting tier week 1 and the most unlucky person waiting over 2 months, it creates a bad scenario, IMO. Remember, having the catalyst available doesn't necessarily give you 2 or 4 piece right away since it's just one piece at first.Personally, I love trying to compete on DPS meters, tweaking my rotation each week and trying to get better (and I know I'm not alone). But when I don't get tier early enough, it basically ruins that "competition" for weeks.
Pretty sure "make it so you don't have to raid" is one of the stated goals of the catalyst. The post they're looking at says "Players of all types should have access to powerful bonuses and fun appearances even if raiding is not their preferred method of engagement." What is that supposed to mean, if not that PvPers and M+ players shouldn't have to raid to get tier?
I did only hear talk of master loot for those who want the option. Obviously a different approach was taken here.It must be a pivot from the current raiding situation? Because together with some new-found utility for certain classes, there is going to be a lot more focus on having balanced raid groups.I also wonder if there's going to a be a bigger gap between difficulties. It may or may not be easier to gear, but they all release at the same time now. Haven't they been doing separate schedules since WoD?