How many people have entered into the art contest so far?
See, I was an active raider with my guild in ICC and all through Cata. Loved the guild achieves and went after them. Some drama with the legendary in FL but we finished DS just fine with three raid groups. This is all on normal, had more time on my hands back then. After pandaland hit, along with LFR, it decimated our casual raid team. People realized they didn't have to schedule out a time in the week to commit to a raid group.So, I've heard it said LFR is spectator mode. For some people that's all they need and that's all I've got currently. I know the nerfs to normal mean nothing to me because I most likely won't see this content on normal for two expansions til we outlevel it and come back to beat its face in. I raid with my dad and some friends we've made over the years playing but not enough to fill a 10man group, not even enough for flex. So while LFR killed my guild to inactivity, and me not able to do normal at any set time then that's all I can do to see the content is "spectator mode".Who knows, might get a wild hair and try something but I'd be more likely to use the group feature to do ToT achieves or mess around in pandaland raids that I can't solo. Seen what people are mentioning about the bad HFC pug groups, and I'm not throwing two to four hours I could be spending with family to wiping with people I don't know.
LFR IS THE EVIL. I'm totally ok with multiple difficulties and I think it was a good idea to implement the normal mode. LFR on the other hand isn't raiding anymore. All the things like forming a group, learning mechanics, interacting with other players, (which are the heart of raiding) don't exist in LFR. Half the group is basically afk.The normal mode doesn't have all these problems. An easy normal mode is a good point for beginners to step into raiding. And the best part is: it's actually fun!So I really hope Blizzard just removes LFR. Nobody needs an awful experience before actual raiding begins.
I never understood the massive amounts of hate on LFR.In what way does it exactly hurt you serious raiders? You have now 3 other difficulties to choose from, isn't that satisfying enough? You can even experience it sooner, since the last LFR wing usually opens 2 months later.I am happy for LFR, it lets me experience the current content and story, heck, it probably encourages many people to try higher difficulties.Especially the story matters, I don't see how you could justify keeping it from a large portion of the playerbase just because... why?When Blizz announced Legion, they started out with the "Story so far" and since the last LFR wing wasn't even available then, I was just sitting there amongst the stream of spoilers, thinking "huh?"Especially now, when expansions are linked together, why shouldn't we experience the ending, before going into the next one?
I oppose the removal of LFR, but what if it was removed in this way:Let's say LFR and Normal get merged into a single difficulty that you can queue for (thus getting put into a single wing with group of 25 strangers) OR physically walk into with your friends and family (thus allowing you to play with only your friends and family, scaled down to the number of players you have)?Essentially what I'm hypothesizing is a world where LFR and Normal both exist, but they are tuned equally and offer the same loot. Might that work? It sounds like there is merit to the idea that Normal needs to be a little easier anyway, and LFR needs to be a little tougher. Merge them together? Would that work out?
LFR is a !@#$ show and always has been, always will be. I go in expecting the worst and usually get it. There is no reason to try. I go in and see heroic raid geared player getting beat by people in heroic dungeon gear. Die 2 seconds into the pull? Still get loot. Pull 5k dps? Still get loot. AFK in the corner and go make a sandwich? Still get loot. Contribute nothing? Still get loot. Make it like the BG thing where you get flagged and stop earning honor until you engage in PvP. I would prefer a minimum dps sort of thing. I realize its probably pretty hard to program if your doing the mechanics right other than fatal damage and they seem to not care about that in LFR and you might be the guy doing something (like iron star guys on garrosh) but maybe like minimum amount of dps to do based on ilvl. It has an ilvl requirement, why not make use of it. The AFK flag should be much quicker ( under 60 seconds) with instant removal from group. Also, I think people who buy/beg a tank/healer queue then the tank/healer leaves should be removed form group and debuffed for significant amount of time (2+ hours). This only adds to the frustration of LFR. You can throw gear in your bags and walk in wearing nothing (or used to be able to, haven't tried it in a while).I intentionally do things wrong in LFR because who cares, that 500k hit just became an 8k hit in LFR. I will often tank it with my brother and we just stand apart and taunt the boss back and forth because its funny. I once did ready checks constantly throughout the boss fight annoy people. It's only use is for legendary quest items off bosses your guild can't kill yet on normal/heroic or gearing an alt who doesn't raid. But the thing I've said since LFR was first introduced "If you aren't doing raids, why would you need raid gear?" Dailies, farming old raids, pokebattling ect. are easily doable with quest/dungeon gear.Yes I realize you'll get them done quicker but it's not like you have a raid to attend. And don't throw the disabled/amputee arguement in there, Eric the Actor managed to use a computer every day and he was horribly disfigured and disabled.All that though they should keep it in, it is nice for catching up my non main raid characters. And I can't raid regularly like I used to so it's nice to see the content. However they should rename them all again so people feel like better players. Change LFR to normal, change normal to heroic, change heroic to mythic, change mythic to something cool sounding.