Updated February 17 – 6:00 p.m. PSTPlease note: the following changes reflect a work in progress, are subject to change, and are not the final update notes for this patch.World of Warcraft Version 9.0.5
Classes
- Demon Hunter
Havoc
Unbound Chaos (Talent) damage increased to 500% (was 300%).
Druid Monk Paladin Protection Priest - Discipline
Spirit Shell (Talent) now absorbs 80% of healing done (was 100%) and the absorption limit is now based on the caster's Spell Power rather than maximum Health.
Holy - Divine Hymn increases healing taken by 4% (was 10%) for 15 seconds (was 8 seconds). Stacks up to 5 times (was no stacks).
Rogue - Assassination
Level 56: New Passive: Cut to the Chase – Envenom extends the duration of your Slice and Dice by up to 3 seconds per combo point spent. - Slice and Dice (Rank 2) removed.
- Venomous Wounds now restores 8 Energy (was 7).
Shaman Elemental Enhancement Warlock - Demonology
Summon Dreadstalkers, Demonic Tyrant, Vilefiend, Nether Portal demons, and Grimoire: Felguard will now listen to primary pet commands.
Covenants
- Necrolord
Covenant Ability
Fleshcraft has been redesigned – Form a shield of flesh and bone over 3 seconds (was 4 seconds) that absorbs damage equal to 40% of your maximum health for 2 minutes. While channeling, your damage taken is reduced by 30%. Passive effect. Moving near an enemy's corpse consumes their essence to reduce Fleshcraft's cooldown by 1 second. - The slime creatures within the Plaguefall dungeon will now grant their buffs when their corpses are consumed by Fleshcraft's passive effect (was when Fleshcraft was used on their corpses).
Soulbinds Anima Conductor: Flowing Power – House of Rituals - Skelton Command now summons a skeleton when Fleshcraft's passive effect consumes a corpse. This effect has a 5 second cooldown between summoning skeletons.
Night Fae - Spirits within The Queen's Conservatory are eager to return to life and will now automatically provide players with their reward without having to speak to them first.
Classes Demon Hunter Conduits Druid - Covenant Abilities
Adaptive Swarm (Necrolord) damage and healing increased by 25% and the effectiveness of periodic effects increased to 25% (was 20%). The effectiveness of periodic effects increased to 35% for Balance Druids.
Conduits Hunter Mage Monk - Covenant Abilities
Fallen Order's (Venthyr) fallen Tiger and Ox adepts have had their stats increased by 20%.
Paladin Priest Conduits Rogue - Covenant Abilities
(Venthyr) no longer costs Energy (was 20 Energy), duration reduced to 12 seconds (was 20 seconds), Haste is now granted immediately, and no longer has a second activation. 's initial damage increased by 270%, additional damage from spending combo points increased by 160%, and deals damage 1 time upon use (was 3).
Conduits - Lashing Scars (Venthyr) now causes 4 additional lashes (was 2). This will allow the Rogue to start at 5% Haste upon activation.
Shaman Warlock - Covenant Abilities
Decimating Bolt (Necrolord) bonus damage from the target's missing health increased to 100% (was 60%). - Impending Catastrophe (Venthyr) damage while moving towards its target has been increased by 10% and its explosion damage increased by 15%.
Warrior - Covenant Abilities
Conqueror's Banner (Necrolord) has been redesigned – Brandish the Conqueror's Banner, granting 400 Mastery and 30% increased movement speed to you and your 2 nearest allies and preventing movement speed from being reduced below 100%. The cooldown is now 2 minutes (was 3 minutes), duration is now 15 seconds (was 20 seconds), and the Rage generation is now 4 Rage per second for Arms and Protection, and 6 Rage per second for Fury.
Conduits Dungeons and Raids
Sanguine Depths - General Kaal's Gauntlet
Stonewall Gargons no longer trigger the Necrotic Affix.
- Gear acquired from Mythic Keystone dungeons are now upgradable with Valor, a new currency that is earned from completing Mythic Keystone dungeons and covenant Callings. There is a maximum amount of Valor that can be earned each week and gear that dropped before the patch are unable to be upgraded.
200 Item Level: Initial item upgrade level. - 207 Item Level: Requires the Keystone Explorer achievement – Earned by completing all eight Shadowlands dungeons at Mythic 5 or higher, within the time limit.
- 213 Item Level: Requires the Shadowlands Keystone Conqueror achievement – Earned by completing all Shadowlands dungeons at Mythic 10 or higher, within the time limit.
- 220 Item Level: Requires the Shadowlands Keystone Master achievement – Earned by completing all Shadowlands dungeons at Mythic 15 or higher, within the time limit.
Completing a
Mythic Keystone dungeon after the timer has ended will now reward a second item. The item level of the second item will be slightly lower (e.g. finishing a Mythic 7 Keystone dungeon, but not completing the timer now rewards the party with a 200 iLvl item and a 197 iLvl item.
The Great Vault raid loot requirements is now defeat 3/6/9 raid bosses (was 3/7/10).
Potency Conduits now also drop in
Castle Nathria.
Once players reach 40
Renown with their Covenant, the weekly quest to gather 1000
Anima will now award you with 1500 gold.
Once players have recruited the maximum amount of
Souls for their Covenant, your weekly quest to rescue
Souls from the Maw will now award you with 500
Anima.