blizzard
Classes- 사제
Shadow
흡혈의 손길 and 어둠의 권능: 고통 damage reduced by 12%. - All other abilities increased by 3%.
도적 - Outlaw
All damage abilities increased by 4%.
흑마법사 - Affliction
부패 and 고통 damage reduced 6% - 불안정한 고통 damage reduced 4%
Dungeons and Raids
Coven of Shivarra
Corrected an issue that caused the health of Torments to not properly scale with raid size.
Eonar the Life-Binder - Players who are disconnected during the Eonar encounter will have access to Surge of Life once they reconnect.
Argus the Unmaker - 구사일생 and similar effects will not reset their cooldowns when you die during the final phase of the Argus the Unmaker encounter.
- Boss Health increased by 10% on Normal and Heroic difficulties
- Soulbomb and Soulburst now deal periodic damage more rapidly
- 절멸의 가장자리 damage increased by 50%
- Constellar elemental vulnerabilities reduced from +200% to +100% damage taken
Items- 이글거리는 빛의 유리병 now correctly shares a short cooldown with other "Use" trinkets.
- 운명의 수렴 primary stat increased by 13%. 거대한 효과 reduced to 3 seconds of cooldown reduction (was 4 seconds).
Developers' notes: This change is aimed at changing how Convergence of Fate scales with item level – or rather, how it doesn't. For some specializations, the cooldown reduction effect is so powerful that the item level of the trinket is all but irrelevant. We're shifting more of the item's power to primary stat and less in the base proc to cause the trinket's scaling with item level to be more similar to other trinkets in Legion.
괴철로마귀의 구성기 damage increased by 25%.
가로시 역순환 도관 Haste amount increased by 10%.
고르샤라크의 유산 damage increased by 25%.
대부의 책략 healing amount increased by 10%.
이쉬카르의 지옥보호막 생성기 absorb amount increased by 10%.
시험생산형 인간 척살기 damage increased by 10%. Minimum damage when targets are 20 yards from the impact point increased to 50% of max damage (was 20%).
스며드는 스컬지날개 damage increased by 10%.
그림자에 물든 송곳니 stat bonuses increased by 20%.
아사라의 칼집 damage increased by 20%.
타라투스 쐐기돌 healing increased by 10%.
종착지 신호기 damage increased by 15%.
활력의 공명체 Intellect increased by 10%.
Demon Hunter - Havoc
지옥수확자 예복 2-piece bonus changed to 40% 안광 damage (was 30% 안광 damage). - 지옥수확자 예복 4-piece haste bonus changed to 25% (was 15%).
Druid - Balance
폭풍심장 의복 4-piece – and now increase your Haste by 2% (was 3%), stacking up to 4 times (was 5).
사냥꾼 - Beast Mastery
뱀추적자 허울 4-piece – 살상 명령 now reduces the cooldown of 야생의 상 by 2.5 seconds (was 1.5 seconds).
Marksmanship - 뱀추적자 허울 4-piece – now has a 50% chance (was 30%) to fire an extra Marked shot at up to 3 additional targets.
Monk - Brewmaster
츠지의 전투장비 4-piece – Dodging an attack now reduces the remaining cooldown of 불의 숨결 by 2.0 seconds (was 1.0 seconds).
도적 - Assassination
늠름한 불한당의 정복 4-piece – Your Deadly or Wound Poison critical strike now generate 3 Energy (was 2 Energy).
Subtlety 흑마법사 - Affliction
악마의 의복 4-piece – Spending a Soul Shard now has a chance to grant you 10% Haste (was 15%). - 음울한 심문관의 정복 4-piece – 불안정한 고통 and 부패의 씨앗 now increase the damage targets take from your 고통 and Corruption by 15% (was 10%).
Demonology - 음울한 심문관의 정복 4-piece – 악마의 권능 now causes your Dreadstalkers to immediately cast another 공포이빨 with 75% increased damage (was 50%).
전사 - Arms
대대적인 맹공의 방어구 4-piece – The amount of bonus 필사의 일격 damage events has been reduced to 2 during 칼날폭풍 (was 3), and 1 during 폭풍의 눈 (was 2).
Player versus Player- 사제
Shadow
PvP Template Intellect increased by 2%. - 정신 분열 damage increased by 5% in PvP situations.
- 정신의 채찍 damage increased by 15% in PvP situations.
흑마법사 - Affliction
PvP Template Versatility increased by 25%.