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Art Blast: Spotlight on Blizzard Lead Visual Development Artist Gabriel Gonzalez
Live
Pubblicato
16/05/2022 alle 22:30
da
Paryah
ArtStation Magazine
recently published an Art Blast focused on the visuals for
Eternity's End
. The piece featured several Blizzard artists focusing on their particular specialty. We thought we'd take a look at the work that each artist does for World of Warcraft and their featured artwork.
Lead Visual Development Artist Gabriel Gonzalez was featured for Visual Development.
Visual Development
Visual development artists create the aesthetic and atmosphere of the environment. The texture, color composition, feel, and shape that go into making Eternity's End cohesive and unique are developed by these talented people.
Gonzalez worked on the visual concepts for the sub-zones of Zereth Mortis, the water areas, the lush areas, and the desert areas. What is striking is the transitional flow from one zone to the next, and the integration of the Progenitor elements that make the complete zone varied yet cohesive.
Zereth Mortis Biomes
Gonzalez's large body of work for World of Warcraft also includes visual development for the Blood Trolls of Nazmir.
World of Warcraft: Battle for Azeroth - Blood Troll Visual Guide
Material and motifs guide
Dark Magic Guide
For Battle for Azeroth I was responsible for the design and development of the Blood troll Kit, from the props to the buildings.
You can see more of Gabriel Gonzalez's work at
ArtStation
.
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