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Timewalking Dungeon Spotlight: Burning Crusade Attunements and Champion of the Naaru
Publié
02/10/2015 à 12:23
par
perculia
During the
Burning Crusade Timewalking holiday
, players get to revisit some dungeons which were considered the most challenging ones back in the day. They weren’t something you could skip either—every dungeon was required in some form for 25-player raid attunements.
Continuing with our spotlight series, we’re going on a nostalgia trip to Burning Crusade Attunements, showing how each Timewalking dungeon was integral to the process. The image below was from Blizzard's old website, helping players navigate each step, since it was so complicated.
The Tempest Key
Donjon de la Tempête
, located in eastern Netherstorm, was a Tier 5 raid with four bosses:
Saccageur du Vide
,
Al'ar
,
Grande astromancienne Solarian
, and
Kael’thas Haut-Soleil
who dropped
Cendres d'Al'ar
. This instance also dropped tier chests and shoulders, as well as the distinctive weapons
Griffe du phénix
,
Lames-jumelles du phénix
, and
La clé du Nexus
.
Cipher of Damnation
To get attuned to The Eye, players needed to complete the Trials of the Naaru after the Cipher of Damnation questline in Shadowmoon Valley.
The Cipher of Damnation questline was an epic questline in Shadowmoon Valley covering the redemption of Oronok Torn-Heart. It started with The Hand of Gul'dan (
alliance
/
horde
) and finishes with
La formule de damnation
. This quest also had distinctive-looking rewards such as
Bâton du rédempteur
,
Lohn'goron, arc du Cœur-fendu
, and
Hache de bataille du Cœur-fendu
.
Oronok Cœur-Fendu
shows up in the Draenor AU timeline as a Garrison Follower.
Trials of the Naaru
At this point, Khadgar will send you a mail telling you to visit Shattrath. Players then need to clear four heroic dungeons as part of the Trials of the Naaru.
L'épreuve des naaru : Miséricorde
: Complete a speed run of Heroic
Les salles Brisées
for
Hache inutilisée du bourreau
. While this may seem easy now, the large groups in the gauntlet, surprise assassins, and unusual threat tables from
Porteguerre O'mrogg
made this tricky.
L'épreuve des naaru : Force
: Complete Heroic
Labyrinthe des Ombres
(
Essence de Marmon
) and Heroic
Le caveau de la Vapeur
(
Trident de Kalithresh
).
Cœur-Noir le Séditieux
’s room in Shadow Labyrinth was particularly bad with the Assassins and Shadow Priests; Steamvaults was bad for melee with the AoE cleave Sweeping Strikes.
L'épreuve des naaru : Ténacité
: Complete Heroic
L’Arcatraz
and rescue Millhouse Manastorm—a familiar face from later expansions and a
Garrison Follower
in Warlords.
Messager Cieuriss
was difficult, requiring additional healing and gear with high stamina due to the
Pourfendre l'esprit
which CCs the target and dealt damage. The trash was also difficult, with fire resistance gear helpful on Gargantuan Abysal to avoid his meteor.
Dungeon Keys
Working on heroic dungeons wasn’t a simple task. You needed to hit Revered with a related faction, so you could purchase a Heroic Dungeon Key. Several dungeons also had small questlines simply to acquire a key to the normal-mode version of the instance.
Les salles Brisées
:
Clé des Salles brisées
is needed to access regular Shattered Halls, or a Rogue could open it with 350 Lockpicking. To start, players had to loot
Moule à clé préparé
from
Gorlunk le forgeron
, who was in a densely-populated area of Shadowmoon Valley. This started the following questline:
L'entrée dans la citadelle
,
Le grand maître Dumphry
,
La demande de Dumphry
, and
Plus chaud que l'enfer
. The final quest has players kill a Fel Reaver—-doable at 70 in a group but a terrifying figure when you first entered Hellfire at 60—and forge the unfired key mold into the key. To access the heroic version of Shattered Halls, each player needed to purchase
Flamewrought Key
which required Revered with
Bastion de l'Honneur
/
Thrallmar
.
Labyrinthe des Ombres
:
Clé du labyrinthe des Ombres
is needed to access regular Shadow Labyrinth—it was from a chest after defeating
Roi-serre Ikiss
in
Les salles des Sethekk
. (Or, a Rogue with 350 Lockpicking could open the gate.) To access the heroic version of Shadow Labs, each player needed to purchase
Auchenai Key
which required Revered with
Ville basse
.
Le caveau de la Vapeur
: To access the heroic version of Steamvaults, each player needed to purchase
Reservoir Key
which required Revered with
Expédition cénarienne
.
L’Arcatraz
: Arcatraz is a floating prison in the sky, so players to purchase flying to access it. As it’s a prison, it also had its own key, obtained in
Comment pénétrer dans l’Arcatraz
. This required players to obtain
Pièce supérieure de la clé de l'Arcatraz
from
Brise-Dimension
in
La Botanica
and
Pièce inférieure de la clé d'Arcatraz
from
Pathaleon le Calculateur
in
Le Méchanar
. To access the heroic version of Arcatraz, each player needed to purchase
Warpforged Key
which required Revered with
Sha'tar
.
Magtheridon
After the dungeon trials, players need to defeat
Magtheridon
for
L'épreuve des naaru : Magtheridon
—a boss who was considered very difficult as it required players to click on cubes at the same time—often while being bounced around by debris. 5 players had to click on cubes at once to interrupt Blast Nova—and players were unable to click on a cube again for 90 seconds, so cube groups and rotations had to be set up. The trash here was also punishing, with 4 groups of 3 Hellfire Warders sometimes taking hours to learn due to all the constant fearing.
Rewards
For completing this questline, players were rewarded with the Fire Resistance item
Bague du feu du phénix
(useful for
Al'ar
) and
The Tempest Key
.
Caverne du sanctuaire du Serpent
Attunement
Getting attuned for
Caverne du sanctuaire du Serpent
was more complex: players had to get attuned to Karazhan in addition to defeating dungeon and raid bosses.
Le casse-tête de Kar'desh
To pick
Le casse-tête de Kar'desh
up, players needed to access the quest giver
Skar'this l'Hérétique
in heroic
Les enclos aux esclaves
. This required players to clear the first boss and some additional trash. This would have to be done twice—once to pick up the quest and once to turn it in.
To access the heroic version of Slave Pens, each player needed to purchase
Reservoir Key
which required Revered with
Expédition cénarienne
.
This quest sent players to defeat
Plaie-de-Nuit
in
Karazhan
and
Gruul le Tue-Dragon
in
Repaire de Gruul
. To further complicate things,
Karazhan
was a 10-player raid and
Repaire de Gruul
was 25-player in addition to being very punishing.
Repaire de Gruul
:
Chevalière terrestre
This was the entry 25-player raid in Burning Crusade, and the unique
Haut Roi Maulgar
encounter which required a Mage Tank was quite a challenge, on top of guilds reorganizing several 10-player Karazhan teams into a 25-player raid group.
Gruul le Tue-Dragon
, who dropped the overpowered
Trophée Epine-de-dragon
, was also tricky due to
Fracasser
dealing damage to nearby players (difficult for melee to position correctly),
Heurt terrestre
snaring players in place, and
Éboulement
bombarding the frozen players. In early Burning Crusade, some good pieces of gear were lacking in stamina, such as
Robe du feu-sorcier
, which made some classes very squishy on this fight.
Karazhan:
The Master's Key
Chevalière flamboyante
drops from
Plaie-de-Nuit
, but entering Karazhan required the
The Master's Key
and another lengthy attunement process.
The guide
How To: Quick and Full Karazhan Solo Rep Farm to Exalted
by Darkicon explains each step of the questline, but here are the highlights:
After completing an introductory set of quests outside Karazhan and Hillsbrad foothills, you had to pick up three key fragments from dungeons and enable the key:
First Fragment:
L'entrée de Karazhan
from
Labyrinthe des Ombres
Second Fragment:
Le deuxième et le troisième fragments
from
Le caveau de la Vapeur
Third Fragment:
Le deuxième et le troisième fragments
from
L’Arcatraz
Enable the Key:
Le toucher du maître
from
Le Noir marécage
These dungeons did not require you to do them on heroic difficulty, but as mentioned earlier,
Labyrinthe des Ombres
and
L’Arcatraz
had their own sets of keys.
Le Noir marécage
has a lengthy series as well.
All players must visit Caverns of Time, complete an introductory tour of the zone, and then run Normal
Contreforts de Hautebrande d’antan
.
This unlocks Normal
Le Noir marécage
.
At this point, you’re attuned to Karazhan but you still need to summon
Plaie-de-Nuit
. At the start of Burning Crusade, this boss did not spawn normally like the others; you needed a special item for it.
Plaie-de-Nuit
:
Chevalière flamboyante
Summoning Nightbane requires a quest series that starts when you have Honored reputation with
L'Œil pourpre
.
The
Karazhan Guide
explains each step in detail, but here’s the highlights:
Kill Shade of Aran in Karazhan and complete
L'ombre d'Aran
.
After completing quests in Karazhan and Netherstorm, you need to kill two heroic bosses for
La requête de Kalynna
.
Livre des noms oubliés
is dropped by
Sombre tisseur Syth
in Heroic
Les salles des Sethekk
. To access the heroic version of Sethekk Halls, each player needed to purchase
Auchenai Key
which required Revered with
Ville basse
.
Tome de la pénombre
is dropped by
Grand démoniste Néanathème
in Heroic
Les salles Brisées
. To access the heroic version of Shattered Halls, each player needed to purchase
Flamewrought Key
which required Revered with
Bastion de l'Honneur
/
Thrallmar
.
From there, you’ll turn the items in and get
Plaie-de-nuit
to kill Nightbane. This rewards 3k Violet Eye rep and an epic BC gem.
Plaie-de-Nuit
has two phases—a ground phase with usual dragon abilities like fear, tail swipe, and fire breath, and a trickier flying phase. In the flying phase, his aggro is wiped,
Pluie d'os
falls on a target, skeletons are summoned, and Nightbane shoots fireballs at a player. It could be pretty chaotic when he landed if skeletons weren’t cleaned up and he aggroed the wrong target.
Nightbane dropped some distinctive items including
Bouclier de flammes cœur-de-dragon
,
Bâton nocturne de l'Immortel
,
Bouclier des ténèbres impénétrables
, and
Talisman de Plaie-de-Nuit
.
Special Titles
Players who completed attunement to Serpentshrine Cavern (
Le casse-tête de Kar'desh
) and Tempest Keep (
L'épreuve des naaru : Magtheridon
) were awarded the title.
Players can work on the attunement quest lines currently, although there are no titles as rewards. If you’ve held onto the original quests for literally years, you can still turn them in and get the titles.
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