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评论来自
jmcgrath
Move from the indicators on ground hit, there will be vortexes. The room will fill eventually, so you want to use the machine in the middle to remove them - and give a group buff every so often.
Not so hard really. Don't get cut off from the machine basically. And you have 5 Go iirc.
评论来自
254017
Murozond
is an anagram of
Nozdormu
.
评论来自
Ketho
PTR
4.3.0.14849
Boss Health:
18,258,680
Preview:
https://www.cuckhead.com/cata/forums&topic=195689#end-time-bosses-murozond
Loot:
https://www.cuckhead.com/cata/forums&topic=195994
Wiki:
http://www.wowpedia.org/Murozond
US Feedback:
http://us.battle.net/wow/en/forum/topic/3278809473
EU Feedback:
http://eu.battle.net/wow/en/forum/topic/2722996293
,
FR
,
DE
,
ES
,
RU
The "End Time," I once called this place, this strand. I had not seen, by then; I did not know. You hope to... what? Stop me, here? Change the fate I worked so tirelessly to weave?
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_INTRO_01.OGG")
You crawl unwitting, like a blind, writhing worm, towards endless madness and despair. I have witnessed the true End Time. This? This is a blessing you simply cannot comprehend.
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_INTRO_02.OGG")
So be it.
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_AGGRO_01.OGG")
The powers of the Hourglass do nothing to me!
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_EVENT_01.OGG")
To repeat the same action and expect different results is madness.
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_EVENT_02.OGG")
Another chance will make no difference. You will fail.
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_EVENT_03.OGG")
Again...? Is this your plot, your scheme?
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_EVENT_04.OGG")
The Hourglass' power is exhausted. No more games, mortals. Relent, or perish.
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_EVENT_05.OGG")
Your time has come.
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_SLAY_01.OGG")
The sand has run out.
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_SLAY_02.OGG")
Time ends.
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_SLAY_03.OGG")
You know not what you have done.
Aman'Thul
... What I... have... seen...
/run PlaySoundFile("sound\\CREATURE\\MUROZOND\\VO_ET_MUROZOND_DEATH_01.OGG")
Mortals! I cannot follow you any further - accept my
blessing
and use the Hourglass of Time to defeat Murozond!
/run PlaySoundFile("sound\\CREATURE\\Nozdormu\\VO_ET_NOZDORMU_EVENT_01.OGG")
At last it has come to pass. The moment of my demise. The loop is closed. My future self will cause no more harm.
/run PlaySoundFile("sound\\CREATURE\\Nozdormu\\VO_ET_NOZDORMU_EVENT_02.OGG")
Still, in time, I will... fall to madness. And you, heroes... will vanquish me. The cycle will repeat. So it goes.
/run PlaySoundFile("sound\\CREATURE\\Nozdormu\\VO_ET_NOZDORMU_EVENT_03.OGG")
What matters is that Azeroth did not fall; that we survived to fight another day.
/run PlaySoundFile("sound\\CREATURE\\Nozdormu\\VO_ET_NOZDORMU_EVENT_04.OGG")
All that matters... is this moment.
/run PlaySoundFile("sound\\CREATURE\\Nozdormu\\VO_ET_NOZDORMU_EVENT_05.OGG")
102569
永恒吐息
4.3.0.14791
108589
扫尾
4.3.0.14791
102381
时光炸弹
101592
时间定格
- 101593
时间定格
Summons:
101984
扭曲炸弹
107550
衰退
-- Hourglass of Time
101591
时光倒转
102364
青铜龙军团的祝福
102668
时之沙
Avoid
扭曲炸弹
s
Blow all cooldowns between each
时光倒转
DPS/Healer: Don't stand
in front
/
behind
Boss
Tank: If needed, move boss away from Distortion Bombs to give the group enough space
Hourglass of Time:
Clears all cooldowns, and restores/resurrects the party to full health and mana
Removes Distortion Bombs
Reverts you to your old position
评论来自
Marali
I want this mount!
*grabs a saddle*
评论来自
lockbox
Murozond will sometimes yell "
To repeat the same action and expect different results is madness.
"
This is a reference to the quote "
The definition of insanity is doing the same thing over and over and expecting different results.
", which is attributed (possibly inaccurately) to Albert Einstein, Benjamin Franklin and Mark Twain. Some say it originated from
Rita Mae Brown
.
评论来自
GMChocolate
After you defeat him you can loot items from
Murozond's Temporal Cache
.
评论来自
712875
I think the Blizzard development team has been playing a little too much
Prince of Persia
评论来自
590544
Our first shot at this fight, pretty straight forward
http://youtu.be/VAU3OQpV8pw
评论来自
sidelsky18
An important aspect of this fight is that Rewind Time also resets your cooldowns. This means you should be using your cooldowns as often as possible as you'll be allowed to use them 5 times for this encounter.
评论来自
henslock8
Make sure you use your cool-downs after the boss uses
Temporal Snapshot
. When you rewind time you will go back to when ever the Temporal Snapshot spell was used, if you didn't pop cool-downs before Temporal Snapshot, you can use them
the entire fight
.
(You can have cool-downs like Blood-lust for the entire fight)
评论来自
Chaxton
My only lament is that he didn't drop an Infinite Drake mount. It was the perfect opportunity for it, too!
评论来自
Lopina
fight from a Shadow Priest's perspective
This fight is fairly easy, but most entertaining.
However, I've seen that
扭曲炸弹
is the reason most inexperienced people start panicking when doing this fight. The reason behind that is because most of those inexperienced groups often position themselves near each other, so when
扭曲炸弹
lands, it usually comes in contact with more than 1 person.
Therefore, spread out, as far as possible from another player. That will insure that there are never more than 1 player in the yellow circle, but also it will give you space to avoid them, which is another reason why not to be packed on the field out there.
One more thing I noticed is that ranged units also tend to walk backwards to avoid the
扭曲炸弹
. Soon they notice that walking backwards is quite slower than walking in other directions, but it's often late.
When to use the
You can use Hourglass of Time a total of 5 times during the fight. It will trigger
青铜龙军团的祝福
, which reverses the following effects:
Health
Mana
Cooldowns
Your position on the field
Your alive status
All the
扭曲炸弹
on the field
Assign one ranged unit (I prefer healer) to stand near the hourglass. He will be assigned for activating the
青铜龙军团的祝福
.
After each use, the above mentioned effects will occur, with 1 thing not said there.
For each removed
扭曲炸弹
from the field all the party members get their melee, ranged, spell casting speed and movement speed increased by 40% for 30 seconds.
I suggest using the Hourglass in 2 situations
There are quite a few
扭曲炸弹
s on the ground
Your group's health and/or mana is dangerously low
评论来自
Lokann
"Still, in time, I will... fall to madness. And you, heroes... will vanquish me. The cycle will repeat.
So it goes
."
Sounds like a nod at American science fiction (in the broadest possible sense) writer Kurt Vonnegut. This was one of his favourite and most often used sayings, especially in the novel Slaughterhouse Five, the protagonist of which has become 'unstuck in time' and knows exactly how and when he'll die..
评论来自
852901
If you hourglass at reasonable times, Warlocks can get up to 2 and possibly 3 Doomguards/Infernals that will fight.
评论来自
Emarelda
Will ANYONE please tell me who his voice actor is?
评论来自
Smallfoot
So if
Heigan
was the
Safety Dance
, does that make this fight the Time Warp?
评论来自
Kurasu
Be warned. When the hourglass is used, at the moment, hunter pet CDs are *not* reset. That is to say, I brought my Core Hound to the fight for some awesome double-bloodlust action (just in case the debuff reset as well) but the core hound's CD timer did not reset. I haven't tested it with other pets yet, but Ancient Hysteria is the only one I can think of where a long CD makes a huge difference.
EDIT: Another test revealed the reason for 'Insanity' not dropping was activating it too fast; the snapshot had not been taken. However, the CD still does not reset, even waiting for the temporal snapshot. Pets are simply not included. :(
评论来自
535546
Of note:
The Dungeon Journal does not mention that he tail swipes. He does.
评论来自
Trev81
It should be mentioned that an easy way to remember how the hourglass mechanic works is to look at the name of the ability it activates:
时光倒转
Specifically, the encounter is "reset" to the moment when Murozond cast
时间定格
. Your character will return to whatever your health, mana, and cooldowns were at when it was cast, as well as the location you were at when it was cast. If you die, you'll be brought back to life, because you were alive when it was cast. The only thing that does NOT reset is Murozond's health, which is why he has such a massive health pool. It's also important to note that threat will also be reset, so give the tank a moment or two to grab Murozond again after each rewind.
The group I was in would wait until a member of the group died to pop the hourglass, trying to stretch out the time between them as long as possible. This is because you have a limited number of times you can activate the hourglass for the encounter, so you want to make sure you're chipping off as much of Murozond's health as possible with each one. Once we took this approach to the encounter, it became a lot of fun. This makes staying away from his breath attack, tail swipe, and bombs top priority, as avoiding unnecessary damage prolongs the amount of time between rewinds and ensures you're taking off as much health as you can.
It's also worth mentioning that either a ranged DPS or healer should activate the hourglass, and should probably be the only member of the group standing next to it during the fight since Murozond throws
扭曲炸弹
s to locations people are standing. You don't want a healer or DPS having to run through those things to try and click the hourglass when their health may not be close to full, or trying to navigate around them to get to the hourglass when you're in situations where you need it ASAP.
Other than that, typical dragon fight. He has a breath attack and a tail swipe, so don't stand in front of him or behind him.
评论来自
Therulnig
The mechanic is refreshing and fun. Probably my favorite fight of the current 5-mans.
It also makes it very easy which I know some people might not like. It is almost impossible to wipe on this fight.
评论来自
195691
A quick note to all the tanks: He is able to crit you even if you have the +6& crit immunity and he does it with ~150k damage. I don't know if it's intended or not, but that's the way it is.
评论来自
Valkyl
The rewind time mechanic leads to some crazy possibilities. This is all in theory, I have not tried them.
1) Fire Mage's Combustion spell. It sums up all dots to create a super dot. Cast this just before rewind time, and you can use Combustion on your Combustion dot for fun times!
2) Enhancement shaman - a pack of ghost wolves
3) Death knight - more Army of Dead ghouls than you can shake a stick at
评论来自
Mandiblez
Murozond is a product of Nozdormu going forward in time to see his own death, where he was corrupted and set up the Infinite Dragonflight in a "second" timestream. He hid in many different timestreams while Nozdormu himself was trying to figure out who it was, which is why he was visibly shaken at the End Time when he realized he started this whole timeline mess in the future.
评论来自
125795
Does the amount / type of echoes killed influence the drop from Murozond?
评论来自
698955
A fun little trivia tidbit: as your party resets upon the second or third use of the hourglass, a piece of music from Wrath of the Lich King (I believe it to be Assault on New Avalon) begins to play.
评论来自
calfuris
This
is ideal music for this fight, if you have a mage along.
评论来自
713565
There is a way for paladins to use their Avenging Wrath twice during each time the Hourglass of Time is interacted with. When Murozond is casting Temporal Snapshot, cast Avenging Wrath. After the Hourglas of Time is interacted with, you will be returned with all the procs you had when Temporal Snapshot was casted, which includes Avenging Wrath (minus any that were given from trinkets, ect.). After this proc runs out, cast Avenging Wrath again, thus being able to cast it twice since the spell's cooldown was reset from interacting with the Hourglass of Time.
评论来自
Rankkor
this is simply THE most fun 5man boss I've ever done.
The hourglass mechanic ensures you can spam your finest cooldowns, and just go nuts.
As a MM hunter I spent most of the fight under the effects of Rapid Fire, as an Unholy DK I spent most of the fight under unholy frenzy+gargoyle+army, as an arcane mage, I was under the Burn phase the whole time, and so on.
The only thing that would had made this fight more epic is if you got the "kawoosh" sound from Prince of Persia every time you do a rewind.
评论来自
841822
most cooldowns seem to reset but racials, they dont seem to reset
评论来自
799913
About the fight itself, some if not all buff durations are saved through the temporal snapshot, while cooldowns (with the exception of pet and trinket cooldowns) are reset despite being on cooldown when the snapshot is taken.
This means that if you use cooldowns right before the snapshot, each use of the hourglass will give you your duration back and reset the cooldown on the ability, allowing you to give a double usage of the cooldown every hourglass.
This works for almost all buffs i have tested, including recklessness, guardian spirit etc.
Edit: does not work with time warp due to the debuff saving over. Its still safe to use it before the snapshot, since it will simply set your duration back saving you the usage every time.
Trinket cooldowns (and from what i read here pet cooldowns aswell) do not reset, but will carry over. Using them right before the snapshot causes their duration to be 'reset' aswell, while going off their regular cooldown at the same time.
As for the lore, murozond is indeed an anagram of nozdormu and besides that he gives quite a few hints that murozond is in fact a future version of nozdormu, fallen to the infinite flight:
From Murozond:
"The "End Time," I once called this place, this strand. I had not seen, by then; I did not know. You hope to... what? Stop me, here? Change the fate I worked so tirelessly to weave?"
From Nozdormu after the fight:
"At last it has come to pass. The moment of my demise. The loop is closed. My future self will cause no more harm."
"Still, in time, I will... fall to madness. And you, heroes... will vanquish me. The cycle will repeat. So it goes."
Ok so he completely gives it away by saying you just killed his future self.
That said, the hour of twilight dungeon is meant to never happen if you stop Deathwing, which we do only moments later in Dragon Soul.
Taking into account that Nozdormu should already know that (since, like, he can see the future) it is likely that either this version of Nozdormu isn't the only Murozond, since this is the one that will never exist, OR that he will change into Murozond regardless of what we did, both killing him and stopping Deathwing, and that he is simply hiding in this time/place.
In either case it seems Nozdormu will play a central role in "The End Time" as a bad guy.
Time travel is confusing, but as it seems right now there is a good chance that "The End Time" is going to be a significant lore event, which includes Nozdormu/Murozond turning to the infinite dragonflight. He may even become a raid boss since we didnt actually kill the Murozond to be, but only the one that could have been (The End Time was merely a setback).
Edit: after another fight i noticed
"The "End Time," I once called this place, this strand. I had not seen, by then; I did not know. You hope to... what? Stop me, here? Change the fate I worked so tirelessly to weave?"
and
"You know not what you have done. Aman'Thul... What I... have... seen..."
This would hint towards his motivation, in the future, is to prevent the End Time, by letting Deathwing destroy the world right now. He also speaks of Aman'thul, a titan, brother to Sargeras and none other than the leader of the Pantheon.
Hinting towards a future expension or storyline perhaps?
Only time will tell...
评论来自
zarbuchan
Something that would be fantastic for people to realize is that the Bronze buff from clicking the hourglass does
not
stack with Bloodlust/Heroism and similar effects. In fact, they
overwrite
the buff, which gives the party 30% haste instead of Bronze's 40%.
Haste cooldowns should not be used immediately after clicking the hourglass, but after the Bronze buff has fallen off.
评论来自
771700
A lot of respect for Nozdormu, he knows we will end up killing him, he helps us kill him.
He knows he will turn evil, and yet it still pretty hard to call him evil.
Because he is trying to change the future and most of the results look nice. Even telling us we don't know the true end and this is the best one he could come up with...
Now I know he is bad for changing the way things are and can be lying.
Or maybe just changing the future to keep himself alive. But it sounds like he was trying to keep the future with some hope.
Anyways, I respect him. When he tells us this is his fate, we will kill him due to him falling into madness.
评论来自
kgurnhill
Back in wrath, there is a quest which you aquire from Chromie atop the Wyrmrest Temple (Mystery of the Infinite), in which s/he (Chronormu is a male dragon name lol) which gives you the hourglass of eternity, in the quest text she says that the hourglass will reveal the leader of the infinite dragonflight... Nozdormu ends up being revealed!
Chromie seems to think that the hourglass didnt work, and it just showed the leader of the bronze, which she stated is good news!
Murozond IS Nozdormu!
It seems to me that blizzard has been planning this dungeon for quite a long time!
Or, they have been planning that Nozdormu is the leader of the Infinite for a long time, and just implemented it here :P
What do you think? :)
评论来自
elitearthas
http://i1093.photobucket.com/albums/i439/chiayusuf/WoWScrnShot_011012_225542.jpg
Shows how my DK tank got Crited to death.
158k Crit... lame
评论来自
Igpolaris
Note that Warlocks Soul Shards don't reset when using the Hourglass.
评论来自
789375
As a demo warlock, i found this fight very dps friendly for me, with the right timing i was able to stay in metamorphosis for the majority of the fight and with ancient grimoire talent giving increase 20 sec on my doomguards i was able to have 3 up at one point, doing 30k dps more than all the others and actually doing above 50% of all the damage for that fight, might be because of my gear but certainly try the doomguard thing its awesome :)
评论来自
Kaltzor
This fight, I do believe it's a glitch in a way, but if you use your CDs before he is pulled and they are still active when the game takes the "Image" for the hourglass when the hourglass is used you get those CDs activated at full duration and their cooldowns are reseted so you may use them again once they run out giving you a total of 11 uses of your CDs.
评论来自
958591
This makes this quote real...
"Be kind. Rewind"
评论来自
MelancholyRose
Every time I fight Murozond, it makes me wonder why they've never made an Infinite Drake mount. Would that be too cool, or something? If they can make a drake of Onyxia, I'm sure they can put Infinite Drake mounts in the game. I'd rather have those than Stone drakes or Drakes of the Winds.
EDIT:
OH GOD, IT STARTS!
评论来自
fresh816163
I find this fight just amazing, You start the fight guns blazing, cool-downs popped, time being ripped around you, Fire and brimstone raining from the sky... And then you do it again and again. It's just amazing.
评论来自
948827
They should make it a bliz mount since its not an in-game mount
评论来自
970313
How do you really use the hourglass? I never really used it as a Death Knight but I would like to know...
评论来自
445371
Murozond's emote "Is this your plot, your scheme?" is an obvious reference to the programming language Scheme which Blizzard has used a lot to script Warcraft II.
评论来自
Piperfawn
I find Murozond to be one of the best looking dragons in game. Would be awesome to have a similar mount. I just submitted a suggestion to add it to game, either as drop from End Time encounter or as reward for "obtain 150 mounts" achievement, which could also be added. If you share my opinion - submit your own suggestion. Perhaps many votes in favor of this idea will make Blizzard add it.
评论来自
973043
Not doing enough dps? Pop your every cooldown (hero/lust is essential) whenever you lose a stack of hourglass. The boss does quite a big of damage, otherwise he's very straight forward.
评论来自
Sagejosh
"To repeat the same action and expect different results is madness."
No, thats called being in a bad raid group.
评论来自
druidsrus
Blizz, just give us Murozond's skin as a mount already.... Please....
评论来自
738198
I like how he never seems to use
扭曲炸弹
at his general area so theoretically* if you have a group full of melee and a really good healer, you could go through the fight without using the hourglass by having everyone stack on his sides. Of course the stacks of
时光炸弹
start hurting more and more so it's pretty much a dps race. Damn shame there isn't an achievement for not using the hourglass at all or at least just using it once. Maybe a "Time Is On My Side" achievement. :P
*
Theoretically
because I have never done this fight without a range running around babysitting the hourglass in a pug setup.
评论来自
831925
If you are a warrior tank you can use reflective shield when hes casting Infinite Breath and use it against him
评论来自
Tcip
If you want to move the hourglass frame
Download
MoveAnything
Then click on ESC > MoveAnything.
In the bottom there is a search field. Search for "PlayerPowerBarAlt".
You will get the result "Raid Boss Alternative Bar".
Click on "Mover". Now you can place the frame where ever you want.
评论来自
Myebika
This boss does not seem to award any reputation upon defeat, regardless of the tabard that you're wearing.
3D查看
链接
[Murozond] <[The Lord of the Infinite]>
这个 NPC 能在这些地区找到:
时光之末
.
[Encounter Journal]
英雄
史诗
致命
重要
坦克
DPS
治疗
可中断
魔法
诅咒
毒药
疾病
暴怒
时光炸弹
—姆诺兹多对附近所有敌人造成25000点奥术伤害,并使他们受到的奥术伤害提高10%,持续20 sec。
扭曲炸弹
—姆诺兹多随机向一名玩家所在区域发射一枚时光能量球,落地后形成半径达8码的时光扭曲地带。该扭曲地带每秒对区域内的所有敌人造成25000点奥术伤害。
永恒吐息
—对施法者前方的所有敌人造成71250 to 78750点暗影伤害。
[Nozdormu]
—诺兹多姆无法直接帮助玩家,但可以赐予他们青铜龙军团的祝福。
时光沙漏
姆诺兹多偷取了时光沙漏,并把其禁锢在艾泽拉斯的时光之末中。在战斗中,玩家可以使用它施放5次时光倒转。
仅限英雄难度
时光之末只在英雄难度下开放。
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