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评论来自
Neutronimity
High Priestess Kilnara, the third boss of heroic 5-player Zul'Gurub, is located in the cellar of the panther temple. Here is an accurate map of her location.
Clear the interior of the temple of all trash packs which otherwise intervene in the boss fight. Use Crowd Control on the priests. (
Yes, it's hard.
)
While fighting Kilnara, don't bring her down below 50% health until you have killed all panther packs in her room one by one. Occasionally she will summon a purple wave wall (
痛苦波浪
) that will sweep players in front of it away unless circumvented.
Also casts
血泪
, dealing shadow damage to nearby players. Should be interrupted.
At 50% she will transform and call any panthers you have left alive to her aid. At ~25% she will briefly disappear and then reappear.
Loot
娅尔罗的图章指环
痛楚腰带
爪饰护肩
荣耀护腿
贝瑟克咆哮面具
迅捷祖立安黑豹
TL;DR
: Cellar of the panther temple. Kill all trash mobs inside the temple before the fight. Kill panther packs in the room before bringing the boss below 50%. Walk around purple wave walls. Interrupt
血泪
.
(##RESPBREAK##)652##DELIM##Neutronimity##DELIM##
评论来自
Ketho
No. NO! Get out! Leave me here with the memory of my
sister
!
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_AGGRO.ogg")
I told you to leave!
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_KILL_NORMAL_01.ogg")
I have sworn to protect this place.
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_KILL_NORMAL_02.ogg")
Ha! You are nothing but a plaything!
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_KILL_FERAL_01.ogg")
Feel my agony!
痛苦波浪
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_SPELL_01.ogg")
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_SPELL_01_FERAL.ogg")
What have you done? I can't... control... RRAAAARRRGHHH!
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_TRANSFORM_01.ogg")
Haaa ha ha haa! Now, heathens... face the TRUE might of
Bethekk
!
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_TRANSFORM_02.ogg")
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_TRANSFORM_02_FERAL.ogg")
It did not have to end this way!
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_BERSERK_01.ogg")
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_BERSERK_01_FERAL.ogg")
This body is useless!
/run PlaySoundFile("sound\\CREATURE\\KILNARA\\VO_ZG2_KILNARA_DEATH_FERAL.ogg")
PTR
4.1.0.13875 -- 2011.04.12
High Priestess Kilnara
/
Avatar of Bethekk
96594
伪装
SPELL_AURA_APPLIED
97380
振颤
SPELL_AURA_APPLIED, SPELL_PERIODIC_DAMAGE
98840
Clear Achievement Credit
UNIT_SPELLCAST_SUCCEEDED,
阿喵阿喵乖……
96958
SPELL_CAST_SUCCESS, SPELL_AURA_APPLIED, SPELL_DAMAGE, SPELL_PERIODIC_DAMAGE
96530
原始苏醒
UNIT_SPELLCAST_SUCCEEDED
96559
原始祝福
UNIT_SPELLCAST_SUCCEEDED
96531
远古之怒
SPELL_AURA_APPLIED, SPELL_AURA_APPLIED_DOSE
96896
远古之怒
UNIT_SPELLCAST_SUCCEEDED
96592
毁灭
SPELL_CAST_SUCCESS, SPELL_AURA_APPLIED, SPELL_PERIODIC_DAMAGE
96700
毁灭
SPELL_AURA_APPLIED, SPELL_DAMAGE
96956
Interruptable
SPELL_CAST_START, SPELL_DAMAGE
96435
血泪
Interruptable
SPELL_AURA_APPLIED, UNIT_SPELLCAST_CHANNEL_START
96957
SPELL_DAMAGE
96438
血泪
UNIT_SPELLCAST_SUCCEEDED
96954
SPELL_DAMAGE
96948
SPELL_CAST_SUCCESS, SPELL_DAMAGE
96460
痛苦波浪
SPELL_DAMAGE
96457
痛苦波浪
UNIT_SPELLCAST_SUCCEEDED
96461
痛苦波浪
UNIT_SPELLCAST_SUCCEEDED
96465
痛苦波浪
UNIT_SPELLCAST_SUCCEEDED
96542
痛苦波浪
UNIT_SPELLCAST_SUCCEEDED
98270
痛苦波浪
UNIT_SPELLCAST_SUCCEEDED
--
97358
SPELL_AURA_APPLIED, SPELL_AURA_APPLIED_DOSE, SPELL_DAMAGE, SPELL_PERIODIC_DAMAGE
97355
裂伤
UNIT_SPELLCAST_SUCCEEDED
96446
黑暗沉睡
SPELL_AURA_REMOVED
评论来自
Dagnet
My group didn't have to throw any rats to pull those panthers, actualy, I would recommend that you do NOT use any rats as they seen to buff panthers making them hit much harder (unless you're going for the achieve).
评论来自
788158
During phase 1, we found it easy to deal with the panthers by having the tank grab them one at a time. The tank can stay near the middle of the room and use
Taunt
(or something similar) to grab a single panther. You don't actually have to deal damage to the panther to awaken it so using Taunt is a great way to get a single panther and get aggro onto the tank immediately. The panthers have very low health so they're quick to burn down and, taken one a time, mostly harmless.
Also during this phase, Kilnara has a number of spells to deal with...
Primarily, she'll cast
Shadow Bolt
at the main tank. This can be interrupted/reflected but only do so if you can save an interrupt for
Tears of Blood
. If you can't interrupt both Shadow Bolt and Tears of Blood, eat the Shadow Bolt and interrupt the Tears. Best solution we came up with: have your tank interrupt/reflect as many Shadow Bolts as possible and have one of your DPS interrupt the Tears. Having a macro that can interrupt a focus target can be very handy here as you'll often be targeting panthers but need to interrupt the boss. Here's something a friend in my guild came up with for his mage:
#showtooltip Counterspell
/stopcasting
/focus
/cast Counterspell
Naturally, replace your interrupt for Counterspell. This macro will set a focus target on whatever you have targeted if you hold a modifier key while executing the macro (like Shift or Ctrl). If you execute the macro without a modifier, it will immediately stop your current cast and cast your interrupt on whatever you have in your focus frame. As I said, this can be great for interrupting someone while DPS'ing something else. (Kudos to my guildmate Anesos for coming up with this macro.)
The last spell you need to deal with during phase 1 is
Wave of Agony
. Kilnara will create a large red/purple wave at her location and it'll remain stationary for some time before moving through your group. Simply have everyone step out of the way to negate this spell.
All told, phase 1 is not a race and, as long as you're pulling panthers in small groups (1 or 2) and controlling her spells, the damage taken is not huge. Phase 2, on the other hand, is a complete DPS race. If you have all the panthers down when she reaches 50%, it's very simple as her damage output is not great.
Everyone will take constant AoE damage from the ceiling collapsing which must be healed through. Kilnara will also stack up
Rage of the Ancients
as phase 2 progresses. With this in mind, tanks should hold cooldowns off as long as possible as the incoming damage steadily increases as the fight continues. She does have an AoE attack in
Vengeful Smash
, but we didn't find it anything to worry about.
She used
Camouflage
twice during phase 2 on us. It's mostly a nuisance and the tank just needs to be ready with a taunt as she seems to wipe aggro when she uses it. Aside from this spell, phase 2 is a complete tank 'n spank.
Honestly, the fight is not as difficult as it sounds. Just get the panthers down before she reaches 50% and, once there, burn her fast.
评论来自
NoobIRL
Guide
Healer:
- DO NOT STAND IN FRONT OF WAVE OF AGONY!
- Assign 1 player to interrupt Shadow Bolt and another to interrupt Tears of Blood.
Tank:
- Assign 1 player to interrupt Shadow Bolt and another to interrupt Tears of Blood.
- Start fight.
- DO NOT stand in front of Wave of Agony.
- Generate some threat on the boss, then pull a panther.
- Wait for dpses to kill the panther.
- Repeat until all panthers are killed.
- Finish the fight by killing the boss after all the panthers are killed.
DPS:
- Assign 1 player to interrupt Shadow Bolt and another to interrupt Tears of Blood.
- Start fight.
- Don't dps boss.
- DO NOT stand in front of Wave of Agony.
- Wait for tank to pull a panther, kill any panthers the tank pulls.
- Kill all the panthers.
- Finish the fight by killing the boss after all the panthers are killed.
comment below me, where am i saying that wave of agony cant be dodged? im actually telling to avoid it. sigh.
评论来自
Kathucka
Even shorter version, suitable for copy/paste:
Everyone but the tank, stack behind her at all times. Do not attack the boss until all the cats are dead. Interrupt pool of blood ASAP. Let shadow bolt go through. Tank, pick up cats one or two at a time. Blow cooldowns at 50%.
That's enough to win for most competent groups.
评论来自
Kathucka
The Wowhead notes are wrong and/or incomplete.
Shadow Bolt probably does less damage than the melee attack it replaces while she casts. Don't interrupt it. Save your interrupt for the Pool of Blood, which is the serious threat.
Temple rats are not required to awake the kitties. They just give them a buff for the achievement. Once the fight starts, you awaken the cats by hitting them.
Not mentioned is that the cats love to pounce an off-target, frequently a healer. The tank can't control this. This does unhealable damage if there are too many cats, and always leads to a wipe.
The three most common causes of wipes:
Activating too many cats at once, including by taking the boss to 50% before all the cats are dead.
Failing to interrupt Pool of Blood
Failing to get out of the way of Wave of Agony
The above "short form" directions deal with all three of these issues.
The tank and damage-dealers will be dealing with the cats, so a focus-target interrupt is a good idea.
/cast Rebuke
would be enough.
评论来自
Rannzor
Don't forget this also drops
迅捷祖立安黑豹
评论来自
157005
MUCH EASIER STRATEGY
Have the tank pull Kilnara to the back of the room by himself. Have the healer and DPS stay in the front of the room and pull panthers one at a time.
The panthers only have 155k health, they are barely elites and will die quickly when focused on. Any added damage from the panthers being on a DPS (rather than the tank) is easily more than made up for by no one but the tank taking ambient damage from the boss (especially Wave of Agony).
After the panthers are all dead, this fight is a fairly straightforward tank and spank.
Healers: Lash of Anguish deals 200k damage over 10 seconds, clearing that is your priority.
评论来自
740032
attn: warlocks: don't use seed of corruption for this fight, you'll aggro extra panthers and wipe the group.
Thats all.
评论来自
380942
"Do not stand in front of Wave of Agony"....I'd rather say "Do not stand where you stood before you stood there after you were standing right there" No, what I said makes more sense.
"Assign 1 player to interrupt Shadow Bolt and another to interrupt Tears of Blood" Also, assign a healer to heal tank and dps to kill panthers. ...why not?
"Generate some threat on the boss, then pull a panther" Yeh, obv. Get some threat on non-meleeing boss. Especially when you do not interrupt it. Yeah...
"Finish the fight by killing the boss after all the panthers are killed" Captain Hindsight approves.
Yes, I know that was a "noob" guide. But it was so pathetic that I feel pity for noobs that will follow it and wipe endlessly.
Following your guide, people would be super aware of watchig Wave of Agony, dropping focus for other things. Dps focusing interrupts on boss would likely leave tank solo-killing the adds.
Well, I would like to correct you and add my 50cents.
(So, addressing to noobs now)
1. This fight is special, even more than usually, "kill %^&*" type. Boss is not your priority - you see other ^&*! around - you kill *!@#. Fast.
2. Do not worry about Wave of Agony. Really, you are not Ensidia, you are not calculators. If your healer can not outheal it - replace him. Wave of Agony is the main source of healing problems here, avoiding it is impossible.
3. Forget about the boss in P1. She doesnt melee, spams some 20k shadowbolts that cant be HoT-healed. If you have problems with Tears of Blood - assign tank\ranged\weak melee to stay on boss and interrupt it only.
4. If you lack dps\dps are dead\healer cant heal through P1 and adds - try to kill 2 packs of them. With generous breaks of 5 seconds between them, it's should be simple enough thoughout whole P1. Once you enter P2 - tell tank to pop cds, dps to go crazy like those mailbox blockers. If tank indeed pops some cds(well, he should have at least general 50% DR left), he wont die in 2 seconds. Sleeping healers is not an issue either, so prepare for some onebutton healing. Without interrupts\avoids and with all adds focused on tank, dps should get them down in time. If they dont - boss vanishes. That gives you even more room for some free dpsing.
5. Do not panic. It is not Venoxis dancing, Mandokir dinging or Zanzil rush. All you have to do is to KILL SH1T. Take it easy.
Alright, I you can say thanks in the general channel. Leethaxpros - I am expecting your downrates. Feel free to add this comment to your 1000xCritic site achievement.
评论来自
Molekh
Am I the only one that feels pretty bad in killing her? When you aggro her she tells you to go away and leave her with the memory of her dead sister (that we killed in the past).
She just wants to be left alone in her sadness and agony and we disturb her just to kill her :(
评论来自
Dragon007
From the healer's perspective:
This fight is mostly about what the others do. If they pull too many cats it's gonna be rough. Remind your group that it is a marathon, not a sprint. Nice, paced cat pulls will win this. The only other thing is to avoid that wall. You'll be busy enough with healing the people who didn't avoid the wall, so don't volunteer to interrupt if you can avoid it.
What typically goes wrong: Too many cats.
What to do: The cats throw a debuff (Gaping Wound) on that will cause 5k per second on a person. If you try to heal everyone through that you're likely going to fail. Let the person with the lowest dps die, heal through the rest.
评论来自
merricklb
Does anyone else think she looks cute in her panther form? I'd love to turn into a panther myself if thats what i'll look like. :)
评论来自
296015
ed: I find it completely remarkable that someone downrated this guide. Sorry your class can't solo farm this, but don't downvote an in-depth guide because of it.
Solo farm as a
Death Knight
:
Enter the instance. Skip Venomancer Mauri at the entrance and run through the poison cloud to the bridge, it won't kill you. Kill any Florawing Needlers which aggroed.
is actually very difficult and must be killed. When you have AMS up, he does not cast his
蒂基之炬
ability, otherwise he will spam it nonstop dealing roughly 12-13K DPS to you which you will have to outheal or mitigate. Kings drums and/or a resist elixir will be of great use here.
There are two different ways to go from here, either cross the bridge and kill
for his fish barrel and a shorter path to the boss, or go the long way dealing with one more Venomancer (tank and spank) and a pack of
(tank and spank). I choose the shorter (more difficult) path for the free fish. Gub is just a tank and spank and does nothing, or you can just run past him (he leashes off the bridge). There is one pack of
which must be pulled. This pack is also rather difficult, on the pull use AMS and use damage cooldowns to kill 2-3 mobs before AMS wears off. From there burn each mob down one at a time as quickly as possible to avoid their poison stacks killing you.
is also a tank and spank which does no damage. From here I frequently go kill
for a free Maelstrom Crystal, he's another tank and spank, as long as you avoid aggroing too many other NPCs around him. There is one trash pack of
and 2x
which is also tank and spank. The final trash pack of 5 mobs is best skipped using a
次级隐形药水
. Should you choose to kill it, the kill order is Priest -> shadow hunter -> blood drinker -> cat. Just run away from blood drinkers whenever they start to spin until the hunter is dead.
For the boss herself
: The primary damage sources occur in phase 1, from the adds and
. When this spell is applied to you, is when you must AMS or use cooldowns.
Easiest way to do this is pull boss, save your interrupt for
血泪
, and kill one group of cats at a time. Focus them down before working on the boss. Pushing her into phase 2 with more than one group of cats alive will kill you, so avoid dpsing her below 50% before all the cats are dead. Have a focus interrupt macro to kick tears, don't kick shadow bolts, run behind her when she casts
痛苦波浪
, that's it. If your health has gotten low after a pack of cats or you want to wait for short cooldowns to be up, heal up off the boss by strangulating one shadow bolt cast so you can still interrupt tears, as her melee in this phase is easily mitigated with Death Strike spam.
If you are "pro" you can AMS before Lash is cast and immune it entirely, and Lash can be Dark Simmed. It is
usually
the first thing she casts after Tears is interrupted. It has a 4 second cooldown so you can cast it on the boss + 2 cats before the ability's usage window fades.
Phase 2 is a DPS race if you have mediocre gear, as her
远古之怒
stacks will eventually cause her to do quite a lot of damage, in Dragon Soul gear it's not much of a threat and the fight is essentially over once phase 2 begins. Note the Dragon Soul tank 4-piece is worthless for solo play and using the firelands 2-piece is better for P1 cat damage unless you only have the normal version.
As is the case in a lot of instances, the trash before the boss is more difficult to solo than the boss itself.
3D查看
链接
[High Priestess Kilnara]
这个 NPC 能在这些地区找到:
祖尔格拉布
.
[Encounter Journal]
英雄
史诗
致命
重要
坦克
DPS
治疗
可中断
魔法
诅咒
毒药
疾病
暴怒
第一阶段:我誓要保卫这里!
第二阶段:领教贝瑟克的真正威力吧!
当生命值还剩50%时,高阶祭司基尔娜拉变为贝瑟克的化身,并唤醒所有还在沉睡的猎豹。
[Pride of Bethekk]
—基尔娜拉的十六头猎豹正在沉睡,战斗打响后,任意攻击性技能或法术都会将它们唤醒。
仅限英雄难度
祖尔格拉布只在英雄难度下开放。
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