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评论来自
Discord
My group found that running out of the Poison Nova was the only way we could avoid it.
评论来自
135133
Relatively simple encounter. Tank and spank with some acid volleys. He seemed immune to interrupts, so it appears you have to eat them.
At about 30% he begins summoning small snakes and serpents to zerg your group, just place the healer out on the balcony so you can have DPS and the tank pick them up while cutting the boss down.
评论来自
Thoreus
You can not line of site the Poison Nova. If you run behind a wall or pillar the nova will still appear on the ground and hit you if you're in range.
The heroic group I was in did the fight in the doorway, healer and ranged were standing back by the water, tank by the stairs. When the Poison Nova began to cast the melee ran back to the ranged and were not hit by the Poison Nova.
评论来自
Pirwzy
The Abilities list should include that damn Snake Prison that can be doubled on people in Heroic. That ability is what causes wipes more than anything.
Sure the snake adds are the ones doing it but I think it merits being mentioned.
评论来自
ranikotar
Heres my strat that worked quiet nicely
Theres is a west entrance to start at this boss
the spiraling stair case is where he is tanked
Positioning:
Have the
healer
stand at the top of the stair case thing leading back outside the instance but off to one side of it
have the ranged dps stand near him to so the can aoe the adds that get by the tank
Tank
: go one level down from the top of the ramps
melee dps just has to be with the tank and ready to run like hell when hes gonna nova
And since the healer and ranged dps are on a whole different level they
will not
get hit by the poison nova
sorry if i cant explain it to well but it works and i suggest trying to get the positions right on reg before doing it on heroic
and when the druid or rogue( or someone who can run like heel ;) pulls get ready to taunt the boss off them
i hope this worked for you because it did for me, we tried the door thing but it didnt work to well
评论来自
160725
Sadly this boss is the hardest in the entire instance on heroic.
Strats that work:
1) Funnel at door with AOE from non-tank to catch the adds as they come from behind.
2) As you enter the room and head toward pillar along the left wall opposite the boss there is a tablet (for the quest) that you can hop on and behind. While this isn't like the water where the adds evade , it does provide a good spot to keep an AOE in front of since the gap is very narrow and the adds can only come from one direction to get to it.
Other than positioning this is simply a DPS race now. Pray you have 2k+ dpsers in you're party otherwise you'll be getting overwhelmed by adds by the end of the fight.
评论来自
Zesha
Currently the trick with healer in water is no longer working, so you gotta do it the proper way now, heres what my grp did, which was build up with a warrior tank, my unholy dps, a mage and a boomkin and priest. We started with tank standing at the max range for pulling and had the ranged run up to the altar thingy where he was standing originaly. By doing this the ads the boss spawns at some point had to come thro our tanks aggrorange, my aoe, death and decay and plague strikes desecration in addition to mage's blizzard and druid's hurricane.
It might sound like overkill, but all this made that hardly any ads managed to get to the healer, some did but they were on the brink of dieing at that point so no big deal.
This is currently the best way to do him i think seing as with healer standing that far back and ads have to go thro all the rest of the party you can see em coming from far away and can better plan for em and any classes that can spam aoe spells can better conserve it to when its most needed and just singlenuke boss until its needed
评论来自
221524
Easy fight after fix.
1. All group except tank move up to the instance enter (upper floor). Range dd's stay as long as they can to avoid Poison nova.
2. Tank pulls boss and runs with him up FAST as possible.
3. Just nuke him before snakes come up to your group.
评论来自
tlanwarrior
If your a DK, you can Anti-Magic Shield through a posion nova, along with your bubble shield (If unholy) through it too.
评论来自
268911
We had a hard time with our group. (Me DK tank "okayish" geared, 1 retri pally overgeared, one holy priest "okayish" geared, one mage over geared and one rogue undergeared.
We had a very hard time at first but found out the way to do it was:
DK start of with Army of the dead very good since they will tank the boss for a fair amount of time and also taunt all the adds. And everyone just nuke. Then run away from first nova (one can't LoS it but you can outrange it. Then I simply put DnD under healer and everyone continued to nuke boss. He only has 340k hp. he went down fast.
If u cannot kill him, bring more dps. (Or use exploits -_-)
评论来自
16438
This fight turned out to be a DPS race for us and execution was sort of like Firemaw in BWL.
We used a LoS strategy and had a full melee group (combat rogue, mut rogue, enh shammy, DK tank). The DK held the boss in the doorway where you enter the the large room from the pool. IIRC, he dropped death and decay at doorway (which catches incoming adds before they get to priest).
DK keeps his back in the doorway and the boss in the large room. The priest sets up in the pool room out of LoS of the boss but can still see the DK. Melee just strafe out from the wall to DPS boss and back to the side when the nova is being cast. Rogues have to accept that they can't dps from behind the boss (running away from the nova, out of line of sight, takes too long, just DPS right behind the tank).
We started DPS as normal at the start of the fight (Tricks of the Trade helps of course) and then, after the first nova went off the dps blew all cooldowns including Bloodlust (I also used Fire Leaf). Burn as hard as possible until next Nova and step out of LoS. Rinse and Repeat.
After a while the adds pile up and people get "Snake Wrap"ed. I used a macro to target that and burn it down.
We used the doorway because, as has been posted before, many things in the room do not block line of sight as you might guess they would. The snake statues and stone railings don't block LoS, but the wall of the doorway does.
Bring DPS, avoid nova, kill Snake Wrap.
评论来自
Pirwzy
On Heroic, you can avoid getting any small green snakes at all for the whole fight.
1. Clear the Colossus's room, the boss that does the golem and water elemental phases. You'll be tanking Slad'ran in here.
2. Have Healer stand by the western entrance to the Colossus's room
3. Have the tank quickly run boss to the Colossus's room. This is much easier than it sounds because he'll stop chasing you to cast poison bolts and novas along the way, giving you good distance.
4. Kill Vipers (the bigger snakes) as they come by.
5. Take as long as you want to kill him. Without the green snakes there's no need to rush nuke, meaning less-geared DPS can do this fight.
You'll only get viper adds that way, and you can easily kill them off as they come by. If you wipe, you'll see all the green snakes sitting under the snake statues in Slad's room. You were tanking him too far from them for him to call them over when they spawned. These green ones do Snake Wrap, and avoiding them altogether makes this boss much less difficult. Now he's just a "Kill Vipers, avoid Nova" easy lazy tank and spank. Just remember you'll have to kill all those idle snakes in his room once you go in to activate his altar.
This also gives the whole group the
Snakes. Why'd It Have To Be Snakes?
achievement.
GL!
评论来自
278533
On heroic, this boss is making me question whether I even know how to play this game. I'm a priest who just ding'd 80 about four days ago, have mostly 80 blues, a couple purples, with 1811 spellpower self-buffed, 725 mana regen, 15,500 hp etc. I've healed virtually every heroic without problems, but this one boss is killing me.
Every single time the adds swarm me and I die. I hit fade after the first snake comes, and he moves on to someone else. But then fade is on cooldown, and seven seconds later here comes a second snake. Then a third, and I'm pounded to death. I can't stand in tank's consecrate/thunderclap/death and decay because I'm running outside the radius to avoid poison nova.
Will divine hymn freeze these snakes? Is it a tanking issue that the adds keep destroying me, or is it my fault? We tried the method of the DK tank standing in doorway so that his aoe aggro would grab the snakes, but the snakes kept coming at me. Help!
评论来自
280978
At the point where the snakes would evade (before the hotfix) we downed him easily. Then the moment came the snakes came into the water and got me (healer) dead before I even know it.
We had several attempts, like tanking him in the middle of the room or near a wall to run to when he casted Poison Nova. Well after like 4-5 tries we downed him, but we were knowing (as a guild run) that this method wasn't right and wouldn't be accomplished with a PuG.
So we, as guild, discovered a new tactic which worked perfectly (worked every time we faced him).
Let the tank pull him and head to the spiral stair at the begin of the instance and lead him slowly to the top of it (near instance portal). You can either pull him straigth to the top, or walk slowly up while doing damage to him with melee DPS and little ranged.
The entire point of this is that the snake adds come from the room WEST of Slad'ran's position, and the stair is EAST of him. And so by going to opposite direction and all the way up the stairs it will take the snake adds a lot of time to reach your party.
With the DPS of our run we downed the boss without killing one add.
Good Luck with it! :)
评论来自
146254
The way my group handles this guy is by clearing the room with the piles of bones in between his room and the Colossus room. Then we go to the first hill of bones and tank him at the edge a little ways from the water. The casters and ranged DPS swim in the water just in range of their attacks/heals and poison nova doesn't even hit them. Also, the green snakes spawn, but do not come into the room, so snake wrap is a nonissue. Easy fight every time we go.
评论来自
shonen
Probably most annoying boss ever :D
We used the stairs tactic succesfully, positioned him close to the doorway, tank/melee could avoid the nova and we kinda all died after he went down because the adds don't despawn! (Good job, idiot devs)
Most annoying and retarded fight anyway.
评论来自
Mumpley
When Slad'ran casts Poison Nova, Rogues should just pop Cloak of Shadows. This should save time to run back and forth while also filling open gaps where lost DPS could've occured. I'm not sure if this is also true with Heroic Mode though.
评论来自
71213
On heroic mode, my guild and I came up with a really easy way to kill him. When you go in the north entrance, where the boss is, you will run down some platforms, stairs, whatever they are called. At the bottom is a pool of water.
What I do, is i pull the boss, into the doorway, with my back facing my group. You have your ranged dps and healer stand on the platform (stairs, whatever they are called) directly behind you. They will be up above you. This puts your ranged dps and healer out of the range of the poison nova, but still keeps them in los for healing dps. It aslo helps because you are funneling the adds into the small doorway, and it is easy to pick them up if your a tank, and easy to aoe them down if your a dps. Also remember to break people out of the snake caccoons. It works flawlessly for us every time, I hope this helps.
评论来自
70338
Hmmm, I used the downrated tactic (not the stairwell, though I will try on my next run) yesterday (12/22/08) and it worked quite well. I (the rogue) used a thrown wep to pull boss, then turned and sprinted all the way across the bones room and into the Colossus' room (where the rest of the party was waiting), where we tanked and killed Slad'ran. For added fun we had a hunter drop a frost trap in the doorway to slow the adds he does summon. Had to deal with 2-3 of them, but only after the boss was down.
Go back, kill 2-3 groups of the constrictors, activate the altar, and profit.
Go ahead and downrate, this is what happened. No evades or glitches, just loot and riches.
Edit: clarification on which tactic was used
Edit #2: Still able to do this on 1/8/09.
评论来自
gryldrak
We had a druid tank, a boomkin (me), a hunter, priest and a warlock. What finally worked for us was having the dps group up in the corner near the bottom of the stairway. This allowed us to: a) see the snakes coming; and b) draw the snakes to one location where we could use AoE to kill them. Our tank just held the boss and we managed poisonings as needed.
I would say that this approach will only work if you are heavy on AoE-type dps, but it seemed rather successful. In most cases, only the tank was hit by Poison Nova.
Slad'ran is easily the toughest boss in heroic Gundrak.
评论来自
tugun
Run this boss on Heroic alot, We find the easiest way is to all run to top of stairs and have the tank Kite him all the way to the top, With decent DPS you can burn him down before any adds get near the healer. once he is dead run out of the instance to reset the aggro on the snakes.
We also tend to dps through the poison nova as it only seems to hit for around 2k which most healers can handle easily.
Rest of the instance is tank and spank just remember to stay out of the last bosses
whirlwind
as it can hurt.
评论来自
131421
Protip: Kite him into the room where you fight the Drakkari Colossus. You get like 2 snakes and the poison nova is easily healed through as you don't have to stop DPS to hit the snakes anywhere near as much. GG.
Edit: It's not so much a protip as a nubtip, because using this strategy makes him as easy as a reg. lvl 80 boss.
评论来自
161971
I thought I'd read this strategy I used here, but I don't see it listed so I'm writing it out for others to use. This boss was EASY MODE using this method.
1. Clear the room with bone piles (3 groups).
2. Tank pulls Slad'ran to bone pile in center of room.
Ranged stands at max range on bone pile ramp up to Colussus' room.
3. The snake adds come in one at time and generally make straight for the healer. DPS, kill the snakes as soon as they're in range and kill them before they reach healer.
Did it this way last night and it's like a tank and spank with a single low HP add every 8-10 seconds.
**Edit: My group was all ranged dps, but if you have melee dps, they need to run back to ranged group when the poison nova is cast so they don't get hit.
评论来自
Pirwzy
He's easiest (imo) if you kill the
Colossus
boss first and pull Slad into the Colossus's now-empty room and kill him there. The green snakes adds stay in Slad's room since he's too far from them to call them over, and you'll only have to kill the occasional larger white vipers as they trickle in.
This is the easiest way for groups without viable AoE. No green snakes, no snake wrap, no DPS racing, no AoEing. Just easy lazy tank and spank while avoiding the occasional nova. You'll also get
Snakes. Why Did It Have To Be Snakes?
for anyone in the group who doesn't have it already.
After he's dead remember that you'll have to kill the idle green snakes in his room when you go to activate his altar.
EDIT:
As of a recent patch, you'll still get some small snakes but not until later in the fight. You'll also no longer have to kill the small snakes by the altar after Slad'ran dies.
评论来自
304909
Ok me and a group had a bit of trouble with this guy we found out if you pull him up the ramp and to the corner of the room then the ranged dps and the healers can hide in the entrance hallway and heal and dps free of worry of the poison nova and melle dps can run down the ramp or in the hallway also
评论来自
Iroared
Last time we tried he didn't get a chance to nova...
评论来自
308362
Seems like they have fixed the range for calling the little snakes in 3.0.8
We tried pulling him to the room with the big bone piles which has previously resulted in no small snake adds, but this time they came to us anyway. I'm not sure if it would be possible to outrange this by pulling him even farther away, though.
评论来自
Bikkin
Pulling him out of the room to different rooms or upstairs to the zone-in is no longer viable. He will white hit the puller for 10k+ as soon as the puller leaves the room. I was dead before I could make it up the ramp.
评论来自
70338
I didn't have the issue with getting hit as I pulled him, but I was out of LoS thanks to sprint before he could get close enough to do anything. However, the constrictors will follow you whereever you pull him, even to the 2nd boss room. Still, pulling him there buys you a little time before you have to deal with the adds, and I've found this is still helpful for some groups lacking AoE.
评论来自
140590
Ok, new strat here:
Trying all the above mentioned, we were still having trouble where the adds would run through the tanks aoe straight for the healer. So at the very top of the entrance ramp, on the first corner, there is a torch. Have the healer jump down onto that. From there the adds can't hit the healer. If the tank is on the next corner down, he is still in range of heals. All ranged could get on there if need be.
Once we did this it was an easy clear.
评论来自
296373
as of 01/23/2009 the green snakes will add if your in bone room or even colossus room.
anyone else have this also happen ?
评论来自
318669
Don't forget fear!
My group had 2 priests, one shadow and one holy. I play a prot warrior. We could get close, but couldn't finish him until we remembered fear. The priests cast 3 total and I cast one. It was enough to get us over the hump.
评论来自
256742
For heroic mode this guy is a b***. wiped many times until we came up with an awesome solution.
everyone stand at the top of the ramp near the instance entrance above the pool of water. tank aggroe him and bring him up and dps just destroy him.. the adds take a while to come up and right when theres alot of adds hes normally dead by then. pretty simple. If there is too much adds.. tank and heals can jump into the water and ranged dps shoot him while hes making his way down to the tank. Then they can run down the ramp and shoot him from there. Melee dps can stay with the tank and heals the whole time or can just stay on the boss as he is going down the ramp.
评论来自
impsy
Get your healer on the waterfall which is up the steps where you enter the instance and ta'dah the snakes just sit there and evade while you dps the boss, its quite laughable. The healer can heal you from up there as well dont worry ;]
Working as of today
评论来自
Ejikazuma
Did this guy again today on Heroic, he wrecked our team quite a few times before we finally tried out the strategy of fighting him at the top of the ramps near the entrance. The adds do move rather slowly up the ramps so it takes a while for them to start wrapping. By the time they reached the team we had him to less then 10% health.
Things kinda hit the fan at that point cause our Healz and Tank didn't jump into the water like planned, however with just me and the Warrior Tank left up we were able to down the boss, even got the "Snakes" Achievement.
GL on this one guys, he's quite a pain.
评论来自
110908
Killed him tonight.. ugh. What a pain. Had druid pull with faerie fire and then use dash to get to where the Colossus was. Took us a few tries, but we finally managed. Whoever designed this fight has a few people wanting to rip them to pieces I'd imagine.
评论来自
275398
This is a very easy boss, but it requires actual intelligence instead of lolfacesmash. The dps stacks on the tank, who picks up the adds, and they're aoe'd down. When he uses Poison Nova, get away from him. He should die in less than a minute if you have anything approaching good gear.
If you get hit by the poison nova, you're dead and you deserve to die.
评论来自
303818
This guy is truly annoying even to heavily geared groups! I know Naxx heroic dps and occasional tanks who still have nightmares about him on heroic mode...Given his epicness and the great soundbites he has as he massacres most groups, anyone know how to listen or pull out his sound files with script commands, please? :) Quotes below:
Aggro:
Drakkari gonna kill anybody who trespass on these lands!
Summon Constrictors:
Our thousand fangs gonna rend your flesh!
Summon Snakes:
Minions of the scale, heed my call!
Slay:
Ye not breathin'! Good.
You scared now?
(epic! Normally after casting poison nova!)
I'll eat you next, mon!
Death:
I see now... Scourge was not our greatest enemy.
评论来自
Sador
Just for the record, I HATE THIS GODDAMN BOSS.
Makes the hardest fights in naxx seem easy by comparison.
评论来自
w84me
i've been in this boss as holy pala wiped 3 time asswell I'm fully naxx 25/val geared..
hunter , warrior tank , retri pala , holy pala , mage was combat.
we didnt done any tactic or something jsut tank spank but everytime i failed at poison nova because noob dpswerent running from it at 1. nova i used divine sheild and saved the party but soon 2. nova came out (its useless if u can't down the boss till 2. nova if you're going to nuke all the way without running poison nova ) and yeah at 2. nova i'vefailed bc its not easy to heal 5 player in same time ( myself too bc tank was tanking in the middle ) well after 3. wipe i healed to only my self and to tank all those dps died and called me noob bc of i can't heal enough :p and i said I swear to god if any other healler can handle to 2 nova from this boss and keep party alive i'll give my character to that guy and scream like I'm a %^&got in the middle of paris.
well is there any other healler can keep party alive at 2 nova from this boss? as far as i calculated the boss deals more then 25k ( inculeded poison ) caster dps has 14k hp mele dps has 18k hp think about it which healler can handle it.
EDIT: I was destroying my keyboard while trying to keep party alive.
i'll tell again is there any healler can keep party alive from 2 novas?
评论来自
324190
Done it on heroic with tank warrior,BM hunter,resto shammy,demonology lock and destro lock (me)
Not the hardest battle ever,but it has some features,which can be pain.
First ,his poison nova.it's possible to avoid it in theory.Practically,it's easier to say it then to do xD.Druid or shammy healers are best here cause of AoE heal/cure poison. Adds ain't big problem if u have 1 dps constanty casting AoE. They're not very tough and are usually down after shadowfury - shadowflame - rain of fire chain.
评论来自
Valfreyja
The coordination required for this fight is proof that being carried through a Naxx raid doesn't mean you're good.
评论来自
d4fF
just bring awesome dps... and the boss doesn't get the chance to bring trouble to your group.
dps>tacs
评论来自
131361
I cant see this boss with out thinking of cobra commander...
评论来自
290347
It appears that the kiting strategy has been hit by an undocumented hotfix. Several times I've dragged him to the next boss' room, however now he moves at a pretty good clip and had no trouble running down a ret pally with 15% runspeed when pulled at max range.
评论来自
Airslash
All the above strategies do not seem to be valid anymore since the recent patch.
Poison nova goes through the walls, and jumping in the water does not avoid it either.
Currently the only way to avoid poison nova is to be a level higher or lower then the boss when he is casting it.
The adds seem to be alot more in numbers, and they will change to healers/casters once the tank or dps has been wrapped ensuring in a guaranteed wipe.
The boss itself doesn't hit that hard at all, but it's the adds combined with poison nova that cause a wipe currently.
I've tried all previously mentioned tactics, and none has worked whatsoever.
I'm clueless currently on how to beat this boss on heroic, cause I haven't managed a single time since the last patch.
评论来自
340256
If anyone knows the concept of rather hard bosses for there level range in console games then you should know this.
Slad'ran is THAT ONE BOSS of WotLK!
评论来自
369687
Agree with Sador above..I hate this boss. The only reliable way to beat him is to bring the guild A-team. Warrior tank, Three 2.5K+ DPS and Holy Priest healer, all in Naxx 10 / 25 gear and some PVP rewards. Pull him into the room with all the bones. Unholy DK (me) guards the door and AOE's the hell out of the snakes. Pop Army of the dead when the boss hits 50% life. BURN HIM DOWN before the adds overwhelm the group. If the group can't average 2500 DPS, good luck and enjoy the ghost runs. Toughest boss in heroics. Once he is dead the rest of Gundrak is a cake walk.
评论来自
Dehir
ya thanks for a good tip. I did pull him back to second boss spawn place (that stone mojo thing) and it took time for those other helping snakes to come there so were able kill him easy alone with prot pala. Otherways no chance.
评论来自
Darkicon
Solo'd as an 85 MM hunter on heroic with ilvl 339. Unless you can pull like 14k+ DPS, I highly suggest kiting him to another boss' room so you don't get trapped by the snakes.
If you're a hunter, you can try the old Illhoof solo method where you go all out for a few seconds then let your pet do all the DPS while you just kill the adds.
评论来自
29807
seems like this doesnt work anymore, the appear wherever the boss is
评论来自
D00m259
It's model is mostly just a Naga's.
评论来自
827398
Soloing this guy is next to impossible unless you have amazing DPS. I died three times on my 84 prot pally (admittedly not geared well) before my sister joined me on HER 85 prot pally (geared considerably better) and took care of the snakes for me while I fought the boss. The snakes wrapped me in the end, but the boss died soon after. This was on normal mode, by the way. I don't recommend doing any WotLK dungeon on heroic solo.
评论来自
rupreht
Managed to solo him today, prot paly, 373 ilvl tank gear - tried head on and just got wrapped in those bloody snakes and slowly killed... than read post about kiting him to the stone boss room and it worked a treat:) nice and easy...
would probably go smoother if I remembered to kill trash in there first... but was more exciting my way:)
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