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评论来自
31232
One of the bosses in The Eye, 25 man instance in Netherstorm area.
To get access you need to obtain the key by kill Magtheridon.
评论来自
33788
Drop's these trinkets for Forte from Kazzak on their 1st kill on 4/27/07
Solarian's Sapphire
Binds when picked up
Unique
Classes: Warrior
Requires Level 70
Equip: Your battle Shout ability
grants an additional 60 attack power.
Void Star Talisman
Binds when picked up
Unique
Classes: Warlock
Requires Level 70
Equip: Increases your pet's
resistances by 115 and
increases your spell damage by
up to 42.
I think they will get a buff in 2.1
评论来自
23311
This fight sounds really awesome. I wish the Eye was an easier attunement than SSC.
评论来自
50919
How hard is he compared to SSC bosses?
评论来自
42600
Solarian drops 12 epic items -- two of them are still missing here:
* Ethereum Life-Staff (
www.cuckhead.com/cata/item=29981
)
* Girdle of the Righteous Path (
www.cuckhead.com/cata/item=29965
)
评论来自
46951
This is now pretty much a DPS fight because she will stack a debuff (Mark of Solarian) on the raid that reduces your AR that cannot be dispelled. It will contiously stack on the raid throughout the duration of the fight, the more stacks the less likely you are to survive.
As of now you only need 2 Arcane Resist tanks (sponges) with 500 AR unbuffed. The rest of the raid doesn't need AR, because it cuts DPS.
She is tauntable, but taunting her is now useless because she's very much like Aran, where her aggro is random. She will choose random targets to cast Arcane Missles onto including snakes and pets. Taunting her when she's channeling this will not switch the damage to the tank, she will ignore the taunt and continously fire at her present target. Thus making her untankable.
After 50 seconds, she will vanish, then 3 portals will spawn. Out of each portal will come 4 non-elite adds (Solarium Agents). They have aproxx. 20k hp, and hit for 500 on plate. 15 Seconds later Solarian, and 2 priests (Solarium Priests) will walk out of the portals. The priests have 75k hp,heal for about 22k, cast a Holy Smite and do an AoE silence, much like the Blood Elf racial. They can be silenced, stunlocked, (feared?) and must not be allowed to heal.
Her worst ability is the Wrath of the Astromancer, which places an arcane DoT on a random person, which ticks for 600 a sec for 8 seconds. Afterwards it will leave a debuff and jump to the next closest person. The DoT damage increases as the Mark of Solarian debuff stacks on the raid. This is why you have the AR tanks, who should be sitting next to each other away from the raid. If someone contracts the DoT, they need to run to the tanks, make sure they are only close to one (because the DoT might jump off from the other tank onto you) let the dot jump off, and run back to the raid before you get another.
At 20% she will turn into a giant void walker. She can be tanked now, and will fear people within melee range. Every 10 seconds she will cast Void Bolt, which is a shadow bolt that does 5k to her present target. At this point of the fight you've pretty much won
评论来自
Fandolo
Apart from the arcane dmg the explosion deals, drops every raid member within 10-12 yd to the air like 50 or more yd :). Everyone not having some slow fall hability would die.
评论来自
Raspider
Easiest boss in TK as of 2.3. If your guild can down VR, you can easily down Astromancer, just let them know that bombs wipe raids. You do not need ANY arcane resist whatsoever anymore.
The trash is harder then she is, and im 100% serious.
评论来自
90415
No she is hard. Most because if one person can't move away from the raid, its a wipe. Its like Magtheridon. If one person dn't click a cube, raid will die.. And one person can wipe the whole raid several times for screwing up.
评论来自
1815
Solarian will occasionally attempt to melee whoever is highest on threat. Basically how it works is she will randomly choose a target for arcane missiles, however in the split second between casts, she will attempt to melee whoever would normally have aggro. In the event that this is a caster, she will move a little bit.
As a DPS warrior, she can crush me for 8k, and one of our rogues reported 10k.
To help prevent this, you can either have your tank(s) spam taunt whenever it is up to try and stay on top of aggro, or you can try and actually "tank" her using a Feral Druid in DPS gear.
Another thing we have tried that may help is to remove Salvation from your shadow priests, and encourage them to generate as much aggro as possible.
评论来自
57867
She's piece of cake.
We just watched the video of How to: Solarian. We downed her on our first night on the 5th attempt.
评论来自
19508
My guild killed her last night on our first night of tries. She's very easy, as long as people learn to get the freak away when they get wrath, and get the adds under control, she's dead. For the healers, here's a macro to help you quickly heal the target of her Arcane Bolts, as they do 9000 damage over 3 seconds if she is not taunted away.
/target High Astromancer Solarian
/focus
/targetlasttarget
/cast FastHealHere
I have the macro reset the focus every time because when she disappears to summon adds, your focus is cleared and needs to be reset. Also, make sure only healers with a fast (1.5sec) heal are assigned to this, and have the rest ffa on the raid.
评论来自
98476
We downed her on our 2nd or 3rd attempt. They key is to bring strong dps, place quick heals on the arcane missile target and to have no one blow up the raid.
2-3 priests or palladins should be on missile duty - assist Solarian, then cast quick heals as in the macro above.
Everyone should have a tool such as deadly boss mods installed so they have a very clear warning when they need to run away from the raid. Either straff or fight facing away from the raid so you don't waste time turning. Do not run towards the tanks.
评论来自
Fandolo
Yeah, thats what I use on rage winterchill to heal the one that gets ice trapped, never used it on Solarian, but should work nicely :D
评论来自
118105
As a side note for rogues, Mind-numbing Poison III works well on the priests
评论来自
Vlad
#showtooltip
/tar High Astromancer Solarian
/clearfocus
/focus
/stopmacro
/cast Lesser Healing Wave
/targetlasttarget
Pretty solid macro for Solarian, use it to target Solarian and focus on her. From that point as long you hit the macro without using any modifier keys (shift/alt/ctrl) you will allways heal Solarians target! If you hold down a modifier key and use the macro you will focus on a new target and then heal that new targets target instead!
Personally I just click it once and spam it to keep heals up on the people getting the Arcane Missiles and it's a win! If you are another class just replace
Lesser Healing Wave
with some other healing spell of yours! ;)
评论来自
132844
any benefits in useing Iceblock when you are a mage if you get Wrath of the Astromancer or would you just explode then?
评论来自
154484
Does anyone know the MPQ files for this boss, because according to wowwiki she says something as she goes into void mode, and they weren't with the rest of the solarian mpqs
评论来自
Thrakin
http://www.youtube.com/watch?v=ZA1NoOOoaNw
= THE epic Stratvid for this fight. Don't forget to check
http://nihilum.mousesports.com/forum/off-topic/11397-song-about-high-astronmancer-solarian.html
for the explanation, or you might be confused by the awesome video!
评论来自
GenericNPC
If you're an Engineer and don't trust some of your people not to move fast enough when they're the bomb,
Parachute Cloak
can save your life in this fight.
It did mine. :]
评论来自
annerajb
Teleport: Every 50 seconds, Solarian will teleport away and spawn 12-15 Solarium Agents. After 15 seconds, she will return together with two Solarium Priests. this links are borken they are missing the ? before the npc=<npcnumbers> if a admin could fix it :)
评论来自
35804
Did this fight last weekend. Found that once your raid gets the bomb coordination down it's a fairly simple fight. I was assigned to heal the missiles (priest +2200 healing) and noticed while she is channeling she will target several people including pets.
I used
/focus High Astromancer Solarian
/cast Flash of Light(rank 7)
I originally tried rank 9 but it ate my mana way to fast. I will most likely try rank 6 next time. I prefer the focus style which allows me to target others if needed. Target and focus are lost when she vanishes making the macro that much more helpfull.
edit:
(oh btw, the whole time I healed I was saying to myself "priest are not suppose to flash heal a raid") I think this is an exception to that rule :)
评论来自
Octinomos
Her hitbox is HUGE and keep this in mind if you're playing a melee character as it will help you a lot with running out to avoid others getting killed.
评论来自
goblinego
Warlock or mage?Hmm....
评论来自
172769
I'm under the impression that Solarian does not like me. Don't get me wrong I've downed her several times, but the last time...
1. We engage, she immediately uses Wrath on me.
2. I Start running away and I explode.
3. She uses Blinding Light
Now at this time I should be barely alive (~1K hp left)
4. I die in midair.
I was totally confused, but then I saw arcane missiles hitting my body.
Obviously shes abusing steroids, how else would she be so huge. I'm calling the WoW boss commissioner to get this settled.
评论来自
165789
Just downed her today - our strategy:
Phase One - Caster:
We had some problems with people ignoring the WRATH and wiping us all, so I recommend installing Big Wigs. If that dosen't work, go to the EXTRA tab ---> to Flash'n'Shake and enable it. When you get the WRATH debuff your screen will flash blue and shake. After that, if a person wipes the raid due to wrath its time for /kick or they need their vision checked.
When Solarian vanishes and the Adds pop up make everyone gather in a specific spot. All the adds will group up as well and unleash your Paladin tank on it (If no Paly Tank just frost nova them and AoE). When Priests and Solarian pop up again send 2 melee to each priest, and casters continue on Solarian (If not enough melee finish off the Priests first). Repeat this process a couple more times and on to Phase Two. (20%)
Phase Two - Voidwalker:
Easy here, just Tank and Spank. Be warned of constant AoE fears in melee range, and you got it.
评论来自
169332
my guild (with me) just downed him few mins ago for the first time and went pretty easy. just all mind the BomB and RUN.
we had a bomb in the ranged man... the guy killed 16 other person's :)
评论来自
118228
Paladin bubble does not cause the bomb to explode. It safely cancels the debuff.
评论来自
Afrozombie
The bomb is the hardest part of this fight.
This boss is easy only if people move away from others when they are the bomb.
We had our raid leader mark people with the bomb (don't know the mod used), but had almost all the melee dps in our group wipe cause of one person who stood with all the other people and didn't see the skull over his person.
If explosion doesn't kill you, the fall will, which throws you up to the top of the room, which is killing distance.
评论来自
253084
Not trying to like get off the subject about this but what is her weapon?
Sorry i found it its just Blade of Misfortune.
评论来自
353667
hmm...the name sounds as if she is somehow related to Well Watcher Solanian, all the wat at the beginning of eversong woods(sunstrider isle).
is it just me or is there any lore-fanatic who knows how these 2 npc's are related?
my guess: brother and sister
评论来自
norta
any chance shes related to well watcher solarian in blood elf atarter area
EDIT: nvm didnt see comment above
评论来自
331468
The most the game mechanics will let damage be resisted is 75% regardless of your toon's level. As this is a lvl 73 Boss, normally the maximum reistance you'd want is 365, but because this boss casts
Mark of Solarian
which reduces your Arcane resistance by 15 and can stack to 30, this makes the resistance cap on this boss 815.
评论来自
561831
The most important part of the fight is to protect your delusions of grandeur at all times.
评论来自
215749
Soloable as a prot pally in heroic gear at 85. Wouldn't really do it again though, it was an extremely long fight due to the priests.
Of course before soloing her you have to clear her trash, including the nether scryers than have mind control (which will cast even if you're the only one there). How I countered this was summoning my elementium dragonling from engineering, then nuking the nether scryer hard, and bubbling as soon as I get mind controlled to finish the nether scryer off. The dragonling will stop them from resetting. Had to wait for both shield and dragonling cooldowns to refresh in between the two nether scryer pulls.
For Solarian:
I tanked her in the entry doorway to her room, if you tank her in the room itself you lose a ton of dps time up in the air from the bomb. When she disappears some of the non elite adds will come to you, others will stay behind for some reason and wait for solarian to get back. When she reappears, just interrupt the priests and kill them, then get back on solarian, using hammer of the righteous to kill the non elite adds. The priests will inevitably get some heals off as they run to you behind the doorway, which is the most annoying part of the fight and makes it take a long time. I used seal of truth and healed with WoG when necessary, otherwise hit solarian with shield of the righteous. at 20% fight becomes easy and you can just dps her down.
评论来自
486979
Soloed as a 85 lvl mutilate rogue
The fight is pretty easy - keep recuperate up, fok down all the adds and try to interrupt priests.Just watch out for her explosion - pretty annoying.
Btw the trash is linked to the boss, don't forget it
评论来自
Morbius
Soloed her as a blood DK. I initially tried tanking her in one of the alcoves to avoid going way up high when I blew up but that made it hard to kill the priests so I decided to try tanking her in the entry room.
I tanked her in the right corner, as you face her room, of the entry room next to the door leading into her room. This allowed me to line of sight the priests and forced them to come into the room to attack me. I pulled her with dots and attacked her until she ported away. I dropped a death and decay just as the agents came into the room and killed them. When she and the priests came in I killed the priests first then dropped another DnD and focused on her after the 2nd priest died. I popped ghoul and dancing rune weapon and DPSed her until she ported away then finished off the remaining agents. I repeated this several times until she hit 20% and turned into a VW.
I had to bandage a few times, in between killing agents, but I finally killed her. It took a long time to kill her maybe 30 minutes.
Try to stay near the door leading into her room. If you move too far away from it she may reset. A couple of times I had to move into the doorway to kill the priests and DPS her but when she ported I moved back into the corner.
Here's the video.
http://www.youtube.com/watch?v=HTJdWIYO5l0
评论来自
taohu
This is one of the easiest bosses to solo as a
frost mage
for me.
The main thing is that because she only channels arcane missiles at you if you stand at range, the missiles hit for only 2k+ per missile which is easily absorbed by ice barrier, mana shield or mage ward. She can also hit your pet with AM but that is easily outhealed by your dps.
Wrath of the astromancer is always cast on you, most of the time in intervals of more than 15s, so just blink after debuff runs out so that you move forward 20 yards instead of being thrown and risk losing your water elemental. The water ele plays a minor role in making the adds much easier to manage when she teleports up. For much of the fight, just run your pve rotation on her while keeping shields up so you take minimal damage which isn't absorbed.
Add Phase:
Adds with about 15k hp each spawn from 3 different beams of light and start running towards you. just funnel them into an area near you which freeze (water ele) roots all of them. Channel blizzard on them until pet freeze has about 2s remaining then finish up with flamestrike + coc at end of cast (benefitting from mastery) + AE to kill off any adds that are still alive after this.
Post add phase:
She comes back with 2 priests, you should have FoF procs from blizzard in add phase, so use DF on one of the priest and kill him quickly with Fb+shatter combo or shatter combo + lance. 2nd add is interupted and killed
Voidwalker phase:
The fight is pretty much won if you reach this phase. She is still pretty much a caster with her void bolts hitting about 5k, nothing your shields can't handle. Just finish off the last 500k hp or so of her health.
Trash:
The trash that leads up to here is probably much harder than the boss itself, particular at the entrance as well as the big 400k hp dragonhawks pats around top level of Al'ar's room. The basic rule of thumb for them is to cc one (i choose the star scryer cause he/she can MC and it can still hit despite level difference). Have water ele pull with water bolt on 3 of the dual-wielders (legionaires/vindicators) and tank them while you finish the other mobs of the pack.
The Tempest falconer packs in Al'ar's room can be skipped but if you happen to pull them just let water ele tank all the dragonhawks with aoe threat from freeze, kill the falconers first and focus fire down 1 by 1.
For 2/3 mob packs I usually kill the most hp guy first while your water ele tanks other 2 (again pre pulling with water bolt for quick on 2 mobs).
评论来自
533581
done this as a bear druid (or in fact cat...) on my first try (iLevel = 349)
You really don't take a lot of damage.
When she summons adds, just nuke them down using swipe (or thrash as bear), after that focus on the 2 priests. You can easily fight this game in cat form (more dps) if you keep 1 thing in mind:
Always heal yourself (3 lifebloom and 1 rejuvenation) when she kicks you up. This is time you can't do anything else, so it's really a free time to heal yourself.
This is also the reason why you can fight this one in cat form (changing to bear form while regenerating your energy is a good idea too for some extra dps)
评论来自
618266
Soloed as a TG Fury Warrior, ilvl 349. Mending on both weapons, full soloing spec. Blood Craze, Field Dressing, Second Wind (not useful for this fight). Nothing terribly difficult about this one. Just use Bloodthirst on CD and quickly kill the two priests when they spawn. They only have about 50k HP each. I used Prismatic Elixir, Drums of Forgotten Kings, Runescroll of Fortitude II, Battle Shout and +90 Stam food. I didn't use Enraged Regen at all and never dropped below ~90% HP.
评论来自
WorgN6
Extremely easy as a 85 retribution paladin in 355-ish gear.
I just put Seal of Insight up and mucked around, never went below 90% as the poster above stated - burn the priests when they spawn and it's a sure win.
评论来自
Rederoin
This encounter is bugged to hell for a solo hunter.
Your pet would constantly dismiss itself, which will lead to you getting a lot of damage taken.
评论来自
WorgN6
I noticed (rarely) it would throw my GOAK up in the air with me, does it not with hunter pets? Though it didn't every time...
评论来自
Nobbel
A video guide I made on how to solo Solarian:
http://www.youtube.com/watch?v=epRVz0Nls84&hd=1
评论来自
kerrymayall
As a blood DK i also tried to tank her in one of the side alcoves to minimise the amount of time i was in the air, but killing the priests was problematic and you would get minimal dps time on boss before she would port back to centre for the next add phase.
Eventually i decided to just put up with being thrown in the air and fought her in the centre with priority on priest adds when they spawned. Killed her a lot quicker this way. I did consider tanking her in the entrance way to LoS the priests but was a bit worried that might cause the boss to reset or enrage.
评论来自
388159
Could not kill as 375 Ele sham. (Kings drum/food buff/flask)
Had her down to ~20%, but was OOM...
I had healing stream totem (glyphed) to minimize her magic dmg.
Maybe would have been better off with mana totem + water shield.
评论来自
936993
Just solo tanked her as a prot pallie (~360 iLevel), and I ended up doing a LOS trick just inside the entry way. Worked out well, because all the mobs (including priests) would run right to me. When she elevated me, it only lasted for 1 second since it is a small area. So, easy as pie to down her.
评论来自
956445
Soloed as a i390 pvp tank druid.
You do not take fall damage from the bomb explosions.
Make sure to kill the priests as soon as they appear. The fight is cake. 5 minutes for 250g!
The two patrols around her are a bit more difficult. You have to kill the mind-controlling one otherwise it resets his health. Go kitty form if you're having trouble!
评论来自
Garroda
Pretty easy as a Ret Paladin, does a lot of constant damage though. This old $%^&* hits hard.
Solarian will constantly cast Arcane Missiles, which hit for about 3k each. Yes it hurts. Just burst her down, pop Divine Protection if you are taking too much damage. She will also put a debuff on you that is basically an arcane time bomb. After 5 secs you will blast up into the air for 6k damage, but you will not receive falling damage on the way down. Don't waste Divine Shield like I did.
After a little while, she will spawn adds from pillars of light, and then disappear. These adds are very weak, they deal about 400 damage each. Just use Seal of Righteousness to AoE them down. After a few seconds, Solarian will reappear with 2 priest adds that heal her. Get rid of the priests, and continue to burst her down. She will do this often. Continue these phases until she dies.
Good luck. :)
评论来自
Thottbot
High Astromancer Solarian is a boss in The Eye of Tempest Keep. She is positioned in the "Right Wing" of the instance, just through the tunnel on the right past A'lar's room. Lots of guilds pick her as the third boss to do in the instance. As of patch 2.2, her encounter has been greatly retuned, and many sources claim (and I feel the same) that she is now very easy.
First and foremost, you need to clear her room of all the mob packs, then you can engage Solarian, who's standing in the middle of the huge circular room. Despite the size of this room, most of the encounter will take place on and around the central disk.
When you first encounter her, she'll switch in between her "normal" phase and "portal" phase, I'll list the details of these two phases below.
Normal phase abilities
Arcane Missiles: Even though she does have an aggro list, she'll almost always just spam her arcane missiles at a random target, which hits 3 times for 3k arcane damage each time. Most of your raid could probably survive a hit, and healing through this should not be hard; therefore, you should maximize your dps by NOT wearing arcane resistance gear. Since she does target totems / pets, having them out might help to absorb the damage.
Melee: Her melee is a joke, while not necessary, you could keep a tank on her to absorb the hits. However, even clothies could survive her melee, and she doesn't do it often. Because of this, go all out on Solarian on the outright.
Light of the Astromancer: Whenever she is up in her BE form, she'll randomly cast this debuff on a player in your raid. The person with the debuff will have 5-6 seconds to move away from EVERYONE in the raid. After 5-6 seconds, the person will blow up for around 5-6k arcane damage and will be thrown high into the air. The targeted person will not take fall damage, but since the explosion is an AOE, everyone that's near him/her (15 yards) will get hit and thrown up in the air. The people hit by the AOE, however, will take 100% fall damage, a guaranteed death. It is of your highest priority, then, to make sure that whoever gets this debuff run away from the raid group as fast and as far as they can (keeping him/her topped off of course). If a tank gets it (just to keep her in place, I guess), have either the melee run out or the tank run out (easier). May I add that the person with the debuff will have a glowing purple shield around them, and will emit purple bolts of lightning all around them (with loud sound effects), so it is VERY obvious who has the debuff.
Blinding Light: She occasionally AOEs the raid with 2k damage, nothing big.
About once every 50 seconds, she'll disappear, and 3 portals will spawn (2 randomly around the perimeter of the central circle, one in the middle). Out of these portals will first come around 12 adds. They have a small amount of health, and hit for only around 1k on cloth. However, due to their number, you must control them with AOE taunts, frost traps, earthbind totems, and any other movement impairing abilities you have. Have your locks spam seeds on them then the mages AOE pop the seeds.
Around 15 seconds after they spawn (not die), 2 priest adds and Solarian herself will come up. These priests melee very very lightly, but will heal themselves, each other, and Solarian herself. Put all your melee interrupts on them and prevent them from casting even a single heal. Once the pack is AOE'd down, take down these priests (~80k hp). After all adds are down, continue dps'ing Solarian. It is very important to note that once she has come up, regardless of how many adds you have up, she'll begin casting Light of the Astromancer again, so make sure everyone's aware.
For this first rotating phase, have everyone stand on top of each other so that the person with the debuff could run out easily. Full out dps on Solarian once you engage, and just spot heal whoever she randomly targets. Be mindful of the hp of the person that has the debuff, she does do an AOE, and a combination of her abilities could prove deadly.
Once she goes into portal phase, move your entire raid so that you're decently far away from the portals. Have everyone cast their movement impairing abilities, and AOE the adds down. Just be mindful of when Solarian spawns.
Basically you rinse and repeat these 2 phases until she gets to 20%, at which time she'll transform into a giant voidwalker. You will need a tank then, but the whole encounter turns into a tank and spank. She... it? chain casts void bolts at the person highest in aggro, and does nothing else. If you have a tank up, a few healers up, and some dps up, you've got the fight. 20% to 0 is, for the lack of a better word, a joke.
She is, without a doubt, a one-night learning experience. We tried her and downed her within the hour. Gratz on phat lootz ;p.
评论来自
Thottbot
Great post Rice Cake, thanks.
评论来自
Thottbot
Easiest boss ever... simple cluster together and stay that way
if your tanks and mages/locks are halfdecent adds should die in secs... the healing adds should just be taken by the offtanks and the avaiable rogues... basically unless someone is daft to "BOMB" the raid I cant seee how you can !@#$ this easy boss up... my guild killed her first try, GL
评论来自
Thottbot
One little thing to add...when the adds come, have a hunter drop a snake trap. This may help out your healers. Last night she targeted 2 of the snakes from one of our hunters' traps. It took us a night to learn this fight as well.
BTW there is a add-on for this fight. It turns your screen blue when your the "bomb". Also DBM has warning.
评论来自
Thottbot
Is it possible to PuG her?
评论来自
Thottbot
Too easy
评论来自
Thottbot
Yes, it is possible to PUG her. I PUG'd her last night on Gorefiend.
This being said, the people in your raid need to know WTF they are doing and need to understand each fight before you start the fight or else you will wipe.
FYI, Gorefiend has PUGs for Kara, Gruul, Mag, SSC, and TK. I personally have never been in a SSC or TK to completion, but people do it.
评论来自
Allakhazam
World first by Death Wish! GJ!
Edited, Apr 30th 2007 3:12pm by Clariz
评论来自
Allakhazam
World first was by Nihilum.
评论来自
Lomkail
According to a Bluepost Blizzard added new Items for this Boss. Anyone know what those are?
3D查看
链接
大星术师索兰莉安
这个 NPC 能在这些地区找到:
风暴要塞
.
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我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。