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September 10th Hotfixes - Class Tuning for Mythic Uldir and PvP, Titanforge Shield Bug
正式服
由
perculia
发表于
2018/09/10,22:25
Blizzard has posted hotfixes including class tuning changes on the eve of the opening of Mythic Uldir. Shields and offhands no longer have a chance to Titanforge as well.
Blizzard
Classes
Druid
Feral
All damage increased by 5%.
Restoration
All healing spells increased by 3%.
强化回春术
mana cost reduced to 10.5% (was 11%).
猎人
Beast Mastery
All damage reduced by 5%.
法师
Fire
All damage increased by 6%.
烈焰风暴
damage increased by 15%.
圣骑士
Holy
圣光术
and
圣光闪现
healing increased by 7%.
牧师
Discipline
强化惩击
damage reduced by 9%.
Holy
All healing reduced by 3%.
Shadow
暗言术:痛
and
吸血鬼之触
damage increased by 20%.
潜行者
狂徒
All damage reduced by 5%.
Deadshot (Azerite Trait) reduced by 20%.
Subtlety
All damage reduced by 5%.
萨满祭司
Restoration
治疗之雨
healing increased by 12%.
激流
healing increased by 6%.
术士
Affliction
召唤黑眼
damage reduced by 20%.
Demonology
All damage increased by 5%.
Destruction
All damage increased by 5%.
Dungeons and Raids
Vectis
终极菌体
will last longer with smaller raid sizes, lowering the number of forced
持续感染
stacks per player.
Items
Fixed a bug where some shields and off-hands had a chance to Titanforge. Existing items that have dropped will not change, but new drops of these items should no longer have a chance to Titanforge.
Fixed an issue where
朽烂外壳巫毒人偶
did not scale correctly with Haste.
暗月套牌:封锁
will now shuffle more often based on Haste.
艾泽拉斯之心
Fixed a bug causing Inevitable Demise to give more additional healing than intended.
大难临头
bonus increased by 33%, and the benefit of having multiple copies of the trait active is reduced.
Player versus Player
Level 120
巨型喷泉
purchased from vendors is now usable in Rated Battlegrounds.
Unrated PvP rewards now have a minimum of item level 300 at player level 120, and will improve with the player's item level, up to iLvl 325.
Druid
Feral
强化潜行
deals an additional 60% damage in PvP situations while
潜入
(was 100%).
撕碎
deals an additional 35% damage in PvP situations while
潜入
(was 50%).
猎人
Beast Mastery
凶暴野兽
:
石化蜥蜴
now has a 60 Focus cost.
凶暴野兽
:
石化蜥蜴
damage reduced by 30%.
Hunter Pet Basic Attack damage (
拍击
,
撕咬
, and
爪击
) reduced by 30%.
野兽守护
increases the damage of your pets by 20%, down from 30%.
倒刺怒火
increases the damage of you and your pet by 20%, down from 25%.
潜行者
狂徒
神射手
deals 30% less damage in PvP (was 45% less damage).
萨满祭司
激流
healing reduced by 6% in PvP situations.
战士
Arms
重伤
damage to enemy players reduced by 25%.
打磨利刃
increases
致死打击
damage by 15% (was 30%).
战争之王
(Azerite Trait) effectiveness reduced by 40% when engaged in combat with enemy players.
刽子手的精准
(Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
力量的考验
(Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.
世界任务
Corrected an issue that caused two sets of enemies to spawn in front of Priestess Alun'za on “
暗影伏击
”.
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