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Patch 9.1 Hotfixes for the Tormented Mythic+ Affix - Reworked and Retuned Anima Powers
正式服
由
Squishei
发表于
2021/07/01,16:46
More hotfixes have been pushed to the Patch 9.1 PTR which rework and retune many of the Mythic+ Anima Powers coming with the Season 2 affix,
磨难
. Many Anima powers in the Seasonal affix have now been nerfed.
Was the Seasonal Affix too powerful and the power of the Anima Powers needed to be reigned in? Perhaps the benefit from killing the lieutenants was too powerful, that Blizzard wants to try to balance doing the final boss with a couple auras active. We'll see how the
磨难
affix plays out when it launches next week!
For more information on the upcoming Tormented Seasonal Affix, check out our guide!
Tormented Mythic+ Affix
Anima Power Hotfixes
鲜血脓液之瓶
Healing a target has a chance to cause you to splash Sanguine Ichor, healing up to 5 allies for 5080 / 100 * max(Attack power, Spell power) * (1 + Versatility))] and dealing 6055 / 100 * max(Attack power, Spell power) * (1 + Versatility))] Shadow damage to up to 5 enemies within 12 yds.
残破的镜子
Magic damage taken is reduced by 25%15%.
勇士的烙印
While above 70% health, your HasteMastery or Critical Strike is increased by 8%210. Your highest stat is always chosen.
崩裂壁垒
Your versatility is increased by 5%.
Upon entering combat, your damage taken is reduced by 40% for 3 sec.4 sec.
死疽伤口之匕
Damaging a target has a high chance to consume the target with creeping decay, dealing 56 / 100 * max(Attack power, Spell power) * (1 + Versatility))) * 8 / 2] Physical damage over 8 sec, and reducing healing and absorption received by 2%, stacking up to 10 times.
滴血之牙
Gain 5% Leech increasing up to 25%20% based on your missing health.
审判之槌
Your auto-attacks call the Gavel of Judgement upon your target, Stunning them for 5 sec. 2 sec.
This effect can occur once every 30 sec.
猎手的号角
When you attack a new creature, they are silenced for 4 sec.Upon entering combat, gain 70% movement speed for 6 sec.
Name changed from Huntsman's Muzzle to Huntsman's Horn
复苏真菌
Every 20 sec dispel a single random application of a Disease, Curse, or Magic effect.Taking damage heals you for 1.5% of your maximum health.
Name changed from Imperfect Panacea to Regenerative Fungus
溢流圣杯
Healing a target has a chance to chance to generate Loose Mana, which can be collected to restore 10%6% of your maximum mana.
Procs per minute changed from 3 to 2
至傲基柱
While you are above 90% health, your healing doneYour Haste is increased by 15%.12% while in combat, but you burn for 5% of your maximum health every 3 sec.
殉难者坠饰
You grant 15%10% reduced damage against area-of-effect attacks to all allies within 10 yds.
暴怒战斧
Damaging a target below 30% health has a high chance to cause them to suffer 10% increased damage taken from you stacking up to 3 times.hurl a Raging Battle-Axe at the target dealing Physical damage.
Procs per minute changed from 20 to 12
狩猎背包
While in combat, you grant all allies within 2012 yds an additional 30% movement speed.
自我防腐工具包
Increases all self-healing by 75%50%.
破城者的坚定
Standing still increases your damage dealt by 6%4% every 1 sec, stacking up to 3 times. Upon reaching 3 stacks gain an additional 10% Armor. This bonus is lost when you move.
激励印章
Enemies that die within 40 yds Bolster you, increasing your damage done by 5%3% for 25 sec stacking up to 5 times. Successive stacks do not increase duration.
稳定钻石护符
Standing still stores healing equal to 5%1.5% of your current health every 1 sec, up to your maximum health. When you move, this energy is expended to heal the most injured player within 40 yds.
第五颅骨
While in combat, if there are 5 or more enemies within 10 yds, the skull releases a wave of shadow, dealing 9050 / 100 * max(Attack power, Spell power) * (1 + Versatility)))] Shadow damage every 5 sec to up to 5 enemies.
冥河之王的倒刺
When enemies strike you in melee combat, shadow barbs lash out from you and deal 4%2% of your current health in Shadow damage to them.
火山羽毛
Damaging a target has a chance to create a gout of flame beneath the target that erupts after 2.5 sec, dealing 10080 / 100 * max(Attack power, Spell power) * (1 + Versatility)))] Fire damage to all enemies within 3 yards, and knocking them upward.
Anima Powers By Role and Lieutenant
Each lieutenant has a static selection of anima powers, depending on your role. This selection is
not random
and the powers are
not class specific
.
Note: The tooltips have not been updated on the website yet for the most recent hotfixes.
粉碎者索苟冬
DPS
:
顽石结界
,
滴血之牙
,
小小舞鞋
Tank
:
顽石结界
,
残破的镜子
,
滴血之牙
Healer
:
顽石结界
,
自我防腐工具包
,
小小舞鞋
焚化者阿寇拉斯
DPS
:
勇士的烙印
,
暴怒战斧
,
激励印章
Tank
:
勇士的烙印
,
崩裂壁垒
,
第五颅骨
Healer
:
勇士的烙印
,
鲜血脓液之瓶
,
至傲基柱
凇心之欧罗斯
DPS
:
狩猎背包
,
绝望之瓶
,
粗暴行为手册
Tank
:
粗暴行为手册
,
猎手的号角
,
殉难者坠饰
Healer
:
狩猎背包
,
便携式食槽
,
审判之槌
刽子手瓦卢斯
DPS
:
勇士的烙印
,
死疽伤口之匕
,
火山羽毛
Tank
:
勇士的烙印
,
冥河之王的倒刺
,
破城者的坚定
Healer
:
勇士的烙印
,
溢流圣杯
,
稳定钻石护符
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