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Frost Mage Review - Battle for Azeroth Community Opinions
正式服
由
Squishei
发表于
2018/07/27,00:02
Throughout the pre-patch, we'll be launching a community opinions article for every class and spec. We're continuing our Battle for Azeroth Class Reviews and in this post, we'll be taking a look at the state of Frost Mage. See if this spec appeals to you in Battle for Azeroth!
We reached out to the Frost Mage community to give their thoughts and opinions on the changes and current state of the spec.
If this spec appeals to you after reading this article, check out our
Battle for Azeroth Frost Mage Guide
.
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Monday
17:
Assassination
18:
Subtlety
19:
Outlaw
20:
Fury
/
Arms
21:
Ret
/
Windwalker
22:
Feral
/
Enhancement
23:
Havoc
24:
Survival
25:
Beast Mastery
/
Marksmanship
26:
Fire
/
Frost
27:
Arcane
28:
Boomkin
/
Elemental
29:
Demonology
30:
Destruction
/
Affliction
31:
Shadow
1:
Unholy
/
Frost
2:
Holy Paladin
3:
Disc
/
Holy
4:
Restoration Druid
5:
Restoration
/
Mistweaver
6:
Blood
7:
Brewmaster
8:
Guardian
/
Protection Warrior
9:
Vengeance
10:
Protection Paladin
Norrinir
- SimulationCraft developer, Mage theorycrafter and moderator in the Mage Discord
Kuni
- Mage guide writer/theorycrafter and moderator in the Mage Discord
Frosted
- SimulationCraft developer, Mage theorycrafter and admin of the Mage Discord
Dikembe
- Mage theorycrafter and contributor in the Mage Discord
Preheat
- Raider and officer in Limit (US-Illidan)
Frost Mages didn’t see many changes coming from Legion into Battle for Azeroth. Most focus went into fixing unfun or underperforming talents, with only minor adjustments to the baseline abilities. The spec plays almost exactly like its Legion version.
Baseline changes
精通:冰刺
are now generated by
冰风暴
as well as
寒冰箭
and they no longer depend on the damage of those spells. In addition, Frost’s Mastery also increases the damage of
寒冰宝珠
. As a result, it is now competitive with other stats in most situations. However, Mastery doesn’t affect
冰枪术
, which means that at some point
寒冰箭
becomes more powerful than
冰枪术
. Compared to Legion, this situation is far less likely to occur, but the underlying problem is still present and might resurface at some point.
Water Elemental lost Water Jet and
冰冻术
no longer generates charges of
寒冰指
. Loss of those spells has been partially covered by increasing
寒冰箭
’s chance to grant a charge of
寒冰指
. While
冰冻术
is far less powerful compared to Legion, it is still a very useful tool for open world and dungeons, where it enables
碎冰
for big hitting spells such as
彗星风暴
or
冰川尖刺
. Overall, the Water Elemental is now mostly a passive source of damage rather than an active source of
寒冰指
charges.
Utility and defensives have also seen some changes.
寒冰护体
no longer scales with your Intellect, but instead uses a percentage of your maximum Health.
奥术智慧
and
解除诅咒
make a return, giving Mages access to the Intellect raid buff and curse removal.
The lack of changes to
寒冰指
and
冰冷智慧
is surprising. These two procs still fight against each other. Using
寒冰指
empowered
冰枪术
after casting
冰冷智慧
冰风暴
wastes the
寒冰指
effect as the target is already considered frozen because of
深冬之寒
. If the Mage prioritizes using
冰枪术
first, some of the
冰冷智慧
charges will be wasted as the buff doesn’t stack; if the Mage prioritizes using
冰风暴
first,
寒冰指
will be wasted as a result of the previously mentioned interaction.
冰冷智慧
remains unpredictable and mostly outside of control of the Mage. The instant
冰风暴
thus cannot be delayed without the risk of wasting further
冰冷智慧
charges. This worsens the conflict between
冰冷智慧
and
寒冰指
, but it is especially problematic with spells such as
冰川尖刺
that can hugely benefit from
碎冰
. Shattering
冰川尖刺
with a
冰风暴
can be a fun minigame, but the Mage has to waste up to one quarter of all
冰冷智慧
charges to do this consistently.
The disconnect here is that
深冬之寒
allows you to apply
碎冰
to any spell (even when the target is immune to being Frozen), but the game punishes you for trying to use it with anything other than
冰枪术
by wasting
寒冰指
or
冰冷智慧
charges.
The end result is that the Mage is discouraged from planning ahead and adapting to external events such as additional enemies, extra damage phases or movement, as any such attempt will result in damage loss in the long run. The rotation is still mostly dictated by the random number generator, the Mage has little control over it and the parts the Mage has some control over can be summarized as “choosing the lesser evil.”
Talents
Talents saw a huge improvement compared to Legion. Arctic Gale, Unstable Magic, and Frost Bomb have been removed in favor of some of the Artifact traits and Legion legendaries.
Level 15
刺骨冰寒
and
孤寂寒冬
are reasonably competitive and mostly come down to whether the Mage wants to play with a pet. Ray of Frost has been replaced with
寒冰新星
, which is however undertuned and the extra utility isn’t enough to make up for it.
Level 30
闪光术
had its recharge time increased from 15 to 20 seconds. This might make the choice between it and
浮冰
more interesting.
冰川隔离
sadly only saw an increase to armor percentage, and is still useless in most situations.
Level 45
This talent row received zero changes.
能量符文
is still slightly weaker than
咒术洪流
due to Frost’s lower burst damage.
镜像
lacks in damage, but it does offer some utility as the pets can tank and absorb some damage in the open world.
Level 60
Splitting Ice and Ice Nova have been removed and replaced with
连锁反应
and
黑冰箭
.
连锁反应
is tailored more towards fights with two or more enemies, while
冰冻之触
and
黑冰箭
are more focused towards single target fights.
黑冰箭
also offers
冰冷智慧
on demand, which is very useful with
冰川尖刺
.
Level 75
寒冰结界
might see more play as an extra way to Shatter
冰川尖刺
or
彗星风暴
.
刺骨寒风
is amazing utility whenever enemies need to be kited around, such as in Mythic+ dungeons.
冰霜之环
is extra crowd control on top of
变形术
, but its uses are rather specific as the frozen enemies break out after any damage is done to them.
Level 90
This talent row now focuses purely on AoE and each talent has its niche.
彗星风暴
excels when burst AoE damage is required,
冰冻之雨
shines in sustained AoE situations and
碎冰
is the cleave choice, especially now that it affects
黑冰箭
.
Level 100
彗星风暴
has been replaced with
冰霜射线
, which now channels much faster and grants two charges of
寒冰指
.
冰霜射线
could be an interesting burst option on this tier, but sadly the damage isn’t there yet. Both
热能真空
and
冰川尖刺
are competitive options.
冰川尖刺
excels for cleave fights with
碎冰
, while
热能真空
takes over for sustained AoE where the Mage produces very high number of
寒冰指
charges.
Final words
The talent rework is the highlight of all the changes that came to Frost Mages. Interesting active talents that were previously overshadowed by the passive choices give a much needed breath of fresh air. Items that have Mastery are once again useful, making the item choices more varied and interesting.
However, the some of the most important core issues remain unaddressed. As long as
寒冰指
and
冰冷智慧
fight against each other, the rotation will involve awkward and unfun decisions that lead to wasted procs.
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