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October 22nd Hotfixes - Eternal Palace Nerfs, Battle for Nazjatar Randomization, Energy Cells for Everyone
正式服
由
Anshlun
发表于
2019/10/22,13:08
Blizzard has updated their list of hotfixes for Patch 8.2.5 with the previously announced
Eternal Palace Nerfs
, some randomization in the timer for Battle for Nazjatar, and hotfixes for the Mechagon Quest Energy Cells for Everyone.
Hotfixes
October 22, 2019
Dungeons and Raids
Azshara's Eternal Palace
永恒王宫
is now available for cross-realm groups on Mythic difficulty.
Lady Ashvane
Lady Ashvane
's health reduced by 5% in Mythic difficulty.
翻滚涟漪
damage reduced by 10% in Mythic difficulty.
浸水
periodic damage reduced by 10% in Mythic difficulty.
艾萨拉女王
The "Stand Together!" and "Stay!" decree combination is no longer possible in Heroic difficulty.
狂热的巨兽
and Tidemistress health reduced by 10% in Mythic difficulty.
Draining Azshara's Ancient Ward now reduces its energy by an additional 5 points in all difficulties.
强化
a
力量结界
now increases its energy by an additional 5 points in all difficulties.
Healer-specialization characters are now less likely to be targeted with decree combinations that include “March!” in all difficulties.
短路
now drains 10% less energy from the affected
结界
in all difficulties.
艾泽拉斯的精华
now has an increased duration if there are fewer than 20 players in the raid in Normal and Heroic difficulties, and lasts 30 seconds (was 25 seconds) in Mythic difficulty.
Developers' note: These changes were made to smooth out the difficulty curve of the instance as we transition into the next raid tier, something we often do after all Mythic Raid Hall of Fame slots have been earned.
Player versus Player
The start time for the Battle of Nazjatar is no longer fixed to a 3-hour interval. The delay between events now has random variance.
Developers' note: As players have learned the timing of the event over the course of Rise of Azshara, increasingly the perceived optimal way to participate is to camp the control points in advance of the start time. By adding some variance (which still averages out to a 3-hour interval), we hope to make the Battle for Nazjatar more dynamic without reducing the overall frequency of the event.
Quests
"Energy Cells for Everyone" now resets daily (was weekly) and will be automatically removed from players' quest logs with the daily reset.
World
The Charging Station construction project in
麦卡贡
now appears significantly faster after the
充能站
is destroyed.
WoW Classic
Fixed a bug that caused creatures such as Solenor the Slayer to misbehave when pursuing the player. Groups of creatures that commit to combat as a group will now all continue to pursue whenever any one of them are struck by a player attack or ability.
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