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评论来自
Caeska
In order to get the Wind Chill debuff it's required that you be on Nezir's platform. The debuff increases frost damage taken by 10% per application and it lasts 30 seconds so the debuff will fall off if you leave his platform.
The easiest way to do this would seem to get both Rohash and Anshal down to 0% and then quickly move the entire raid to Nezir and not kill him until everyone has 7 stacks. Bear in mind you have one minute to kill him after the first boss reaches 0%.
评论来自
Raiking
Obtaining this achievement is probably a bit trickier than it seems.
First off, stacking the debuff to 7 takes at least 70 seconds, which means you cannot kill Rohash and Anshal first, then move to Nezir since you have to kill him within 1 minute after the first death.
This means that you need to keep rotating raidmembers between platforms every ~5, ~15 or ~25 seconds to keep the debuff running, since there always needs to be at least 1 player per platform to prevent being silenced. You can do either 5, 15 or 25 seconds, depending on how fast you plan on stacking the debuff.
You rotate every ~5, ~15 or ~25 seconds, because the debuff is applied every ~10 seconds and the debuff lasts for 35 seconds. Therefore each raidmember has to be sure to be on Nezir's platform before there are 5/15/25 seconds left on their debuff to add another stack.
I think the tricky part will be timing when to start gathering the debuffs. You could start by bringing Anshal and Rohash down to 5% and Nezir as low as possible (due to his bigger hp pool) and then start stacking debuffs. You might need 2 dps groups for finishing off adds, unless your dps group can manage to kill all adds within 25 seconds and switch back. You will need keep 2 people for switching between Nezir and Rohash as usual.
Be very focused on moving Anshal out of healing circles, but this should always be the case anyways.
For getting the 7th stack applied to the entire group, I'd advise you to switch out immediately after obtaining the stack. This way, the half of the raid that is still on 6 stacks will get their debuff on the next application, which leaves you with ~25 seconds on the first group's debuff. In other words, this gives you ~25 seconds to kill off the last boss.
The first group getting 7 stacks can start killing off Anshal and Rohash when they've switched with the second group.
I haven't attempted this yet myself, but this is what I think would be a reasonable tactic.
If you have any suggestions for improving the tactic, please leave a comment.
Good luck !
评论来自
DarthSlider
What if some people get 7 stacks and other just leave raid and hearthstone away?
评论来自
omgbanana
The much easier tactic.
1. Get Anshal and Rohash as low as you can (~300k hp).
2. Wait to ~70 energy.
3. Get one guy from each of the platforms to Nezir's one to grab a stack. After they get it, they fly back immidiately. Let's call them A and B.
4. Wait till 85 energy. Everyone except A and B goes Nezir's platform and gets the stack right before ultimate (this is crucial).
5. A and B fly to Nezir's platform a milisecond before ultimate starts. You don't get a silence and the debuff, if you time it good.
5.1. Try to get as many shields/hots on everyone as you can, also blow personal cds (barkskin, divine protection, etc), put down PW:Barrier, use Divine Guardian. Do that beforehand. If you get all this stuff and use healthstones/healing potions, you can survive silence + dmg from the debuff + ultimate.
6. Once the ultimate is over, get some other 2 guys ready to fly to Anshal/Rohash straightaway. These 2 guys land and fly back immidiately after (this is done only to ensure you don't get silence).
7. The rest of the raid waits for a stack (everybody should have at least 2 stack at this moment), flies to Anshal/Rohash, finishes them off and flies back to Nezir to kill him.
We got this on the second attempt after we accidentally noticed, that you sometimes don't get silenced even if there's nobody on the platform.
评论来自
MerokoGaming
http://www.risen-guild.org/forums/content.php?35-Chill-Out-with-Risen
^^^^ The easiest...least complicated way to do this (as if that is possible, f*%k this achievement!)
Tried it tonight, figured it out after a few pulls...but we actually failed to complete it this week (DPS pulled the gun too fast before 1 player could catch up and get a 7th stack)
The window on completing this is VERY SMALL....something like 5-10 seconds depending on how well you do it.
Anyways, good luck with this one. Definitely the hardest of the meta achievement...with
家丑不可外扬
being next.
评论来自
457904
As mentioned this is easily the
worst achievement ever
. It's arguably harder than most of the heroic encounters, and is definitely the hardest achievement in the meta. My guild chose to do it on 25man after completing all other hardmodes, and it took us over 200 attempts.
In case it's not obvious, the reason that this achievement is so brutal is that
is only cast every ~10-11 seconds. Each person needs 7 stacks, which means 70 seconds spent on Nezir's platform. Finally,
恢复力量
is a 60 second cast. If a
single person dies
, you lose the achievement. If you're on 25man, you must have 25 people on the platform with 7 stacks. If you're doing it in 10man, you've gotta have 10.
We finally got this achievement using the following strategy:
Divide the raid into 5 groups. Groups 1-4 need at least 1 tank and 1 healer. Group 5 should have 2 tanks and 3 dps.
DPS down Rohash to around 250k health, and Anshal down to around 300k health.The
exact
point that they "push" is at 1.55%, or approximately 225k health.
Have groups 1, 2, 3, and
almost
everyone in group 5 on Nezir's platform for the frost ultimate. Group 4 should be on Anshal's platform and continuing to keep him low through the ultimate (he heals). One healer from group 5 should be Rohash's platform.
Call out the frost "pulses." So we say in vent "pulse 1," and that's group 1's queue to leave for Frost and group 4's queue to come back. Also, 1 person should go to Rohash's platform, and the healer there should go back to frost.
Pulse 2 - Group 2 leaves, group 1 comes back. Rohash should have individuals in group 5 switch again.
Pulse 3 - Group 3 leaves, group 2 comes back. Rohash should have individuals in group 5 switch again.
Pulse 4 - Group 3 kills Anshal and returns to Frost. Rohash should be killed almost instantly (takes a single spell).
More complications
There is a HUGE RNG element to this achievement
. It sucks. The "dice roll" is when pulse 1 occurs. If it's cast BEFORE he casts Permafrost (almost instantly after his ultimate ends), you're fine. However, if he casts Wind Chill AFTER he casts Permafrost, you're basically screwed. In the first case, you get 10 Wind Chill casts between ultimates. In the second case, you only get 9.
Wind Blast has pretty bad timing, and will be cast right around pulse 2. It's advised that a warlock jump over, as they can get knocked off by Wind Blast and demonic circle port back on.
Plant platform will continue to heal. Tanks will find it very hard to get Anshal out of the healing well. For the most part, your DPS will have to burn thorugh it.
Plant platform adds will almost instantly kill an arriving group. You must kill Anshal before Pulse 6, or the group that's over there will likely have at least one death.
The window to kill Nezir is less than 4 seconds. As mentioned before, 1.55% is where the kill happens. When just siting on frost waiting, you should try to get him down to 2.5% using white damage only.
评论来自
Fetzie
Ten man non-heroic triggers Gather Strength at 100 000 hp
评论来自
838481
Greetings, Wowhead community. Long time reader, first time poster. I would like to offer our guild's solution to the 10-man Stay Chill achievement. The impression that I get from the wealth of Internet sites/strategies is that it is "nearly impossible" to complete, and that it is "harder than most heroic encounters." However, after our guild developed the following strategy, it took us 3 (three) attempts to complete this achievement, finishing out our metas. We found this method to be very repeatable, simple to execute, and greatly reduces the difficulty/frustration associated with this achievement. I hope it can do the same for players coming here looking for help.
Specifically, this strategy allows a for an 8-12 second window of opportunity in which to kill Nezir, following Anshal and Rohash, instead of the 1-3 seconds (with perfect timing, fight execution, and favorable RNG) that so many others seem to be suffering through.
The group setup is rather simple, broken into teams:
N) 1 Tank, 1 Healer @ Nezir
R) 2 Dps, 1 Healer @ Rohash
A) 1 Tank, 1 Healer, 3 Dps @ Anshal
The fight operates just as it would for a non-achievement attempt. That is, bring Rohash and Anshal to very low health. I see many posted strats advocating that special attention be given to Nezir, but this is not necessary - the normal process of the fight will allow enough time for more than sufficient damage on him during his ultimate(s), long before any dps-burn on him is required.
The "outter two" bosses can be brought to 85k hp safely, without being pushed into their Gathering Strength. We found that having them sit at 100k was close enough - leaving a small buffer isn't terrible, and you should have more than enough time to push them. Dps on Anshal stops at ~500k (assuming dots are still rolling), and the tank whittles him down to low hp while the dps handle the adds. It might take two ultimates to get both bosses down to the desired health - this is perfectly fine. You have plenty of time.
At this point an individual's stacks aren't important - they will be gotten/managed after the next ultimate.
Now that both outer bosses are at the correct amount of health, a small amount prep work needs to be done for the coming ultimate. From team (R), one of the Dps needs to join group (A) and perform his switching with them. Team (R) now consists of 1 Dps and 1 Healer - with the healer being the one to stay on the Rohash platform for his ultimate, and his Dps teammate with Nezir for his ultimate. Team (A) is now 1 Dps stronger. We found we needed the extra Dps on Anshal to correctly offset his healing during the stack-management portion of the fight that happens next. If you have very strong damage, this step might not be necessary for your guild - the point is simply that as players start to manage their stacks, Anshal will be sitting in his healing circle and must have pressure applied to keep him properly low during the transitions.
Stack management begins now.
The outer two are at low health; a preemptive switch occurs at ~75 energy, placing team (N) on Anshal's platform, and team (R) remaining Dps on Nezir. Team (R) healer is with Rohash still, and team (A) + their added Dps from team (R) is on Nezir's platform. This will place people at their new positions ~18 seconds before the ultimate. The purpose of this is to give those 7 players a stack of Wind Chill before the ultimate begins. If they're a little early, sometimes they get two. This is not necessarily a bad thing; however, it also doesn't add anything to the strategy other than a little extra frost damage-taken later on. Not the end of the world.
The ultimate begins.
Keep everyone near the ramp to the platform that they will be switching to. Timing is tight, so you will want to be able to move as little as possible in order to get to your ramp to make the coming switches. The people on Nezir's platform can help out by not waiting exactly on the spot where people coming off the ramp will land, aiding in preventing a frost patch from appearing there.
The ultimate ends.
Players on the Nezir platform delay their switch when the ultimate finishes until he casts one more Wind Chill, giving everyone on Nezir's platform a total of 2 stacks.
Switch.
The outer teams come in to Nezir, the inner teams go out. The players now at Nezir acquire his very next cast of Wind Chill. This means that each switch must happen in within the ~11 seconds recast time he has on his Wind Chill.
Be fast.
The outer players now have 2 stacks. The inner players now have 1.
Switch
The team of 7 lands on Nezir's platform and takes his next Wind Chill. Inner team: 3, outer team: 1.
Outer teams come in to Nezir.
Inner teams stay at Nezir.
Silence on the raid for ~12 seconds as all 10 players acquire their next stack of Wind Chill. The damage is utterly trivial.
This is where the time saving at the end of the fight comes from.
Allowing everyone to get this stack through the brief silence before the dps-push is what gives so much extra time in the end. Team of 7's stacks: 4, team of 3's stacks: 2.
Now is the kill phase for the outer two bosses. Team (N) + team (R) healer (totaling 1 Tank, 2 Healers) pick up Nezir and move him to the center of the platform, out of everyone's way - they will never switch again. Team (A) + their 1 Dps from team (R) go back to Anshal with the single goal of killing him as fast as possible - ignore the adds as they have pitiful damage and aren't worth the dps time. Team (R) remaining Dps goes back to Rohash and waits to kill him once Anshal is but a moment from death. Expect Anshal to require a small amount of lead time, before killing Rohash, as he has been constantly healing for most of the switching time - it's annoying.
Outer two bosses are pushed so that they begin Gathering Strength at or about the same time.
At this point both outer bosses need to push when the 3 people at Nezir get their 4th stack of Wind Chill, and everyone heads back to Nezir. If your timing was correct, everyone in the raid will have 4 stacks of Wind Chill when Gathering Strength begins, and everyone will get their 5th just before the ultimate starts. The final objective is to take Nezir down to ~200k health, halt all damage, and then wait patiently through the coming ultimate, and even slightly beyond, for stacks to accrue. Once everyone has at least 7 stacks, unload. You'll have a luxurious ~10 second window in which to bring him down and finish the fight.
If you did your switches correctly, and didn't take too long to push Anshal/Rohash down during the their kill phase, then congratulations on your Stay Chill achievement!
Thank you for reading,
- Gamlial @ Altar of Storms
valence-guild.com
评论来自
Profits
Now with the 4.2 normal mode nerfs, this achv is very easy on 10man.
We just put tank and healer on frost, while the rest of the raid nuked down Rohash/Anshal, and then jumped to Nezir's platform asap. With the extended Gaining Strength time from the nerfs, everyone from anshal/rohash platform reached 7 stacks when there was ~25 seconds left on Gaining Strength, and Nezir was almost dead anyways from people nuking him while gaining stacks.
评论来自
154968
One raidmember died and it did not work. Everyone else had 7+ stacks.
链接
彻骨之寒
在风神王座中,于团队所有成员都受到至少7层严寒之风效果影响时,击败风神议会。
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