此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
经典怀旧服主题
Thottbot主题
小知识
屏幕截图
视频
评论
评论来自
310125
Heroic 25-Player Difficulty Strategy
All of the drakes are active in heroic difficulty. Halfus' HP is also 184.7M
Setup recommendation:
FIVE
tanks (best geared tank drakes & whelps, worst two alternate between Halfus and the Nether Scion); 2-5 fire mages + warlocks; 2-3 disc priests
On the
pull
, the
Nether Scion
,
Time Warden
,
Orphaned Emerald Whelps
, and
Storm Rider
should be activated by separate people immediately. (either the tanks or misdirects) This will grant an immediate 200% damage increase to Halfus as well as trivialize every mechanic that makes this encounter deadly. Your better tanks should be holding onto the drakes with your worst two trading off between Halfus and the Nether Scion.
Because Halfus is taking 3x the damage, you can trivialize a lot of the tank healing by having your disc priests spec into
Atonement
and spam
Smite
on the boss. Your fire mages will be doing the most AoE damage with
Living Bomb
planted on the boss. It's the same with Warlocks and
Seed of Corruption
. The whelp pack should die from just these DoTs instead of requiring everyone to throw AoE down.
The Storm Rider should be the first to die, followed by the Time Warden. When the Storm Rider is nearly dead, you need to activate the
to activate the final stack of damage taken by Halfus. You do not have time to kill another drake, and must rotate cooldowns to keep all your tanks alive after 50%. When the Slate Dragon is activated, Halfus will also be stunned periodically making tank damage and interrupting less of a hassle. Once two drakes and the whelps are down, you are only healing 3 tanks (Halfus, Nether Scion, Slate Dragon) instead of 5.
For interrupting Shadow Nova, you are inevitably going to get hit by one .5s cast at the start because of the time it takes for the Storm Rider to activate. Anyone who is not a main interrupt on the boss should anticipate this first one coming up and kick it. After that, your main interrupters should be focusing on the boss. It is either two rogues which alternate Kick or an enhancement shaman that has a short enough cooldown on Wind Shear. (The CD on Shadow Nova is about 7-8s) It is imperative that besides the first one absolutely no Shadow Novas go off. After Halfus hits 50%, he will start spamming Furious Roar. Your melee will not be able to interrupt the Shadow Nova in time and need assistance from the mages. Each cast is 1.5, and the resulting stun is 1.5s. When he casts the third stun, mages be ready to blink and spam
Counterspell
. If Halfus hits his enrage, you will not be able to interrupt Shadow Novas and must pop any vulnerabilities to squeeze in the remaining amount of time.
评论来自
Maxan123
kill this boss in 25 ppl
评论来自
262439
10-man heroic information/advice (I am a prot pally):
Changes from normal:
All 5 drakes are active. Halfus has 51.5 million health, up from 32.5 million.
General strat information:
Set up: 3 tanks, 3 healers, 4 dps. This is pretty much standard for this fight on heroic 10m.
- Your tanks need to set up a taunt rotation to make sure the mortal strike stacks do not get out of hand on any one tank. We usually tank swap at 4-5 stacks, and rotate through all 3 tanks until 2-3 dragons are down.
- Since your tank should not be hit-capped, you should have a DPS with a 10 sec or less CD interrupt taking care of the shadow novas. We have our enhance shaman do it; he puts Halfus on focus, then uses a macro that allows him to interrupt Halfus without losing his current target. The macro looks something like this:
/tar Halfus
/cast Wind Shear
/targetlastenemy
If you use such a macro, make sure you are facing Halfus while DPSing, or else you will get an error when you go for the interrupt and the shadow nova will hit the raid.
- Releasing Nether Scion and Storm Rider on the pull is mandatory. Slate is optional and should be left until last, and we do not even bother releasing him at all.
- If your tanks can handle 4 drakes (i.e. everything but Slate on the pull) then go for it, but we found releasing 3 at the start made healing more manageable and we still beat the enrage comfortably. We chose to release Time Warden since the damage from the proto-Behemoth's breath, while somewhat heavy, is predictable and not that hard to heal for the first minute or so. We found the fireball barrage damage from not releasing Time Warden was too unpredictable and spiky.
- Pop bloodlust at the start, and nuke down the first dragon of choice. After killing the first drake (doesn't matter which), we release the whelps, AOE like crazy, then focus down the remaining active dragons and nuke Halfus.
- Once you get two drakes down, the fight becomes pretty much identical to normal. The hardest part is the first minute, minute and a half. A mage helps quite a bit during the furious roar/shadow nova combo, but we did not have a mage, so we set up a bubble/BoP rotation (i.e. I bubble+interrupt the first, our holy paladin does the second, holy paladin BoPs a DPS for the third, and he should be dead by then.)
Prot paladin specific advice:
- I usually tank Halfus at the start. I use DP right off the bat, shield wall at 4-5 stacks, BoP+taunt+cancelaura at 12-13 stacks (this clears your MS stacks). This minimizes the need for tank swapping, and our first tank swap usually doesn't occur until after the first dragon dies.
- Since there will be a gap from the initial pull to the application of Nether Scion's debuff, I usually pull Halfus at max range with AS, then run straight back until he's about to hit me (almost to the back of the room). I turn around and tank him right before can start hitting me with my back turned, and the Nether Scion debuff is usually on by this point. If you try to tank him without the Nether Scion debuff, he will apply stacks very quickly (~1 stack/sec in my estimation) and you will be unhealable very fast. There is a long enough gap from the initial pull to the first shadow nova that you don't have to worry about the travel time of Storm Rider's debuff.
- I use DG in 2 cases: 1) when the proto behemoth breathes on us before we release the whelps and the raid is a little low on health, and 2) during the furious roars, again if the raid seems a bit low.
Hope this helps, and good luck.
链接
英雄:哈尔弗斯·碎龙者
在暮光堡垒中击败哈尔弗斯·碎龙者(英雄难度)。
相关
贡献
在发表评论前,请留心以下提示:
您的评论必须为简体中文,否则将会被删除。
不知道如何发评论?参考我们的
格式指南
!
发表前最好先自行校对一次。
有问题可以访问我们的
论坛
来寻求帮助。
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
使用下面的表格浏览您的截屏。
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
质量越高越好!
[Please review our
Screenshot Guidelines
before submitting!]
您没有登录。请
登录
后提交截屏。
将视频URL输入下列表格即可。
URL:
支持:仅限 YouTube
说明:您的视频需通过审核才能在站点上显示。
我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。