Heroic | | Mythic |
Deadly | | Important |
Tank | | DPS |
Healer | | Interruptible |
Magic | | Curse |
Poison | | Disease |
Enrage |
The Seven
Doom'rel calls upon the ghosts of his fellow dwarfs to fight players in battle. Each ghost is called in turn, one at a time. When the other six have been defeated, Doom'rel will join the fight.
Anger'rel
Prone to Anger
– Anger'rel enrages when players hit him with a critical melee attack.
Enrage
– Anger'rel deals 55 more damage and attacks 30% faster. Enrage lasts for 5 sec.
Strike
– Anger'rel inflicts Physical damage to a player with his weapon.
Shield Block
– Anger'rel increases his chance to block incoming attacks by 75% for 5 sec.
Sunder Armor
– Anger'rel decreases the armor of a player. Players take additional damage while their armor is decreased. Stacks up to 5 charges.
Shield Wall
– Anger'rel increases his defenses for 10 sec at 25% remaining health. Anger'rel takes 75% less damage while Shield Wall is active.
Seeth'rel
Frost Armor
– Seeth'rel armors herself in Frost, increasing her armor and causing melee attacks against her to inflict Chilled.
Chilled
– Chilled players move 30% slower and attack 20% slower for 5 sec.
Blizzard
– Seeth'rel creates a blizzard that lasts for 8 sec. The blizzard inflicts Frost damage to any player caught within it.
Frostbolt
– Seeth'rel inflicts Frost damage to a player. Frostbolt slows players it hits by 50% for 4 sec.
Frost Ward
– Seeth'rel protects herself from Frost damage for 1 min or until the Frost Ward has absorbed too much Frost damage.
Frost Nova
– Seeth'rel inflicts Frost damage to all players within 10 yards. Players hit by Frost Nova are immobilized for 8 sec.
Cone of Cold
– Seeth'rel inflicts Frost damage to players in a cone in front of her. Cone of Cold slows the movement speed of players it hits by 50% for 8 sec.
Dope'rel
Dual Wield
– Dope'rel wields a dagger in each hand.
Sinister Strike
– Dope'rel inflicts additional Physical damage to a player with this attack.
Backstab
– Dope'rel inflicts significant Physical damage to a player when attacking them from behind.
Gouge
– Dope'rel incapacitates a player with this attack. Dope'rel can only use this ability on players who are facing him.
Rupture
– Dope'rel causes a player to bleed for Physical damage every 2 seconds for 10 sec.
Evasion
– Dope'rel gains evasion at 25% remaining health. Evasion causes Dope'rel to dodge 50% more often for 15 sec.
Gloom'rel
Cleave
– Gloom'rel inflicts Physical damage to up to 3 players in front of him.
Mortal Strike
– Gloom'rel inflicts Physical damage to a player and reduces healing done to that player by 25% for 5 sec.
Hamstring
– Gloom'rel slows the movement speed of a player by 50% for 5 sec.
Crazed
– Gloom'rel sets the threat of his current target to zero at 66% health remaining and 33% health remaining.
Recklessness
– Gloom'rel gains Recklessness at 25% health remaining, this effect lasts for 15 sec.
Recklessness increases Gloom'rel's chances of scoring a critical strike by 100%.
Recklessness decreases Gloom'rel armor by 35%.
Recklessness makes Gloom'rel immune to fear.
Vile'rel
Heal
– Vile'rel heals himself or one of his allies.
Power Word: Shield
– Vile'rel protects himself or an ally from further damage. Shielded targets will not have their spellcasting interrupted. Power Word: Shield persists for 30 sec or until it has absorbed too much damage.
Mind Blast
– Vile'rel inflicts Shadow damage to a player.
Hate'rel
Shadow Bolt
– Hate'rel inflicts Shadow damage to a player.
Strike
– Hate'rel inflicts additional Physical damage to a player with her weapon.
Shadow Shield
– Hate'rel surrounds herself in a dark shield, absorbing up to 10 damage for 30 sec.
Flurry
– Hate'rel gains 30% melee haste each time she critically strikes a player. Flurry can stack up to 3 times and lasts for 15 sec.
Doom'rel
Voidwalkers
– Doom'rel summons three Voidwalkers to aid him in battle.
Banish
– Doom'rel banishes a player to the void. Banished players cannot move or take actions, and other players and monsters cannot interact with them. Banish lasts for 5 sec.
Curse of Weakness
– Doom'rel curses a player, reducing their Physical damage done for 20 sec.
Demon Armor
– Doom'rel is protected by demonic energies. Demon Armor increases Doom'rel's armor, Shadow Resistance, and health regeneration.
Immolate
– Doom'rel inflicts Fire damage to a player. Immolate continues to inflict Fire damage to that player every 3 seconds for 15 sec.
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