|
|
|
|
Painsmith Raznal
This NPC can be found in Sanctum of Domination
.
Encounter Journal
Heroic | Mythic | |
Deadly | Important | |
Tank | DPS | |
Healer | Interruptible | |
Magic | Curse | |
Poison | Disease | |
Enrage |
- Overview – The Painsmith's chamber is built from deadly spikes that erupt from the floor, activated by his weapons' attacks.
Upon reaching 70% and 40% health remaining Raznal will leap to his anvil to forge a new weapon, allowing him to activate spikes in devious new combinations.- Tanks –
Deadly spikes erupt from the floor when Painsmith Raznal throws his weapon.
[Cruciform Axe], [Reverberating Hammer], and [Dualblade Scythe] inflict massive damage to nearby players upon impact.[Shadowsteel Embers] are created while Raznal is occupied with [Forge Weapon].
- Damage Dealers –
Deadly spikes erupt from the floor when Painsmith Raznal throws his weapon.
[Spiked Balls] roll across the chamber and inflict massive damage to anyone caught in their path.[Shadowsteel Chains] inflict damage to nearby players and knock them back.
[Shadowsteel Chains] inflict damage to nearby players.
- Healers –
Deadly spikes erupt from the floor when Painsmith Raznal throws his weapon.
[Reverberating Hammer], [Cruciform Axe], and [Dualblade Scythe] inflict massive damage to nearby players upon impact.[Shadowsteel Chains] inflict damage to nearby players and knock them back.
[Shadowsteel Chains] inflict damage to nearby players.
Stage One: A Chamber of Agony
The Painsmith wields an Instrument of Pain amidst razor sharp spikes that erupt from the floor.
- Instruments of PainThe Painsmith wields a weapon of his own crafting, starting with the [Cruciform Axe].
- Echoes of Pain – The impacts of Cruciform Axe, Reverberating Hammer, and Dualblade Scythe cause players affected by Shadowsteel Chains to erupt with spikes in four directions.
- Cruciform Axe – The Painsmith hurls his axe at his current target, inflicting 180 Physical damage and applying Blackened Armor. Flames erupt from the impact and inflict 90 Fire damage to all other players. Players farther from the target take less damage.
Spikes erupt in four directions from the target's location.- Blackened Armor – Inflicts 33749 Fire damage every 1 sec and increases Physical damage taken by 200% for 14 sec. This effect stacks.
- Reverberating Hammer – The Painsmith hurls his hammer at his current target, inflicting 210 Physical damage applying Blackened Armor. Flames erupt from the impact and inflict 120 Fire damage to all other players. Players farther from the target take less damage.
Spikes ripple outwards from the target's location.- Blackened Armor – Inflicts 33710 Fire damage every 1 sec and increases Physical damage taken by 200% for 14 sec. This effect stacks.
- Dualblade Scythe – The Painsmith hurls his scythe at his current target, inflicting 240 Physical damage and applying Blackened Armor. Flames erupt from the target and inflict 150 Fire damage to all other players. Players farther from the target take less damage.
Spikes erupt in four directions and then ripple outwards from the target's location.- Blackened Armor – Inflicts 33710 Fire damage every 1 sec and increases Physical damage taken by 200% for 14 sec. This effect stacks.
- Spiked – Floor spikes inflict 449990 Physical damage and stun the target for 2 sec.
- Spiked – Floor spikes inflict 449990 Physical damage and stun the target for 2 sec.
- Spiked Balls – The Painsmith drops spiked balls that roll across the chamber floor, inflicting 75 Physical damage to players caught in their path and stunning them for 8 sec.
- Spiked Balls – The Painsmith drops spiked balls that roll across the chamber floor, inflicting 75 Physical damage to players caught in their path and stunning them for 8 sec.
- Shadowsteel Chains – The Painsmith shackles targets with agonizing chains, inflicting 7 Fire damage every 1 sec for 21 sec.
Shackled players inflict 40 Physical damage to allies within 4 yards and knock them away. - Flameclasp Trap – The Painsmith chooses up to 4 victims and after 8 sec activates a burning trap at their location.
Traps explode in a Flameclasp Eruption if stepped on, pierced by spikes, or crushed by spiked balls.- Flameclasp Eruption – The Flameclasp Trap erupts, inflicting 67523 Fire damage to all players and increasing damage taken from Flameclasp Eruptions by 500% for 1.5 sec.
Stage Two: The Screaming Anvil
Upon reaching 70% and 40% health remaining the Painsmith leaps to his anvil and begins to craft a new Instrument of Pain.
- Shadowsteel Embers – The Painsmith's work unleashes blazing embers that inflict 80 Fire damage to players within 3.5 yds of the impact location.
- Shadowsteel Embers – The Painsmith's work unleashes blazing embers that inflict 80 Fire damage to players within 3.5 yds of the impact location.
In Mythic difficulty, the Painsmith's forging creates Shadowsteel Horrors.
- Shadowsteel Horror – Twisted monstrosities that eventually burn out with a [Final Scream].
- Final Scream – The Shadowsteel Horror extinguishes itself with a grinding screech that inflicts 449990 Fire damage to all players.
- Black Flames – With each strike of the Painsmith's hammer flames erupt, inflicting 33749 Fire damage to all players and applying Lingering Flames.
- Lingering Flames – The forge's flames smolder, inflicting 0 Fire damage every 1 sec. This effect stacks.
- Spiked Balls – The Painsmith drops spiked balls that roll across the chamber floor, inflicting 75 Physical damage to players caught in their path and stunning them for 8 sec.
The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website!
It serves 2 main purposes:
You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles!
So, what are you waiting for? Download the client and get started.