Hot take, but I found the video a very fair view of things, even if I disagreed with a couple of the verdictsIt was interesting to see most of the "self-insert" commentary came from people reading too much into a marketing tweet.
I like the house art style in WoW, but the house writing style really turns me off. It's mawkish and artificial, most of the time. There are exceptions, but generally this problem seems to be getting more and more pronounced since the end of Legion. I had to turn off the ingame dialogue in BfA, and whenever I turn it back on I remember why.
People will throw blame on 1 guy but the dude had to finish #$%^&ic plotlines that Afrasiabi and other harassers from Blizzard's old guard left him with. Dragonflight was the only expansion he was fully in charge of and it wasn't terrible, it set a solid foundation for future expansions. Nothing will change with online haters now that he is gone though, they will go back to !@#$ting on Metzen like how they were doing before he left.
I love tali & evi and I commenting here just to prove him wrong!Thanks for posting!
His only "legacy" was irreparably destroying WoW's lore.
He did not understand WoW lore and he did not understand what WoW players want. He did not deliver anything. Dragonflight storywise contained multiple errors. From the role of a Queen to the purpose of Wrathion and understanding his journey. Which further highlighted what I said in the first sentence. In the end Dragonflight was not "bad" and that is not an achievement. If we get to give credit that it was not bad then we are trully desperate for engaging stories.Dragonflight was like the Dune movie. Devoid of anything those events made them special and shown only the carcass. Do not mistake engaging stories for good stories they are not necessarily the same thing. WoD had an engaging leveling story and untill the story was axed it was engaging and fun. You had Ga'nar that pumped adrenaline in you and made you feel as he felt. WoW had those moments that made you feel like the Ulquiorra vs Ichigo fight in Bleach. It made you feel the same way whenever you hear Ichigo say Ban-kai whenever he was pushed in a corner. You knew #$%^ was doing down and you will see an awesome fight or an utter and terrible defeat (no TYBW spoilers, totally).Danuser failed miserably at that. In fact, he went quite the opposite way with WoW story. Including Dragonflight. There is no drop of adrenaline in it. No maschismo. No grandstanding, no boasting, no power flexing just because it was possible to flex. No showmanship.Illidan vs Xe'ra cinematic was about the final line of Illidan: "Only we can save ourselves". In a Danuser fashion that would have been the first line and then expanding on that idea boring people to death, engaging with Xe'ra in an ideological battle. No showmanship, no bling-bling, no drama and no power flexing. No battle, no outburst. It would have been "No, you." and that would've been the end of the cinematic. That's the Danuser signature.