Fun brawl... the discover of Blackbeard's chest, with the added strategy of recycling.With that extra strategy in mind, here are some things I've uncovered:1. It appears that you won't ever get a card back the turn after you play it - I can't remember the exact scenario, but I inadvertedly tested this with Fel Reaver - played only one card during the turn, and had 5 cards between my hand and deck, yet didn't draw the card back - low odds of that happening naturally (20%), combined with anecdotal accounts seems to indicate that it's correct.2. It also appears that you won't get back any cards you hold in your hand at the end of turn. This is more anecdotal than testing, but it seems to be correct.3. When you play a card, it puts a copy in your deck. You don't need to worry about 'diluting' your deck, as whether you play it or not, at the end of turn there's going to be a copy in your deck (it'll either be duplicated and put there, or shuffled). I believe your deck contains either 3 or 4 chickens in it, and barring some shenanigans that allow you to play the same chicken multiple times (ie. Youthful Brewmaster or Shadowstep), you'll very likely have only the 3-4 chickens in there at the end of the game. You may, however, have some on the board in conjunction with this.What these 3 points combined indicate is that there's no reason to hold onto cards like coins so you can use them next turn (as you won't draw them next turn), or chickens because you don't want to dilute your deck (as there'll be a copy of that chicken in your deck, it's just up to you if there's one on the board too). Also don't bank on plays that require you drawing the same card that you just put back in the deck, unless you actually have some card draw you expect to get.Before I forget:4. From a game mechanic sense, the reshuffling of cards is not considered drawing (tested with Mistcaller and Ancient Shade). As such, a card like Ancient Shade is somewhat safe (instead of being dealt 7 damage though, every time you play it you're cluttering your deck with useless cards), and a card like Beneath the Grounds is garbage (well, it does clutter their deck a bit, but that's not worth a card slot IMO).
Thanks for that. I guess it just confirms I really don't have a clue how this Brawl works!Still, fun though :)Best class for me so far has been mage. Picking up early can be very useful!
I played on turn 4, my opponent emote'd: "that's a mistake", killed him 2 turns later.
Van Cleef isn't as good as you think, since you can only have a maximum of 5 cards in each hand at a time (4 that you start each turn with, and the one that you draw). Unless you have cheap card draw, he can't actually get that powerful.Just focus on getting really good trades and high quality minions. Also, certain cards are particularly bad - Chromaggus, for example, is worth less than other big dragons.
This brawl sucks so much, the last one was heaps better.