I mean this is okay, but Mythic Tarragrue is already a joke, especially if you stack Unstable Form
players will finally be able to beat the first mythic boss, good job spending time on this boys!
The problem isn't the powers itself why its not being picked, its the negative side effects - insert facepalm emote. I don't see any guild who can down Fatescribe having any problems with this boss on the difficulty up. Example down normal fatescribe, can easily kill heroic Tarragrue. Or heroic fate. mythic tarra.
Logged in just to say that if you actually think Unstable Form is a 'must' for mythic... You probably have way bigger problems than you think.
Yea this in not going make me resub blizzard, I'll come back when there is new content or when 10.0 comes out.
I think Blizzard is missing an opportunity here, if they really want more players to try the raid they should allow M+ items to be upgraded to 252 after reaching 2400 score, and mythic raid items to also be upgraded to 259, excluding Sylvanas and Kel'thuzad loot ofc.This would create a little bit of engagement while everyone is waiting for 9.2, and would encourage more people to try the raid, or guilds to not give up upon reaching Painsmith or Fatescribe.
Blizzard lost track of what the community and playerbase want for the game.
At this stage the only boss that needs a nerf is Sylvanas HC and that's purely an hp nerf to make the fight somewhat shorter cos &*!@ the length of that fight on heroic.
Interesting that they would nerf Tarragrue. The boss seems perfectly doable. It's not supposed to be a hard boss. It's a fun encounter.Well.. with having said that, I guess buffing anima powers is a nice idea instead of nerfing the boss directly.Not sure this was needed, but honestly, why not. I don't see any harm in making the first boss more accessible.
It's cool and all, but was this boss even remotely hard enough to warrant these buffs to some of the less-taken Anima Powers? A 40% damage buff won't encourage anyone to take Lumbering Form since most raid leads ban that power in the first place since one guy could easily bump everyone out of a safe zone and wipe the raid.I dunno. I just don't understand why they'd waste even a few minutes nerfing a boss that twenty gorillas could kill within a pull or two. Mythic Tarragrue is a laughably easy boss even as far as first Mythic boss standards go.
That's what we really need after all these targeted sensitivity adjustments.
Urgh... just what we need... a buff to lumbering form -.- The entire power should be removed (or have the knockback bit removed at least so it doesn't screw other people over during mists phases), not buffed >.<Now we'll have even more braindead dps pugs taking it (who care nothing about the group and only about how big their dps score is)
Can't help but laugh when I read ridiculous changes like these. They don't even play their own game.