Holy Paladins get Rebirth, Shadow Priests get Tranquility and Resoration Shamans get Prowl. Don't get me wrong; I like Prowl, but that still seems a poor balance on the Shaman end.
I get that it says "Exchange" so I'm assuming the targeted player loses said ability for an hour. Can the targeted party break the Symbiosis if they don't want it? I see trolling people using this to piss people off insanely.
I hope this is still a work in progress list... some / a lot /most of the ability combanations kinda suck... This sounds like a really unique and cool talent... in it's current form it seems kinda usless for a lot of the classes, including the druid, if they aren't in the right spec. I mean giving rogues a taunt? Why didn't prot warriors get that give the rogues the ability to make pary members run faster?As a shaman, having kittys get the ability to summon ghost wolves is kind of an insult...and healing presit getting entangling roots? Isn't that the preist 1st level of talent choices your sticking us with now? Those weren't useless enough that you had to give us another one? As I said, these leave a lot to be desired for a majority of the class/spec combanations. I hope this gets refined and made into something worthwile or I can see druids getting dropped for monks in the 10 man runs, if they aren't already.
Seeing this makes me want to level that banker druid I have had for 3 years (^.~)
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Soul swap for feral druids could be a very powerful talent. This is all very, very cool. I can't wait to see it in action.
So excited! My Druid will be so happy! I think an ability like this has the potential to improve team cooperation, pve or pvp regardless.
One thing I didn't see, but I am assuming, is that these spells are additions not swaps meaning that both characters (if in the correct specs) have access to the spells. And addition not swap makes more sense since it will be cast across roles.What has me most concerned, though it is just a minor thing, is that the receiving class will have to pay attention to see if they are receiving the spell from the druid (assuming the druid doesn't communicate with the target, going to need to macro a /say and /cast button for use in LFG/R). And every time this is cast both players are going to have to open their spell books and find the spell they gain assuming they don't remember what it is specifically, or will every class gain a Druidic Symbiosis spell that they can hotkey that will become active and, in the case of the druid itself, morph in to the corresponding spell?