One of my FAVORITE activities is soloing old raids for transmogs. Increasing old raid boss HP WAS A BULL&*!@ MOVE. #unsub
I'm curious to know everyone's opinion on the massive increase to old raid boss HP. Blizzard has gone on record multiple times saying trivial content is trivial and at a certain point you should be able to go back and breeze through it easily. This has come up often in the past during tmog discussions. Anyone have any ideas as to why they decided to do this? I know for a fact blizzard has the capability to go in and adjust these healthpools as they have done it in the past, so the "b/c of scaling" argument is out.
Seems they also did something to the loading in Dalaran, its going a lot faster for me now :O
The inability to solo old raid bosses from pandaland is ridiculous. What purpose does this serve? None. It's almost as if Blizzard wants us to play the game less! Well, if this doesn't change, you'll get what you want Blizzard.
This post was from a user who has deleted their account.
So I tried for months to get the last piece of a MoP transmog set which just wouldn’t drop and now I have to wait for what … months to try again? Thanks so very much blizz.Instead of some anti bad luck mechanism for drops that would help you after a 100 tries they just prevent you from trying. Nice.
I was really hoping they would make the lunarwing sit upright like an owl but this will have to do. At least the model doesn't just freeze like some third-rate game anymore.
here's another than the worthless raid scaling blizzard removed the poke/annoyed lines from ALL npcs
I WAS WAITING FOR 7.3.5 TO EXPERIENCE NEW LEVELING.I'VE NEVER BEEN SO WRONG