" The health pools of raid bosses from Wrath of the Lich King, Cataclysm, Mists of Pandaria and Warlords of Draenor expansions have been increased considerably. Bosses such as Ra-den and Sha of Pride cannot be soloed anymore. " Why? Just why? Most people are done with legion content as of now, because the content legion has is just M+ and antorus. So why shouldnt players be allowed to solo old raids? It literally makes no sense, the raids are like 6 years old, why should they not be soloable? If people want to do old raids solo, let them, it makes no sense to not be able to solo it, this is by far the worst thing they've done since WoD. Fix this please.....
Apparently you can now summon in LFR!
Also undocumented: Tarnished Silver Necklace is no longer wearable. It's now simply junk.
Is it possible that the "mark the hidden satyr" neck enchant has a new pocc animation ?
My shaman actually gained transmogs when I logged in on that for some reason. A shield was added to the transmog library that I somehow got from the "login". I assume one of my other characters must have had it and it just became "account wide" somehow from not having been so before for some reason.
Sha of Pride is still soloable. I just did it yesterday. I was wondering why everything took so damn long. The DPS requirement might be higher, but it’s definitely not impossible.
That Bundles deal UI thing isn't new, saw it long before patch on LIVE.
All this needs is a temporary damage multiplier added to legacy raids, like they have already in game (but clearly forgot to update with the boss health pools)
I feel like they messed up with old raid bosses health pools being increased, they literally made changes to old bosses so they could be soloed ealrier in this expansion
How is it possible for Blizzard to continue screwing the pooch over and over? Why do I, as a level 110, want to put up with a level 100 elite who now has 6+ million health compared to the 2 million it used to have? (Death to Gor'thul quest in WoD)Why do I, as a level 110, want to put up with a level 90 rare in Pandaria with 500K health? Why did they take the pests that used to pop out of the garden in Half Hill and drop their HP from 1 million to 60K?The fight itself is not the problem, it's the randomness of what they did that makes me question any of their decisions.I do old contents to farm mats for alts, make some extra gold, and relax doing dungeons and raids that I (used to) look back on fondly. Not anymore. My days of raiding until 2 in the morning and dungeon crawls with guild members have been over for a couple of years. This is a case of Blizzard knowing exactly what they were doing. It was intentional, and it is wrongheaded. Seriously, what kind of special short bus riding developers do they have there?I will give them a few weeks to correct this. Hopefully our peanut gallery screaming will be heard. If not, there are more important things I can do with my time (and money) than play a 10+ year old video game that literally changed overnight for the worse.
the stat speed is now shown in the ui next to the other stats with its value. that is new - I think. don't know about documented.
The Bronze-Tinted Sunglasses we got from Wow Anniversary cannot now be transmogged as "requires holiday: Wow's Anniversary". GJ
I can confirm this i was one shot by sha in terrace and fights that took my 940 bm hunter 5 sec last night took him 6mins and the last boss sha has several one shot mechanics
Trial of the champion HC doesnt drop argent tournament seals anymore?
I logged in last night, didnt see very much. Got the new Ulduar achievement, ran a random heroic dungeon. I had previously been doing mythics all weekend (ran maybe 6 or 7) and upon stepping into heroic Neltharions Lair.... Well, the tank and myself felt like something had definitely changed, the tank (a brewmaster monk) pulled from the portal to the first boss (actually bugged the boss causing him to de-spawn then re-spawn, meh), after a weekend of doing mythics... I just felt like the mobs were made of tissue paper, we were ripping through everything. I dont know if there was an undocumented unintended change, so im chalking it up to just a weekend of doing mythics (several +2's, and a few 4's, 5's and 6's). the Mythic Plus system feels solid to me, making the dungeons feel like the old BC heroics (which I was fond of).However, there are a few things that I hope they look in to:Personal Loot: Ok, cool... but what about intellect blades that have no strength on them as an alternate stat? previously those could drop, and yes, some of them look pretty darn spiffy, would personal loot allow me to get those items, or is it only slots AND what my spec/class would allow me to have (frost dk), in which case, I actually lose out on a lot of old school mogs I may have liked to have had, like Frost Needle (actually been trying to get that for a few weeks now). Will I be able to have Frost Needle on my dk?Not being able to solo old mobs (sha of pride) this seems like an odd change to old dungeons/raids, guess i should be thrilled I did mythic sha this weekend before the patch. I am wondering if they mean that the health pools have been increased and they cannot be soloed AT level? were people soloing Sha of Pride who were actually AT level? Old mobs that I out level, I should still be able to kill easily, if this is a change in direction, blizzard may lose some people from this. I had made a suggestion to blizzard, that since they already had the scaling mechanics, that they should give the option to just make everything scale to the player, and allow the dungeon finder to let you go to any dungeon and have its mobs and items scaled to the player... maybe this is them trying that?I am in the wait and see camp.