Blizz every time they have to design a monk set: BALLS! BALLS! BALLS!
This looks great! I like the armor with wrappings look and the glowing hands is super cool! This looks like it will be great for my Zanda monk.
Since Shadowlands and now Dragonflight, all difficulties have exactly the same skin, between raid, normal, heroic, mythic, gladiator and elite tools. The same models, just recolors and concerning dragonflight for mythic and elite we just have lightning that we can barely discern. Where is the prestige of getting these visuals in mythic and elite when they look entirely like the LFR ones? In wod, legion, we had the right to redesign the skin between for example heroic and mythic, with additions, effects, etc. What could be the reason of this choice apart from laziness? The question is sincere, if someone has a rough answer, I find it very disappointing
Love this set, love that it's barefoot unironically. Haters can hate, the rest of us see this for what it is- straight fire.
LFR BIS
I wish that the feet were up a little further towards the toes or completely bare. It looks really out of place with how bulky the armor is because it looks like a thicker leather. The hands are hard to tell they have a glow effect, perhaps give it a brighter effect or larger area around the hand? Not sure which tbh. I also wish the orbs on the pant legs went all the way around or something. It looks odd having it on the outside and inside only. That being said I love the concept art and those shoulders are freaking gorgeous