| Your Fireball dispels x beneficial Magic effect. |
Scorched Earth | When you cast four consecutive Scorches, you gain Pyroblast!, making your next Pyroblast spell instant cast, free, and deal (300% of Spell power)% additional damage. |
Blast Furnace | Inferno Blast now applies Crucible of Flames, dealing additional damage over 9 seconds. |
Pyretic Incantation | Every consecutive critical strike increases your critical strike damage by 15%. |
Highblade's Will | You periodically accumulate Flame Orbs. Casting Pyroblast with an active Flame Orb will trigger a Phoenix Bolt. |
Fire at Will | Reduces the cast time of your Fireball by x.x sec. |
Reignition Overdrive | Your Inferno Blast spreads damage over time effects to an additional x targets. |
Pyroclasmic Paranoia | Pyroblast deals an additional x% damage. |
Burning Gaze | Increases Fire damage dealt by x%. |
Aftershocks | When you cast Flamestrike, you it will trigger x additional times. |
Great Balls of Fire | Your Fireball deals x% more damage. |
Everburning Consumption | Increases the damage of your Ignite by x%. |
Cauterizing Blink | When you Blink, you heal for x over x secs. |
Molten Skin | Increases the damage reduction of your Molten Armor by (m1 /- 1)%. |
| Replaces your Frostbolt with Ebonbolt. |
Icy Caress | Increases the damage of your Frostbolt by x%. |
Ice Age | Increases the damage of your Frozen Orb by x%. |
Let It Go | Increases the critical damage of your Ice Lance by x%. |
Orbital Strike | Increases the critical strike damage of your Frozen Orb by x%. |
Frozen Veins | On Frostbolt crits, the cooldown of your Icy Veins is reduced by (m1 /- 1000) sec. |
Clarity of Thought | Increases the chance to trigger Brain Freeze by x%. |
The Storm Rages | Increases the critical strike chance of your Blizzard by x%. |
Shield of Alodi | Increases the magnitude of your Ice Barrier by x %. |
Jouster | Reduces damage taken by x%. |
Chain Reaction | Your Frostbolt critical strikes apply Empowered Ice Lance, doubling the damage of the next Ice Lance. |
Denial of Service | Successful interrupts reset your cooldowns. |
Black Ice | Your frost spells also generate an unconsumable Black Icicle which triggers of it's own volition. |
Chilled to the Core | Activating Icy Veins encases you in ice, increasing your Frost damage dealt by 100%. |
| When you activate Avenging Wrath, an image of The Silver Hand will drop from the sky, releasing orbs of light that will heal allies it hits. |
Protection of Tyr | Aura Mastery now causes Aura of Mercy, Devotion Aura, and Aura of Light to be active for its duration. |
Power of the Silver Hand | When you use Holy Shock, The Silver Hand has a chance to create a column of pure light for until cancelled, increasing your damage and healing by x% each second you stand in it. x% of all damage or healing done while in this column of light will be added onto your next Holy Shock. |
The Light Saves | When your Beacon of Light target falls below x% maximum health, your next heal will transfer x% additional healing into your Beacon target. |
Protection of the Light | Divine Protection will also be applied to your Beacon of Light target. |
Vindicator | Allies within x yards have their haste increased by x%. |
Blessing of Sacrifice | Blessing of Sacrifice also reduces damage the target takes by x%. |
Focused Healing | Reduce the cooldown of Tower of Light by x sec. |
Justice through Sacrifice | Increase the healing of Light of the Martyr by x%. |
Shock Treatment | Holy Shock critical strikes reduce the cooldown of Holy Shock by x sec. |
Templar of the Light | Increase the duration of Aura Mastery by x sec. |
Knight of the Silver Hand | Reduce damage taken by x%. |
Blessings of the Silver Hand | Reduce the cooldown of your Blessing of Freedom, Protection, and Sacrifice by x%. |
Expel the Darkness | Increase the healing of Light of Dawn by x%. |
Deliver the Light | Increases the healing of Holy Light and Flash of Light by x%. |
Second Sunrise | Something cool |
Juggernaut | Execute increases the damage of Execute by x% and increases your Haste by x% for until cancelled sec. This effect stacks. |
Fires of Odyn | Whirlwind causes Raging Blow to lash out two streaks of fire for the next 6 sec, damaging all enemies in front of you for x Fire damage. |
Odyn's Champion | When you use Rampage, Odyn has a chance to declare you the Champion of the Valarjar for 10 sec, causing you to generate x Rage per second and causes all special attacks to reduce the cooldown of all abilities by x sec. |
Rage of the Valarjar | Raging Blow has a chance to activate Berserking for 12 sec, causing all special attacks to increase your attack speed and critical strike chance by 5%. This effect stacks. |
Focus in Chaos | Hurl both of the Corrupted Warswords at your target, dealing 10 fire damage each, then leap at the target, dealing 10 fire damage to all enemies within 5 yards of the impact.<br /><br />45 sec cooldown.<br /><br />Pillar augments:<br />- leaves an aoe periodic fire damage/snare where you impact with the target for 6 sec<br />- you gain 100% parry for 5 sec after landing<br />- gain enraged regeneration without incurring its cooldown when landing<br />- gain the winds of of the valarjar, making you windy and something. |
Focus In Chaos | While Enraged, your auto attacks are guaranteed to hit. |
Helya's Wrath | Rampage critical strikes refund x Rage. |
Sense Death | Execute has a 101% chance to make your next Execute consume no rage. |
Deathdealer | Execute critical strike chance increased by x%. |
Thirst for Battle | Increase the damage of Bloodthirst by x%. |
Wrath and Fury | Raging Blow damage increased by x%. |
Unstoppable | Rampage damage increased by x%. |
Uncontrolled Rage | Charge generates x additional Rage. |
Battle Scars | While Enraged, your health is increased by x%. |
Bloodcraze | While below 50% health, Bloodthirst heals for x% more. |
Unrivaled Strength | Battle Shout also increases critical damage by x%. |
Raging Berserker | Increases damage dealt while Enraged by x%. |
Neltharion's Fury | Enter a defensive posture, causing all blocks to be critical blocks and a stream of shadowflame erupts out of your shield, dealing x damage to all enemies in an x yard cone. |
Scales of the Earth Warder | When Ignore Pain ends, your block chance is increased by x% for until cancelled. |
Scales of Earth | Critical blocks have a chance to cause 3 black dragonscales to erupt out of your shield, increasing your armor by 30% and causing x damage and x% vulnerability to any enemy hit. |
Might of the Vrykul | When you activate Demoralizing Shout, you have a chance to reduce the cooldown of Shield Slam, Revenge, and Thunder Clap by x% for until cancelled. |
Vrykul Shield Training | Armor increased by x%. |
Strength of the Earth Aspect | Devastate damage increased by x%. |
Rumbling Voice | Duration and radius of Demoralizing Shout increased by x%. |
Will to Survive | Increase health bonus from Last Stand by x%. |
Leaping Giants | Reduce the cooldown of Heroic Leap by x sec. |
Dragon Skin | Increase the amount of damage ignored from Ignore Pain by x%. |
Intolerance | Maximum Rage increased by x. |
Shatter the Bones | While Shield Block is active, Shield Slam has a x% increased critical strike chance. |
Wall of Steel | Intervene now redirects x additional attacks, and the damage taken from those redirected attacks is reduced by x% (NYI) |
Reflective Plating | Spell Reflect now reflects all spells cast on you for x sec. |
Toughness | Increases Stamina by x%. |
Thunder Crash | Thunder Clap damage increased by x%. |
Dark Side of the Moon | Increases the critical strike chance of Lunar Strike by x%. |
Solar Stabbing | Increases the damage dealt by Solar Wrath by x%. |
Falling Star | Improves the empowerment granted by Starfall by x%. |
Moon and Stars | While in Celestial Alignment, each spell cast grants an additional 3% cast speed buff. |
Power of Goldrinn | Casting Starsurge summons the spirit of Goldrinn who bites the target's soul. |
New Moon | Deals x damage to your current target. |
The Reaping | Owlkin Frenzy can periodically trigger without being hit. |
Scion of the Night Sky | Elune's light has a chance to bless an area, substantially increasing the power of the next two spells cast from within it. |
Mooncraze | Doubles the chance of Owlkin Frenzy from The Reaping. |
Light of the Sun | Innervate increases the healing of you and your target by 50%. |
Rapid Innervation | Innervate increases the healing of you and your target by 50%. |
Empowerment | Improves the damage modification of your Lunar and Solar Empowerments by x%. |
Sunfire Burns | Increases the damage dealt by your Sunfire by x%. |
Scythe of the Stars | Increases the critical strike damage of Starsurge by 10%. |
Twilight Glow | Increases the damage dealt by Moonfire by x%. |
Touch of the Moon | When you take damage you have a x% chance to cast an empowered Healing Touch on yourself instantly. (10s ICD) |
Bladed Feathers | Increases the Armor granted by your Moonkin form by x%. |
Blood Claws | Your melee abilities cause Blood Claws, dealing x damage over x secs. Blood Claws reduces damage dealt by x% and stacks to 5. |
Reinforced Fur | Increases the effectiveness of Ironfur by x%. |
Ursoc's Endurance | Increases the duration of your Active Mitigation spells by (m1 / 100) sec. |
Wildflesh | Increases the periodic healing of your Frenzied Regeneration by x%. |
Perpetual Spring | Reduces the cooldown of Barkskin by x sec. |
Jagged Claws | Increases your bleed damage by x%. |
Bestial Fortitude | Increases your Stamina by x%. |
Sharpened Instincts | Increases the effectiveness of Savage Defense by x%. |
Grasping Roots | Your Entangling Roots will spread to nearby targets which do not have Entangling Roots. |
Vicious Bites | Increases the damage of Mangle by x%. |
Right to Bear Arms | Mangle increases the duration of Frenzied Regeneration by 2 sec. |
Bloody Paws | When your Moonfire expires you gain 50 rage. |
Rage of the Sleeper | Channels the rage of Ursoc, reflecting 33% damage to opponents and increasing healing received by 33%.<br /><br />Hammer of Khazgoroth: Activating Rage of the Sleeper stuns all enemies within 8 yards for 6 sec. <br />Aegis of Aggramar: Shield equal to 33% Health on activation<br />Tidestone of Golganath: HoT equal to 10% HP/3sec, lasts 15sec.<br />Tears of Elune: Arcane Orbitals, deal 10% Druid's HP on Contact. |
Embrace of the Nightmare | While Rage of the Sleeper is active, you are immune to crowd control and deal 33% increased damage, generate 33% more Rage, and Leech 33% of damage dealt. |
Gory Fur | While Barkskin is active you are embraced by the forest. The first three strikes that would deal more than 20% of your life are absorbed by the trees. |
Adaptive Fur | Elemental Damage has a chance to trigger Adaptive Fur, reducing damage from that element by 20% for 15 sec. |
Druidic Touch | Casting a helpful spell has a chance to sprout a patch of flowers at the target's location that heals a nearby targets every 5 sec. |
Dreamwalker | Every xcasts of Swiftmend or Regrowth causes your mind to fully shift into the Emerald Dream, increasing the healing rate of your heal over time spells by 0% for until cancelled. |
Tranquil Mind | Tranquility no longer requires you to channel for its duration. For until cancelled after activating Tranquility, all cast time spells are instant cast. |
Power of the Archdruid | Wild Growth has a 101% chance to cause your next Rejuvenation or Regrowth to also apply to all allies within 8 yards of the target. |
Nature's Essence | Wild Growth grants x% of its total healing amount immediately. |
Knowledge of the Ancients | Increases mana regeneration by x%. |
Seeds of the World Tree | Living Seed gains x% additional value from critical heals. |
Essence of Nordrassil | Reduces the cast time of Healing Touch by x%. |
Infusion of Nature | Reduces the mana cost of Wild Growth by x%. |
Armor of the Ancients | Ironbark reduces damage taken by an additional x%. |
Natural Mending | Increases the healing of Swiftmend by x%. |
Blessing of the World Tree | Increases the direct healing of Regrowth and Healing Touch by x%. |
Persistence | Increases the duration of your damage and healing over time spells by x sec. |
Blooms of G'Hanir | Lifebloom causes its burst of healing every 8 seconds while it is active. |
Mark of Shifting | While in Travel, Cat, or Bear form, you permanently have Rejuvenation on yourself. |
Grovewalker | Increases the healing of your healing over time spells by x%. |
Iron Heart | Increases your Armor by x%. |
Meat Shield | Increases your Stamina by x%. |
Grim Perseverance | Reduces the damage you take by x%. |
Veinrender | Increases the damage dealt by your Blood Strike by x%. |
Coagulopathy | Increases the damage dealt by your Blood Plague by x%. |
Vampiric Fangs | Increases the maximum hit points granted by Vampiric Blood by an additional x% and increases healing recieved by an additional x%. |
Vampiric Fangs | Increases the maximum hit points granted by Vampiric Blood by an additional x% and increases healing recieved by an additional x%. |
Vampiric Fangs | Increases the maximum hit points granted by Vampiric Blood by an additional x% and increases healing recieved by an additional x%. |
All-Consuming Rot | Increases the damage of your Death and Decay by x%. |
Dance of Darkness | Increases the duration of your Dancing Rune Weapon by x sec. |
Bonebreaker | Increases the damage of your Marrowrend by x%. |
Rattling Bones | Marrowrend generates an additional charge of Bone Shield. |
Blood Feast | Death Coil heals you for x% of the damage dealt. |
Mouth of Hell | Your Dancing Rune Weapon summons a second copy of Maw of the Damned. |
Skeletal Shattering | Your Bone Shield now has a chance equal to your Critical Strike chance to prevent 50% damage on a hit. |
Unending Thirst | When your Blood Shield expires, deal damage equal to half your missing health to your enemy target. Gain health equal to the damage you deal. |
Umbilicus Eternus | When you Vampiric Blood, each target with Blood Plague begins to bleed into a sphere. After your Vampiric Blood expires, the spheres congeal into a shield surrounding you which reduces damage by 20% and absorbs 5x as much damage as was dealt. |
Consumption | Focuses dark power into a strike<!--sp49143:0--> that deals 0% Physical damage<!--sp49143--> and heals you for 0% of all damage taken in the last 0 sec (minimum 0% of maximum health). |
Cold as Ice | Increases your Frost damage dealt by x%. |
Blast Radius | Increases the damage dealt by your Howling Blast by x%. |
Ambidexterity | Increases offhand damage dealt by Frost Strike and Obliterate by x%. |
Over-Powered | Your Obliterate has a chance to generate x more Runic Power. |
Nothing but the Boots | Increases the critical strike damage of Obliterate by x%. |
Bad to the Bone | Increases the effectiveness of your Razorice Runeforge by x%. |
Ice in Your Veins | Increases the healing of Death Strike by x% while Icebound Fortitude is active. |
Dead of Winter | Death and Decay deals x% more damage and last x% longer. |
The Sound of Inevitability | Your active Diseases have a chance to trigger Runic Empowerment. |
Frozen Core | While Pillar of Frost is active, enemies that attack you are automatically ensared in Chains of Ice. |
Mirror Ball | Anti-Magic Shell now clears debuffs when activated. |
Sindragosa's Fury | |
HypothermiaEvery periodic tick of Frostfever deals 10% more damage. |
Crystalline Swords | As you attack, icy copies of Icebringer and Frostreaper begin to float beside you. When you trigger Soulblade, the icy blades are unleased and pierce their foe. |
Chill of the Grave | Increases the range of your Frost Strike by x yards. |
Frozen Soul | When Remorseless Winter expires, a burst of Frost damage is released. Damage is increased for each enemy hit during Remorseless Winter. |
Frozen Skin | Reduces your damage taken by x%. |
| Mend Pet heals for x% more. |
Wilderness Expert | Bestial Wrath lasts an additional x sec. |
Furious Swipes | Beast Cleave deals an additional x% damage. |
Pack Leader | Your pet deals x% additional damage with Kill Command for each additional beast you have active. |
Natural Reflexes | Damage taken reduced by x%. |
Focus of the Titans | Maximum Focus increased by x. |
Spitting Cobras | Cobra Shot damage increased by x%. |
Mimiron's Shell | When you activate Aspect of the Turtle, you will heal for x% of your maximum health over its duration. |
Jaws of Thunder | Kill Command has a x% chance to be empowered by the Titanspark, dealing an additional x% of its damage as nature damage. |
Hunter's Advantage | Dire Beast has a x% chance to summon an additional beast. |
Spirit Bond | When Wild Call resets the cooldown of your Dire Beast, the duration of all active Dire Beasts is increased to 8 sec. |
Master of Beasts | While Bestial Wrath is active, you summon a random Exotic Beast to fight by your side every 5 sec for x sec. |
Stormshot | Your Cobra Shot and Multi-shot have a chance to overcharge the Thunderspark in your rifle. For x sec, your autoshots to deal nature damage and a ball of pure energy builds until it discharges at your target. |
Pathfinder | Each active pet increases the damage of your other pets by x%. |
Hati's Bond | When you use Call Pet, a permanent companion is summoned to fight for you. |
Surge of the Stormgod | When you activate Aspect of the Wild, the Titanspark releases a sphere of electric energy that orbits around your pet, dealing x damage to any enemy it comes in contact with. |
Healing Shell | While Aspect of the Turtle is active, you heal for x% of your maximum health every 5 sec. |
Survival of the Fittest | Damage taken reduced by x%. |
Precision | Reduces the Focus cost of Aimed Shot by x. |
Marked for Death | Marked Shot increases your Aimed Shot critical strike chance against the target by x% for until cancelled. |
Gust of Wind | Reduce the Focus cost of Bursting Shot by x. |
| While Trueshot is active, Wind arrows will stream out of your bow every 5 and strike any target with your Hunter's Mark. |
Bullseye | Special attacks against a target below x% health grant a x% critical strike buff for until cancelled. This effect stacks. |
Windburst | Focus the power of the Wind through your bow, dealing x% damage to your target that leaves behind a trail of wind, increasing the speed of any ally in the wind trail by x%. |
Mark of the Windrunner | Hunter's Mark can now apply to one additional target. |
Critical Focus | Arcane Shot critical strikes generate x% more Focus. |
Rapid Killing | While Trueshot is active, your critical damage is increased by x%. |
Call of the Hunter | Marked Shot has a chance to summon a regiment of fallen hunters to rain arrows down upon your foes. |
Deadly Aim | Aimed Shot critical strike damage increased by x%. |
Windrunner's Guidance | Marked Shot damage increased by x%. |
Quick Shot | Reduce the cooldown of Trueshot by x sec. |
Called Shot | Multi-Shot damage increased by x%. |
Fury of the Eagle | Strikes all enemies in a cone, dealing damage to them. This ability is empowered by stacks of Mongoose Bite. |
Sharpened Fang | Increases the damage of your Mongoose Bite by x%. |
Lacerating Talons | Increases the Bleed Damage of your Laceration by x%. |
Hellcarver | Carve increases in damage by x% for each target hit. |
Hunter's Bounty | Reduces the cooldown of Exhilaration by x seconds each time you kill successfully. |
Hunter's Guile | Reduces the cooldown of your traps by x%. |
Eagle's Bite | Harpoon applies On the Trail, a unique damage over time effect that deals x damage over x secs and is refreshed by autoattacks. |
From Behind | When your pet generates a charge of Mongoose Strike, you gain x% crit for until cancelled. |
Aspect of the Skylord | Aspect of the Eagle now also increases your damage by 30% while active. |
Terms of Engagement | Harpoon's Cooldown is reset when you kill or Disengage. |
Superior Trapper | Increases the size of your traps by x%. |
Clipped Wings | Reduces damage taken by x%. |
Explosive Force | Increases your Physical damage by x%. |
Fluffy, Go | Increases the haste of your pet by x%. |
Raptor's Cry | Increases the damage of your Raptor Strike by x%. |
My Beloved Monster | Increases the critical strike chance of Flanking Strike by x%. |
Barrier for the Devoted | Atonement heals for x% more if the target is inside of your Power Word: Barrier |
Chosen by the Light | When you activate Pontifex, the duration of all active Atonement buffs is increased by x sec. |
Confession | Damage of Penance increased by x%. |
Vestments of Discipline | Damage taken reduced by x%. |
Pain is in Your Mind | Cooldown of Pain Suppression reduced by x sec. |
The Edge of Dark and Light | Increases the damage of Smite and Mind Blast by x%. |
Burst of Light | Increases the damage and healing of Power Word: Nova by x%. |
Doomsayer | Increases the duration of Rapture by x sec. |
Shield of Faith | Increases the absorb from Power Word: Shield by x%. |
Borrowed Time | When you apply Atonement to a target, the cast time of your next Mind Blast or Smite is reduced by x%, or your next Penance will channel x% faster. |
Speed of the Pious | While channeling Penance, you move x% faster. |
Power of the Dark Side | When Shadow Word: Pain deals damage, you have a chance to replace Penance with Shadow Penance, which deals x% bonus damage and will bounce to additional targets. |
Sins of the Many | You deal x% more damage for each person who has Atonement on them. |
Brightest Lights, Darkest Shadows | Casting Holy spells has a chance to cause your staff to send a wave of healing to all targets with your Atonement for x. Casting Shadow spells has a chance to cause your staff to imbue you with shadow energy, causing you to deal 0% more direct damage every second for until cancelled. |
Taming the Shadows | Power Word: Nova has a 101% chance to be cast twice. |
Share in the Light | When you Power Word: Shield another target, x% of that shield is also applied to yourself. |
Invoke the Naaru | When you use a Holy Word spell, you have a chance to summon an image of K'ure at your side. For until cancelled, whenever you cast a spell, K'ure will cast a similar spell. |
Renew the Faith | While Divine Hymn is active, your targeted healing spells also apply Renew to the target. |
Save the Fallen | When an ally drops below x% health, K'ure heals the target fully. Can only occur once every xsec |
Blessing of T'uure | When you critcally heal a target with Heal or Flash Heal, the Heart of K'ure has a chance to imbue you with its power, resetting the cooldown of all Holy Word spells and increasing your healing by 0% for until cancelled. |
Sanctified Prayers | After casting Holy Word: Sanctuary, your Prayer of Healing heals for x% more for until cancelled. |
Guardians of the Light | Guardian Spirit also applies to yourself when cast. |
Holy Mending | When Prayer of Mending bounces to a target with your Renew on it, that target will instantly be healed for x% of a Renew tick. |
Trust in the Light | Leap of Faith heals your target for x% over x secs. |
Say Your Prayers | Prayer of Mending has a x% chance to not consume a charge when it bounces to a new target. |
Serenity Now | Increases the critical strike chance of Holy Word: Serenity by x%. |
Reverence | Increases the healing of Flash Heal and Heal by x%. |
Focus in the Light | Damage taken reduced by x%. |
Holy Hands | Increases the healing of Renew by x%. |
Hallowed Ground | Reduces the cooldown of Holy Word: Sanctuary by xsec. |
Words of Healing | Increases the healing of your Holy Word spells by x%. |
Holy Guidance | Increases the healing of Prayer of Healing by x%. |
Void Torrent | Raise your dagger into the sky, absorbing void energy into it for xsec, then release a torrent of void energy at your target, dealing x damage over x secs.<br /><br />While channeling this spell, your Insanity no longer drains.<br /><br />Requires Voidform. |
Thrive in the Shadows | Dispersion now heals you for x% of your maximum health over its duration. |
Sinister Thoughts | Each cast of Mind Blast increases the damage of your next Shadow Word spell by x%. Stacks up to xtimes. |
Unleash the Shadows | Vampiric Touch critical strikes have a 10% chance to proc Shadowy Apparitions. |
| You summon a <!--sp200174:0-->Faceless Void<!--sp200174--> from to aid you in battle for until cancelled who casts devastating void spells at your target.<br /><br />Replaces <!--sp200174:0-->Shadowfiend<!--sp200174-->. |
Sphere of Insanity | When you enter Voidform, you summon a void sphere for until cancelled. While this sphere is active, x% of all direct damage dealt is additionally dealt to any target with your Shadow Word: Pain on them. |
| Each stack of Voidform increases the damage of your Shadow Word: Pain and Vampiric Touch by x%. |
From the Shadows | Reduce the cooldown of Dispersion by x sec. |
Mind Shattering | Mind Blast damage increased by x%. |
To the Pain | Shadow Word: Pain damage increased by x%. |
Death's Embrace | Increase the damage of Shadow Word: Death by x%. |
| Shadow Mend now heals for x% more, and you take x% less damage from the backlash. |
| Shadow Mend now heals for x% more, and you take x% less damage from the backlash. |
| Shadow Mend now heals for x% more, and you take x% less damage from the backlash. |
| Shadow Mend now heals for x% more, and you take x% less damage from the backlash. |
Thoughts of Insanity | Shadow Mend now heals for x% more, and you take x% less damage from the backlash. |
| Shadow Mend now heals for x% more, and you take x% less damage from the backlash. |
Creeping Shadows | When Psychic Horror is removed from the target, they are snared by x% for x sec. |
Touch of Darkness | Vampiric Touch damage increased by x%. |
Void Corruption | Mind Sear causes targets with your Shadow Word: Pain or Vampiric Touch effects to immediately take a x% of a tick of their damage. |
Mental Fortitude | Overhealing from Vampiric Touch will grant you an absorb shield, up to (Total health * 0.15). |
Toxic Blades | Envenom damage increased by x%. |
Serrated Edge | Mutilate damage increased by x%. |
Master Alchemist | Crimson Vial restores an additional x% of your maximum health over 1 sec. |
Fade into Shadows | Damage taken reduced by x%. |
Balanced Blades | Mutilate Energy cost reduced by x. |
Gushing Wound | Rupture damage increased by x%. |
Shadow Walker | Reduce the cooldown of Shadowstep by xsec. |
Master Assassin | Reduce the cooldown of Vendetta by xsec. |
Poison Knives | Fan of Knives causes any targets hit with your Deadly Poison to take x% of the remaining Deadly Poison damage instantly. |
Urge to Kill | Activating Vendetta refills all of your Energy. |
Shadow Swiftness | When you use Shadowstep, the cooldown of Sprint is reset. |
Surge of Toxins | Offensive finishing moves increase Poison damage you deal to the target by x%for until cancelled. |
From the Shadows | When you declare your Vendetta target, an image of Garona Halforcen will manifest itself and barrage the target with poisoned daggers. |
Bag of Tricks | When you Envenom a target, you have a chance to smash a giant vial of poison at the target's location, creating a pool of acidic death that deals x% damage to all enemies within it. |
Kingsbane | When you Mutilate a target, the shadowy essence of Gul'dan has a chance to lash out of your daggers and latch onto your target, dealing x damage and healing you for that amount every 5 for until cancelled. |
Blood of the Assassinated | Rupture has a chance to infect your target with the blood of enemies slain by your daggers for until cancelled. While the target has infected blood, x% of all damage you deal to it will be stored up and unleashed when the blood corruption ends. |
Greed | When you use Run Through on a target, the greed of the Dreadblades will sometimes cause you to perform an additional attack to all enemies within x yards around you causing (x% + x%) damage that heals for x% of your maximum health per target hit. |
Fortune's Strike | Damage taken reduced by x%. |
Fortune's Boon | Reduces the cooldown of Adrenaline Rush by x sec. |
Ghostly Shell | When you use Cloak of Shadows, the Dreadblades will heal you for x% of your maximum health for each effect immediately cleared as well as any effects resisted during its duration. |
Fortune Strikes | Combat Potency generates xadditional Energy. |
Fatebringer | Reduce the Energy cost of your finishing moves by x. |
Gunslinger | Pistol Shot has a x% increased critical strike chance. |
Fate's Thirst | Increases the damage of Run Through by x%. |
Blade Dancer | Reduces the energy regeneration penalty of Blade Flurry by x%. |
Cursed Edges | Saber Slash damage increased by x%. |
Blademaster | While Riposte is active, all parried attacks generate a combo point. |
Hidden Blade | When you successfully Ambush a target, your next Saber Slash will be guaranteed to strike a second time. |
Deception | Sprint automatically activates Feint. |
Blurred Time | While Adrenaline Rush is active, all of your abilities recharge x% faster. |
Blunderbuss | When you perform a second strike with Saber Slash, your next Pistol Shot will shoot a ball of shrapnel at the target, dealing greatly increased damage. |
Curse of the Dreadblades | Invoke the Curse of the Dreadblades, causing each Saber Slash to fill your combo points, however the Dreadblades will consume x% of your remaining health when using a finishing move for the next until cancelled. |
Withering Bite | Your attacks apply Withering Bite, dealing x Shadow damage with a chance to trigger Shadow Techniques. Bites that trigger Shadow Techniques deal triple damage. |
The Quiet Knife | Increases the damage of Backstab by x%. |
Demon's Kiss | Increases the damage of Nightblade by x%. |
Gutripper | Increases the critical strike chance of Eviscerate by x%. |
Precision Strike | Increases the damage dealt by your Shadowstrike by x%. |
Fortune's Bite | Increases your chance of triggering Shadow Techniques by x%. |
Soul Shadows | Increases the duration of Shadow Blades by x sec. |
Energetic Stabbing | Your openers have a chance to refund x Energy. |
Catlike Reflexes | Your Fleet Footed causes you to move an additional x% faster. You are immune to fall damage. |
Ghost Armor | You take (m1 /- 1)% less damage. |
Second Shuriken | When you enter Stealth, you gain a shield equal to 25% of your Attack Power. |
Flickering Shadows | After Sprinting for three seconds without taking damage, you Vanish. |
Embrace of Darkness | Protects the target with a magical shield that absorbs x shadow damage. Lasts until cancelled. |
Army of One | When using an Opener, a Shadow Clone appears and assists you in attacking the target. |
Explosive Shadows | When Shadow Clones expire or die, they explode dealing x Fire damage to their last target. |
Finality | After using a Finisher, your next Finisher of that type is empowered by the Fangs. |
Power of the Maelstrom | When you cast Lightning Bolt or Lava Burst, you have a chance to become supercharged with elemental energy causing your next x Lightning Bolts and x Lava Bursts to have extra effects. |
Static Overload | Every x casts of Chain Lightning will cause all targets hit to also be hit by an elemental overload of Chain Lightning. |
Master of the Elements | Each time an elemental overload occurs, you gain x% haste for until cancelled. |
Fury of the Storms | Your Fire Elemental is replaced with a Lightning Elemental. |
Firestorm | When you summon your Lightning Elemental, Thorim will crash down next to you, dealing damage to nearby targets and sending blasts of lightning towards all targets affected by Flame Shock. |
Ra-den's Fury | Casting a Nature spell increases the damage of your Fire spells by x% for until cancelled. Casting a Fire spell increases the damage of your Nature spells by x% for until cancelled. |
Volcanic Inferno | Casting Lava Burst generates a fiery orb around yourself. When you reach x orbs, your next Lava Burst will cause an eruption of molten lava under the target. |
Call the Thunder | Lightning Bolt damage increased by x%. |
The Ground Trembles | Increases the chance for Lava Surge to activate by x%. |
Lava Imbued | Lava Burst damage increased by x%. |
Elementalist | Each time you cast Lava Burst, the cooldown of Summon Fire Elemental is reduced by x sec. |
Protection of the Elements | Reduces damage taken while your Earth Elemental is active by an additional x%. |
Molten Blast | Increases the critical damage of Lava Burst by x%. |
Electric Discharge | Chain Lightning bounces to x additional target. |
| When you fall below x% health, Healing Surge is automatically cast on you. This can only occur every x sec. |
| When you fall below x% health, Healing Surge is automatically cast on you. This can only occur every x sec. |
Shamanistic Healing | When you fall below x% health, Healing Surge is automatically cast on you. This can only occur every x sec. |
| When you fall below x% health, Healing Surge is automatically cast on you. This can only occur every x sec. |
| When you fall below x% health, Healing Surge is automatically cast on you. This can only occur every x sec. |
| When you fall below x% health, Healing Surge is automatically cast on you. This can only occur every x sec. |
Earthen Attunement | Increases the damage of Earth Shock by x%. |
Doom Winds | Unleash the inner power of the Doomhammer, causing all attacks to trigger Windfury, and increases the damage of Windfury by x%. |
Unleash Doom | Stormstrike has a chance to cause Doomhammer to unleash the power of the elements, causing your special attacks to also cause arcs of lightning or streaks of lava at your target. |
Doom Wolves | The Doomhammer will imbue your Feral Spirits with either Fire, Frost, or Lightning properties, granting them an extra unique ability. |
Raging Storms | When Stormfury activates, your next Stormstrike will deal x% additional damage. |
Stormflurry | Stormstrike has a x% chance to deal damage an extra time. This effect can chain off of itself. |
Alpha Wolf | While Feral Spirits are active, if you use Crash Lightning, your wolves will also use area attacks for the next until cancelled. |
Hammer of Storms | Damage of Stormstrike increased by x%. |
Forged in Lava | Damage of Lava Lash increased by x%. |
Spirit of the Maelstrom | While in combat and in Ghost Wolf form, you generate xMaelstrom every 5 sec. |
Wind Surge | Increases the damage of your Frostbrand, Flametongue, and Rockbiter attacks by x%. |
Elemental Healing | While Shamanistic Rage is active, you heal yourself for x% of your maximum health over x secs. |
Wind Strikes | When Stormfury activates, you gain x% attack speed for until cancelled. |
Spiritual Healing | Increase the healing from Healing Surge by x%. |
Gathering Storms | Each target hit by Crash Lightning increases the damage of your next Stormstrike by x%. |
Gathering of the Maelstrom | Rockbiter has a x% chance to generate 100% additional Maelstrom. |
Doom Vortex | When you use Lava Lash, Doomhammer releases a fiery tornado at your target lasts for until cancelled and deals x damage to enemies within x yards. |
Souls of the Damned | Killing enemies empowers the Deadwind Harvester, increasing your shadow damage by x% and doubling the power of all passive effects of the Harvester. <br /><br />Tormented Souls periodically attempt to escape the Harvester - killing them refunds 10% mana. |
Inimitable Agony | Increases the damage of your Agony by x%. |
Hideous Corruption | Increases the damage of your Corruption by x%. |
Drained to a Husk | Increases the damage of your Drains by x%. |
Inherently Unstable | Increases the critical strike chance of your Unstable Affliction by 0%. |
Seeds of Doom | Increases the detonation damage of your Seed of Corruption by 0%. |
Perdition | Increases the critical damage of your Agony, Corruption, Drain, and Unstable Affliction by 0%. |
Shadowy Incantations | Increases your Shadow damage dealt by x%. |
Shadows of the Flesh | Reduces damage you take by x%. |
Long Dark Night of the Soul | Increases the healing of your Drain spells by x%. |
Sweet Souls | Your Healthstone fully heals you. Any party member using a Healthstone also heals you for the amount they were healed. |
Fatal Echoes | When your Unstable Affliction expires, it has a 25% chance to reapply itself. |
Compounding Horror | Each Agony and Corruption you cast increases the damage of your next Unstable Affliction by 10%. |
Soul Flame | When you kill a target, its soul bursts into flames, dealing Shadowflame damage to everything around it. |
Wrath of Consumption | Killing an enemy causes your damage over time effects to deal x% more damage. This ability stacks up to 5 times. |
Harvester of Souls | Your Drain spells have a chance to trigger on all targets afflicted by your Corruption for 3 sec. |
| Deals xShadow damage every 5 sec for until cancelled. Each time Reap Soul deals damage, it increases in damage frequency by 6.66%. |
Inner Peace | Increases maximum Energy by x. |
Light on Your Feet | Increases chance to dodge by x%. |
Rising Winds | Increases Rising Sun Kick damage by x%. |
Dark Skies | Increases Rising Sun Kick damage by x%. |
Death Art | Killing an enemy with Touch of Death reduces its cooldown by x%. |
Power of a Thousand Cranes | Increases the damage of Spinning Crane Kick by x%. |
Fists of the Wind | Reduces the Chi cost of Fists of Fury by x. |
Good Karma | Damage taken while Touch of Karma is active heals you. |
Spiritual Focus | Roll has x extra charge. |
Transfer the Power | Each Blackout Kick and Rising Sun Kick increases the damage your next Fists of Fury does by x%. Stacks up to x times. |
Healing Winds | When you use Transcendence: Transfer, you heal yourself for x% of your maximum health over x secs. |
Gale Burst | x% of all damage dealt to a target with your Touch of Death on them will be added onto the damage Touch of Death deals. |
Swift as the Wind | Every time you generate Chi, you have a chance to imbue your fists with the Spirits of the Sky, gaining increasing movement speed and additional lightning damage on your attacks. Stacks up to 0 times. |
Crosswinds | While using Fists of Fury, you frequently project an image of yourself to crash into one of the targets you are hitting. |
Tornado Kicks | When you use Blackout Kick, powerful energy from the Skywall Cestus is unleashed into your body, causing Tornado Kick to replace your next Blackout Kick. |
The Mists of Sheilun | When you heal allies, Sheilun has a chance to draw in nearby mists, increasing your healing over time effects by x% for until cancelled. When this effect ends, Sheilun will release a wave of mist that heals all allies within 0 yards for 0. |
Shaohao's Mists of Wisdom | Casting Renewing Mist or Enveloping Mist has a chance to cause your staff to create the Mists of Wisdom that will heal a nearby ally with the powers of the mist every 5 sec for until cancelled. |
Blessings of Yu'lon | When you use Revival, the spirit of Yu'lon appears and grants all allies healed by Revival the Blessing of Yu'lon, healing them for an additional x% of Revival over x secs. |
Celestial Breath | When you activate Thunder Focus Tea, you exhale the breath of Yu'lon, healing all allies within x yards for x over x secs. |
Essence of the Mists | Thunder Focus Tea now has x additional charge. |
Mists of Life | Life Cocoon now applies Renewing Mist and Enveloping Mist to the target. |
Dancing Mists | Renewing Mist has a x% chance to immediately copy itself on another target whenever it is applied. |
Coalescing Mists | Increases the healing of Effuse by x%. |
Shroud of Mist | Reduces damage taken by x%. |
Way of the Mistweaver | Increases the healing from Enveloping Mist by x%. |
Protection of Shaohao | Increase the absorption amount of Life Cocoon by x%. |
Extended Healing | Increase the duration of Renewing Mist by x sec. |
Soothing Remedies | Increase the healing of Soothing Mist by x%. |
Infusion of Life | Increase the healing of Vivify by x%. |
Spirit Tether | Enemies within 8 yards of your Transcendence Spirit have their movement speed reduced by x%. |
Light on Your Feet | After fully channeling Font of Essence, you move x% faster for until cancelled. |
Balanced Blades | Throw Glaive can bounce to x additional targets. |
Inner Demons | When you Chaos Strike a target, you have a chance to unleash your inner demon, causing an image of your demon form to crash down onto your target, dealing damage to all enemies within 0 yards. |
Rage of the Illidari | When Fury of the Illidari ends, 100% of the damage dealt will erupt in an explosion of fel energy, splitting the damage between all enemies within 8 yards. |
Anguish of the Deceiver | Each time Eye Beam deals damage to a target, you cause Anguish on the target. When Anguish expires, it deals damage based on how many times it stacked up. |
Contained Fury | Maximum Fury increased by x. |
Critical Chaos | Chaos Strike critical damage increased by x%. |
Chaos Vision | Eye Beam damage increased by x%. |
Sharpened Glaives | Throw Glaive damage increased by x%. |
Demon Rage | Demon's Bite damage increased by x%. |
Illidari Knowledge | Magic Damage taken reduced by x%. |
Unleashed Demons | Reduces the cooldown of Metamorphosis by x sec. |
Deceiver's Fury | Dodging an attack or spell generates x Fury. |
Overwhelming Power | When Chaos Nova stuns a target, there is a x% chance that a Soul Fragment is generated. |
Fury of the Illidari | Send your Warglaives spinning rapidly around your location for the next 3 seconds, dealing x% damage to any enemy it comes in contact with. |
Feast on the Souls | Consuming a Soul Fragment reduces all cooldowns by x sec. |
Demon Speed | Fel Rush has no cooldown while Blur is active. |
| Dummy Artifact power. |
| Your melee attacks have a chance to trigger Cruelty for 10 sec. While Cruelty is active, you gain <!--pts1:0:0:146285-->505<!----> Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately <!--rppm-->1.00<!--rppm--> procs per minute) |
| Dummy Artifact power. |
| Dummy Artifact power. |
| Dummy Artifact power. |
| Dummy Artifact power. |
| Dummy Artifact power. |
| Dummy Artifact power. |
| Increases all damage done by ($apr * 0.5) percent. |
| Dummy Artifact power. |
| <a href="/spell=178162" target="_blank">Dummy Artifact power. In theory this would increase some stat by $ankswitch, or something. (Rank $ank)$ankswitch!]<br /><br />$ankswitch<br /><br />$witch<(1+$ank)>]</a> |
| <a href="/spell=178162" target="_blank">Dummy Artifact power. In theory this would increase some stat by $ankswitch, or something. (Rank $ank)$ankswitch!]<br /><br />$ankswitch<br /><br />$witch<(1+$ank)>]</a> |
| Dummy Artifact power. In theory this would increase some stat by $ankswitch, or something. (Rank $ank)$ankswitch!]<br /><br />$ankswitch<br /><br />$witch<(1+$ank)>] |
| Dummy Artifact power. |
Hammer of Khaz'goroth Activated | |
Tidestone of Golganneth Activated |
Tears of Elune Activated |
Aegis of Aggramar Activated |
Rain of Frogs<a href="/spell=147707" target="_blank">You summon a rain storm of frogs at your targeted location.</a> |