most people will use 2 different ones for each of their best stat in each ring, so that the negatives cancel out and you end up with +340 for both stats.
Not really "reforging" since, they are reducing the amount you get from gems cause you want to have 1 of each color. They're really just moving where you get your preferred stats from.'
Just bring back reforging (which should never have been taken out) and we are good!
For classes (hunters) that don't get attention and love from blizzard and have bad stats still like mastery, that is a huge win and basically free vers which will be nice for high keys.
Kiss/curse weapon enchants are really kiss/curse/curse.The idea is to give you a benefit with a cost, but you’re already paying a cost by choosing one enchant over another.It would be different if you could put more than one enchant on your weapon(s) - then kiss/curse would introduce a cost where there wasn’t one before. That’s not the case though, and that’s why I strongly dislike Blizzard’s love affair with this additional attempt at mEaNiNgFuL cHoIcEs.
Kiss/curse is a silly name. They're reforging enchants.
It'll be great to encourage playing a different spec that requires different secondary stats without worrying so much about having to farm different gear.
cool, wonder if you can go minus crit
So basically Reforging Lite. To be honest, they could have gone all out in the "curse" department and make some actually nasty debuffs; sort of like Corruption worked in BfA. Now that'd be fun, a risk-reward mechanic for those wanting to maximize their game!
I see they're sticking with the DF professions, multiple ranks on items. Not happy about this. So many ranks of items, imo, kills bag space, over complicates professions. Thanks, but looks like another xpac I don't do anything but gather.