I've continued writing about this on my personal blog at Alpha-Build.net, if you guys are interested.The goal of my posts (and Jane's talk as well, I think) was never to say, "WoW will teach us anything we need to know. We're all better off if we drop out of school and play WoW instead." It was to awaken the listener/reader to the potential that online games—WoW included—have to change lives. WoW is more than just a pleasant waste of time, and future games—if they're made by people who believe in that potential—can be even more.Here's the full rundown:
In addition to this, I have another TED video to post. I like to think that it takes what Jane talked about in her presentation, and taking it one step further - how exactly can we use mechanics shared between many games in our actual lives. Achievement/reward points, to be more specific. But the video will speak better for itself than I can, so here it is:Jesse Schell: When Games Invade Real Lives
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