now do it with low key randoms! i bet a +10 with those would go way worse compared to his +17 with experienced player
Removed
Nice job! I had thought something like this would be possible!Healing with free regrowths after combat finishers and using predatory swiftness would also be a good thing. I’m not sure it’s desirable though or better than a Resto druid, as Resto spec brings so many nice tools and far more HoTs. Which lets you DPS as Resto too by giving you the time. Awesome play though!
This is a question about whether nerf druid or dk.
*sigh* nerf to Feral's damage in 3...2...1...
Am I blind, or were there no damage meters? I'd really like to see his overall damage for the dungeon to know if it was even worth it.
well nothing _actually_ reportworthy since the tank can heal himself and the rest of the grp just needs to use personals on pride. this isnt possible with randoms however. but these weren't, so... irrelevant
Oath of the Elder Druid was one of the legendaries I was most excited about. It's so sad that it does see almost no play.
Feral self-healing and the ability to be versatile enough to throw Regrowth around via Predatory Swiftness to other people and even heal with Convoke the Spirits if need be is a pretty big staple of something the specialization doesn't get recognized much for. It's honestly one of the nicest features of it. I am not at all surprised someone managed this by focusing on the healing side of it too.The people calling for nerfs to the specialization don't understand the actual level of skill it takes to play high end Feral or even juggle all the things that come with it, including off-healing while doing damage. It's not something everyone can or will do and that alone is why there's a huge stigma against bringing them versus Balance (on top of Balance just being Feral but better in every way).Glad to see someone actually tried this and did it.
i don't understand why people are like "oh you did a +14 with your group? do it without a group haha gotteeem" it's showing a cool, unique way to approach the m+ scene. it's not like theyre going to do this in actual competitions, it's a fun way to push the limits. they have achievements for the challenge modes to perform another role's challenge and successfully complete it. it's a game and you can find creative ways to play. there's way better things to complain about in WoW atm than someone who plays a pretty high-end, difficult spec going through a bunch of hurdles already in the FotM scene using the talents/legendaries provided to challenge themselves further.
https://raider.io/mythic-plus-runs/season-sl-1/16197435-15-spires-of-ascensionGuess it counts less cause he was a boomy tho
Nice, but that comp really does not need a lot of healing.