Can confirm Mists is the easiest, ran a guild group where 2 (more likely 3) fellow guildies were very drunk and we timed a +4 somehow. My absolute condulences to the healer they drug along. They could not do a +4 Necrotic Wake xD and again sorry to the healer they roped in. I can only babysit so much :P
Someone needa put a longer cooldown on Squishei's exclamation point key.
At least first boss at SD is a perfect pug check - if group can't defeat him cleanly, they won't stand a chance against other bosses. So less time wasted.And again, due to the prideful +8 +9 are much worse than +10, +11. Similar to awakening in bfa.
Just remove Tyrannical already
Myth+ is just something for firemages and marksman hunters. Classes and speccs are still broken in shadowlands.
Would be great to have these post closer to the beginning of the reset ;-)
Removed
Sanguine is quite easy to do, the bosses and trash are quite simple honestly, the real hard part is necrotic with the gauntlet.If you're Kyrian and have vials its not so bad though
what kinda <400 io player wrote this lmao SD is virtually impossible on higher keys1. kaal is immune to cc and walks through ring of peace to keep you stacked2. kaal has a teleporting attack so even if you do create enough distance to drop stacks it might not matter. brm and dh can create distance, rip paladins/dk lmao3. by kiting backwards and creating distance you literally can't be in range to aggro gorgons and your party will get wiped by them4. you're literally not allowed to kite because there's a stand-still-in-the-bubble mechanic
Tyrannical health % needs a nerf maybe 15%
Exactly... It is so bad designed... You need either an insane dps to get through this or clear with paladins. The only way to do it now is just to run with Khaal long way back but sooner or later I’ll need to stop when she reaches 100% energy... I think a good solution to fix it would be to prevent that bears that keep spawning from applying necro stacks otherwise this gets very ugly.