afaik stone legion bleed removal only affects mythichttps://wow.tools/dbc/?dbc=spellcategories&build=9.0.2.36401#page=1&search=343881ID == 16 means mythic.Mechanic == 15 means bleed.
The cost of switching factions is why you will never see faction balance. My entire guild - do you expect casual players to pay to move each of their toons to a new faction? That would never, ever happen, even if you gave alliance ALL the racials and removed them all from horde.You make faction swap free (barber, can you change my faction?) and then you would see movement. I'd move the whole guild just to have fun in an xpac and try out the other races... if it were free.Not everyone in this game is in the mythic raid first race, the rest of us have to instead deal with a pay wall that is so high it is unrealistic.As for this raid change, of course they did that - the design of the raid wasn't based on an ability to cheese a core mechanic. Duh.
shout out to that russian guild that switched over to alliance to become dwarves because of this
I'm more of a PvP player, but why nerf defensive play in PvE content? Usually only PvPers care about defensive measures. It's impressive when offensive racials aren't what's being looked at by PvE players. The developers basically caught lightning in a bottle. Why release it? For speed runners? I mean, those guys latch on to any competitive advantage. If they wanted to follow that logic, what's stopping them from just disabling all racials from Mythic mode? Just seems odd to target a specific racial when all racials are considered like this in the eyes of those racing to the top.
Does this apply to Dark iron dwarfs fireblood too?
All my friends went Horde. I wanted to keep playing Alliance but this is just not possible. Only option was to unsub. Blizzard doesn't want any Alliance in top end raiding. They didn't care to stop the exodus before it was too late, now we're about 3 expansions too late. If Horde racial was OP they only nerfed it after progression was done or after expansion was over (belf racial in Legion). So those racials did their job. 90% of top end raiders went Horde. There's no recruitment to be had on Alliance. It's just all hopeless. I will not be back until factions are removed. The only way to protest against anything is to cease giving Blizzard money. If all Alliance players did it maybe Blizzard would finally wake up.
So they going to also nerf berserking to not work in raids? No?...then rollback this ^&*!ty change.
It shouldn't astound me how ill-informed players are and how they are just ittiching to run to that 'blizz so bias' crutch, but it does.This is completey warranted. Racials should not allow a raid mechanic to be skipped almost entirely. Which is what stone form did, it trivializes a major mechanic.As for voodoo shuffle in dazaralor. It did not bypass the raid mechanics, it did lessen the severity by reducing the duration of chilling touch. This was deadly to only bad players.Just because you can't see the massive difference in how these racials affect the fights doesn't mean blizzard is favoring horde. If you actually want to see the voodoo shuffle interaction on the jaina fight, this vey website posted a great breakdown.https://www.cuckhead.com/news=290363/mythic-jaina-hotfix-troll-racial-no-longer-affects-chilling-touch
okay... i agree for the phial... but to nerf a raacial that RAARELY had this use over the wow years... on the LEAST PLAYED ALLIANCE race... is not a smart move...
So what this does is 1: Make a racial even more useless than before and 2: Make an already bad covenant generic ability (compared to Venthyr and Night Fae ones) even worse. Good job!