I'm sorry, but as much as I respect the effort and artistry that went into every facet of their trans-media scavenger hunt, it took me something like 5-6 hours all told to read the novellas and that shouldn't be required for the video game to make sense.Also, and I do not say this to insult the intelligence of the WoW community, only as a statement of genre and expectation, but this whole Sylvanas story seems to border on too complex for a medium that doles its story out in three-month chunks lasting years at a time. I don't sit down to WoW to take in an episode of game of thrones. The good guys are good, the bad guys are bad, and that's why a faction war expansion (and the faction war as a game concept) is flawed: Because you have two factions of players that have every right to be cast as the hero, aimed at each other's throats and godmoded into complicity.
This post was from a user who has deleted their account.
Personally, not at all interested in tracking down novellas, comics, books, etc. Put it in the game, please.
From a storytelling perspective, they could have just removed the whole burning of Teldrassil and siege of Undercity thing and would have been better off.The first part of BfA feels more like an escalation than an all out war, which isn't necessarily bad. That can grow into full battle lines and sieges in later content to make it feel like you're truly making a global push for war. In my opinion, it didn't even need the catalyst of Teldrassil/Undercity. I feel that was added primarily for shock value, and the way they spread it across several mediums while still trying to twist it like a Game of Thrones plotline at SDCC really hampered the story there.I've only played the new content from the Horde perspective, but the new storylines are great. The characters are likable, and I should've seen the Zandalar Forever twist coming, but loved that they lulled me into a false sense of security just to blindside me on the precipice of a giant battle.
As seen from the Alliance perspective I am completely baffled by what 'stories' we have not seen so far in BfA. From the perspective of A, the burning of Teldrassil is explained in-game as follows:After a battle on the shores of Kalimdor, a random(?) and mortally wounded night elf tells Sylvanas that "you cannot kill hope."Sylvanas reply (paraphrased): "Hold my beer and watch this."That is it.However, that isn't even the greatest WTF moment I have seen in BFA so far on the Alliance side. In a side quest to the Alliance war campaign on Zandalar we are suddenly ambushed by some not-so-stealthy Nightborne elves, and we are required to kill some of them to complete the quest chain.The last I remember seeing to the Nightborne was when I freed Suramar City, was Exalted with them and was all but carried on the shoulders of Thalyssra through Suramar in celebration. And now we are suddenly mortal enemies. "Wat?"Quick swap to my level 110 horde alt. Go through the introductory quests to unlock Zandalar, and out of nowhere Thalyssra and Oculeth walks in from stage left and opens portals to all over.Back to Orgrimmar and locate the embassy. Starts Nightborne unlocking quest, where we see a flashback of Thalyssra meeting Tyrande. Tyrande expresses doubt over the trustworthyness of the Nightborne, seeking reassurance from Thalyssra. The latter is upset and later calls the Alliance 'cloistered'. That is it. The rest of the quest chain takes place at the Nightwell and has nothing to do with either the Nightborne or Thalyssra. She is just there to observe events as an honoured guest.*Boom*The Alliance is now the mortal enemies of the Nightborne, to the point where they attack us out of the blue.Bottom level garbage story telling and logic of the trash kind.WTH happened at Blizzard since WotLK, where we got the whole story told in all its glory in game?
Have to agree with the allied races introduction, we were all allies with the tauren and nightborn by the end of Legion, lightborn and somewhat void elfs make more sense. Also have to agree that with the seer amount of quests on each territory story should be told better instead of kill 6 orcs and bring 5 bags.
To be honest every time Sylvanas appears in the story it's always about how she died to Arthas and how bitter she is, woe is me... get over it, your people have all suffered. It's not just about you.
Haha oh please.
The plot and story of your game should be in your game. It’s ridiculous that they expect people to go out and get other stuff for this game. I like reading, but I’ve never enjoyed a wow novel. They just all seem so full of themselves it’s just not fun for me. (Just my opinion; if you like them that are great.)
Well the misconception here is that one-dimensional and evil characters can't be interesting. See; Sauron or Melkor from LotR. Not everything has to be GoT grey to be interesting. Sometimes characters are symbolic and a literary devise more than just a "flesh and bone" character, especially in fantasy storytelling.
So many interviews, all which say a lot but convey very little meaning. IT's like talking without actually saying anything of substance.AKA Classic Damage Control measures. They messed up and they know it. They also know it's killed the fanbase's enthusiasm stone-dead with crap writing.All of these endless interviews are an attempt to stem the Internet Backdraft that's coming their way because they turned Sylvanas into a one-dimensional idiot villain the Horde still has to follow, because gameplay. While giving the Alliance zero reason to enjoy the story (with the exception of Drustvar) and be given gut punch after gut punch with no hope of any kind of Schadenfreude with a victory of any sort, because again gameplay.They wrote themselves into a corner, and don't have the guts to end the story, fearing it'll kill their cash-cow franchise (like they don't have any other, amirite?) so they come out with this stupid excuse of a story for it.Honestly, it would amusing to see them scrambling for cover, were it not so utterly pathetic.What a long fall from glory from the days of Mists of Pandaria and Wrath of the Lich King. But as it is said, All Good Things Must Come To An End.