Balance classes is not just nerfing op classes.Imo they should do something on enhancement shamans and don´t forget them -> again.
Sounds like a huge PvP nerf to me and disc is already in a pretty bad spot
So Disc priest nerfed again and Paladins got stomped into the ground meanwhile resto druids get another patch untouched.Are you kidding me?
What about MM's rework or decreased cast time?
Schism now increases damage done from Priest spells and abilities only.Developers’ notes: This is intended to be consistent with other class cooldowns.*slow clapping* Better make the high M+ healer scene even more toxic than it is, arena too. At this point you might as well have a warning sign at the character creation screen: *WARNING: In case you're considering playing a healer outside of a raiding environment, it is highly recommended you play Resto Druid. In fact you'd be a damn fool not to."Seriously though, do they ignore class representation in high M+ keys completely when considering class balance? How the hell are you supposed to compete with a class that has the best kit in the game (CR, CC, survivability and SOON dmg too)?
soo..... where's the sub rogue buffs guys? i dont see them i must be dreaming or something :(
Ok the nerfs make sense, careful with discipline priests though. Finally we have a shadowpriest nerf, their dps has gone way out of control since BOD, 4 range dps in my guild have switched to SP in the last 6 months it's ridiculous.I don't think the nerfs to brewmaster are enough, they need to buff other tanks, and considerably nerf protection warrior aoe capabilities on M+They need to nerf rogues in M+ and resto druids as well.Retribution paladins could use some love, arcane mages, every hunter specs ... I mean the classes and specs are just in such a state of disarray since LegionThey need to buff all those unused talents, those unused specs. If only they let go of their pride and stopped allocating resources to azerite gear and this stupid neck and essences, and instead focused on trying to reanimate the classes and specs of the game.Because we all love playing characters that are powerless empty shells getting weaker expansions after expansions and only have power through ill designed equipment
Blizz: starts tossing out nerfsWe Ele Shaman, not getting touched: *backs out slowly
Does anyone know if these class changes are from lvls 1-120 or do these changes only affect lvl 120 characters? I sometimes wonder if Blizzard realizes that these nerfs can make leveling some classes a complete pain in the ass.
I'm happy they are nerfing Deathbolt a little bit, but to be honest, in order to bring it in line with Drain Soul, it probably would have to heal the target instead of damaging it.I hope they buff Drain Soul a little bit. If not, I'm curious to see if at least Nightfall becomes competitive with Deathbolt.
Subtlety rogues, hello?
I thought the developers logic in shifting discipline priests from absorbs to a hybrid healing class that was not 100% a healer, or 100% a dps - but about 75%. That would imply that there would be more total output than other players, would it not?
What's with wanting to nerf hunter pets ? They are like mush in pvp, don't know what they would even be able to do there. Maybe we should just give all the hunters a headband and a Bowie knife and send them all back out Rambo style without any pets in the future. (That would kickass actually, if they were useful that is)Edit: just realized that mybe my 2 hippos are a pain in someones ass after all now, awesome !