Very warranted. Azure Vault was considerably harder than the other three DF M+ dungeons.
Azure Vaults needs significant more nerfs. The dungeon doesn't even feel like it was made with M+ in mind. Every single mob does significantly more damage than they should, and the second and final bosses are complete and total $%^& shows.
There are a couple more bosses out of line with the other mobs in dungeons, I expect a couple more of this soon.
Okay now please look at ruby life pools, it's way more overtuned than all the others
Would you look at that, the Azure Vault getting nerfs. Who would have thought… oh wait literally anyone who ever set foot in there.
Tree boss in academy next, please.
i feel like all the dungeons are !@#$ shows tbh court of stars isnt that bad i guess but man lots of deaths in these runs
trashs at the end of temple of jade could use a bit of tuning too...
Ruby life pools needs a major look at. The trash at 2nd boss is a little over tuned for a 10-12. I know our gear isn’t that great yet, but damn, that stuff hurts.But all 3 bosses are way way over the top for damage. It is fortified week, and the bosses in there felt like tyrannical weeks. It’s gonna be a very very tough one next week with the affixes on tyrannical. Please look into ruby life pools.
Azure Vault still feels way harder than everything else. Azureblade's intermission for instance is an absolute nightmare as a healer you have to heal the entire party, dodge massive orbs that nuke you and try to help the dps so the nightmare ends quicker the party-wide damage are way too high and we aren't even on a Tyrannical week.I like the concept of the dungeon but everything in this dungeon feels like it comes from another game in terms of tuning or another difficulty. Sure we are undergeared for now but still comparatively to the other dungeons it's significantly harder and feels less fair across the board.
How about Talash Greywing? When you have to move inside of the protection dome quaking can still happen while everyone is stacked. You get punished for following the mechanic, yet another example of how these dungeons were not designed with mythic + in mind.
Maybe delete half of Azure Vault. Boring, repetitive. Miserable dungeon.
My friends and I stumbled blindly through this on an 8 with 30% over the necessary percent, and we upgraded the key to a 10. We didn't really feel that it was too bad, but these nerfs are absolutely welcomed. Especially that stupid slow from Umbrelskul. Ten seconds was absolutely too long.
Nokhud elemental boss nerfs please - still needs more
I agree with the nerfs and even that more needs done, but a lot of people acting like their keys should be going perfectly 2 days in. Lots of deaths are just people messing up still.
Now to nerf Ruby Pools that place is a nightmare on higher keys
Nerf Ruby Life Pools and Temple next.