Anyone know what is this plater profile from video? omg, so clean! I need this
Just get rid of it đŸ™„
I just like how they get rid of a seasonal affix (thundering) with the explanation that they realize dungeons are too busy - all the trash especially having to CC this, dispel that, kick this, etc. etc., in a seeming acknowledgment and understanding that players can get overwhelmed with all the toxicity of M+ mechanics, then they add these new 'affixes' that are essentially permanent and more than compensate for removal of said seasonal affix. Their logic is unreliable and they forget their own goals. If they want to cater to the 1% MDI "e-sports" (which is laughable to begin with - this isn't a "sport"), then make a separate mode (or server) just for them so you can capitalize on that somewhere else. K thx
Just remove it, the amount of people who don't like explosive has got to outweigh the people who do at this point. I could be super wrong though.
Still not a fan of these affixes, but better than the initial versions, that for sure.
Bad design for both affixes, not fun, not rewarding, not interesting, just scrap it altogether wtf
Just giga nerf the spawn rate of these affixes, why is blizzard so stubborn in not doing it and trying to find workarounds, the spawn rate IS THE ISSUE, just full stop.
Still bad Affixes. Build greater dungeons. U could create packs/mobs with special abilities etc. but noo we got &*!@ again.Healers should heal.. but every healing challenge is nerfed and then they stick again on doing dmg..
Why did they keep explosive in the first place? Imagine as a shaman healer (me) dealing with all these in Bracken Hide with no poison and disease dispell. Do they even consider all classes/specs while designing?
demonology Call dreadstalkers, hand of guldan are not able ot hit explosives too:(
Make them dispelable also. Like with Purge or Magic offensive dispel.
I would like something like:Bombs: Damage according to the percentage of life of the bomb, if we destroy it before it explodes, we gain some buff.Afflicted: Some buff for doing the mechanics.Entangling: Just bleh, not showing up at critical moments just... Like quaking.That each mechanic has some benefit, not just that they don't break your anus.
Cool affixes, always gonna be room for tweaking, glad to see they're improving and reacting to feedback.
"Unlike the spawn rate change for Explosive, no spawn rate change seems to have been implemented for Afflicted. You can see the results of a 20+ mob pull below:"so we see that different people or teams working on those changes. I can't belive that 1 man/team can fix 1 OBVIOUS problem with 1 affix but let another one have the SAME !@#ING problem non touched. What an embarrassment
137k is in no way "lol healer" or easy to deal with it...rather have the b@#$ke of orbs than this...