It's so funny when you have to pick between not dispelling the affix or letting your group die and then everyone flames the healer and then everyone wonders why no one wants to heal M+. "Just do x" people either play the happy few classes, get carried or overgear the content they're doing.One day blizzard will remember not all classes have a dispel, some classes have 0 utility to speak of, and picking your team based on the class they play instead of the players themselves is the least fun decision you can make. That day is nowhere in sight, there's no hope, just avoid the keys/affixes your class can't deal with and there's a possibility you'll hate the game less.Imagine if Blizzard discriminated as much in their hiring process as the devs do designing this game.
It's mind-boggling that these things weren't made zone-bound years ago. I'm actually surprised they can still be brought outside of LBRS.
This boss is insane to heal. It's just as hard for me to heal on a +23 as it is on an +18. If you don't stack poison cleanses its significantly harder to heal.
I like all these comments saying that boss is fine, go pug a 22 and then come back.. maybe youll get lucky and have a group where people actually bother to kill the adds and use pots/defensives when they need to. Bet you guys just play full premades and think its easy for people who have to pug, what a joke. If you think meta classes, rio score and ilvl is a way to tell if someone is good i have bad news for you, or maybe im just unlucky with pugs.
Laughs in ret paladin, i just clear my own debuff every time
At this point on Season 2 and how easy has been it doesnt even matter, it would be a waster of their time fixing it, lol.
Sooo.... nerfed yet?
Blizzard must remove this dot or at least nerf it by at least 50% and also nerf damage from adds throwing rocks at you non stop by 50%. This boss is literally unplayable even on fortified weeks...Blizzard has been ignoring those massively overtuned M+ dungeons for way too long. They must to a tuning pass ASAP and nerf all unavoidable damage by 50% across the board (this must include all group wide AOE as well as spammable casts from all trash and bosses). Its not fun to sit in queue for a hours waiting for a healer to show up because no one wants to play this role anymore due to massively overtuned game desing. This season is hardest to date when it comes to damage taken, especially unavoidable AOE damage that blizzard put everywhere for no reason.I've been sending them reports daily and they have been ignoring all feedback they have been given by a loyal customer. They should be ashamed of such a miserable state of M+ they allowed to happen.
lol to the people who are crying about 23's. just cuz you can do 20's doesn't mean you get a free pass in 23's. the elites want a super hard game and then when they get it they cry. blizz can't win in their own game.
This boss is crazy over tuned... especially when you only have on dispel and its this week or Tyran.. not fun at all and it just makes me not want to play keys at all this week.
Interesting. So I generally like when old items have a use in the long term but obviously this is a bit much. Although, it does beg the question, would this fight just be better if you had a thing you could get to dispel your poison? Maybe the adds could drop it? I think I'd like a solution like that better than just nerfing/removing it plainly, but that's probably more work.