No /player 8 for online, no thanks
NERF TELEPORT. Don't be scared, you can do it
Lots of good stuff coming. Feels like it's almost Christmas or something... đŸ˜›
Seriously, why even bother comparing offline to online? The main reason to play online is not to play in a group 24/7, but to have a meaningful endgame motivation -> wealth. And to be able to play with others if youre in the mood. There is no single reason to not allow /players 8 in online games. It would be a HUGE QoL improvement which everybody would benefit from, to nobodies disadvantage.- Improved Rune and Itemdrops make for better endgame accessibility, reducing the urge to gear up via third party stores etc. Everything will become more affordable.- Since most players will happily farm with /players enabled, their runs will be slower and feature more areas, resulting in less overall game creations. - No more raiding open games to do cows, tc85s or bosses with a higher player count. This will benefit both the raider and the one being raided. And again the advantage of less joins/creations.So again, /players 8 for online, lets go <3 =)
He everyone, thats my first post on wowhead.I am playing online on PC and Xbox, coz its only one way to play same characters on different platforms. And I am not trading or playing with other players - its just to hard to find friendly party right now. And it would be realy cool to see /p 8 in online games, that a real qol change for everybody who playing multi platform
sorc: "in a good place" Still only class that can't break cold immunityand gl getting a1,3,5 mercs used. the polearm runewords are just too good (especially for breaking immunities which are ah uge thing)and w/o rune increase for upper tier runes ladeer will be pay to win using 3rd party sites.