RIP Exorcus. They changed faction only for bleed removal and now this . Whelp if sueing would be a thing in this case small indie comp could be into one.
very poor decision design wise. Awfull actually. step 1. Do boss with hard bleed mechanicsstep 2. Wait before ppl start change fraction/race to counter bleed with only viable options in the game - dwarf and kyrianstep 3. Read all the whiny horde players comments who doesnt like when once in the recent history alliance have something usefull for raids.step 3. Do boss bleeds unaffected by those 2 options.WTF IS THAT? Seems like noone from boss design team never heard about dwarfs and kyrian when create that fight. Really? If you dont want to some race/covenant counter boss mechanics do it from scratch as some weird SL school magic !@#$. Otherwise keep it as it was designed and stop look like a fool.
OMG wtf blizzard, then you wonder why everyone is going horde aaaaaadon't kill kyrian as well omg
just find a way to remove the faction restrictions... the dual faction mechanic is old and boring. covenants was interesting because it seemed like a way to make player driven sub-factions which could influence grouping mechanics in content.abolish the old factions in favor of a more political alignment and not some blatantly racist boundaries.this is my biggest hope for post-SL. we're gone and the world just changes on us dramatically enough that blizz can "rebalance" things by making the game factionless in favor of player driven decisions which decide your "allegiance". This opens up so many player driven content possibilities.
I am confused about the whole post. It's just over 7 hours old, so I would guess the information is correct. But it's talking about mechanics not being classified as bleeding, while they wowhead tooltip actually says "Mechanic Bleeding". So shouldn't they work with Dwarf and Kyrian? Or did something change in the few hours between putting this article together and it getting released?
I mean, let's all be honest. Most of the people commenting here are here to just read and sip on the alliance tears. This is actually blizzard trying to balance the game and make it where you can't immune a main mechanic of a fight. If this stayed in the game it would only really give high competitive players the option to go kyrian dwarf to cheese fights. They aren't nerfing the dwarf ability, only making it where it won't be a needed thing to have in an encounter. I felt a strong urge to go kyrian for my guild just to be able to immune the bleed mechanics during mythic progression. Be real with yourself, the horde players that changed weren't going to fix the imbalance. Those players would just change back next tier.
Well... at least Dwarves still have the best lore in the game.
Wait, are people mad because Blizzard is tweaking an unfinished and unreleased product ? Really ?
Yea, alliance can have an OP racial in raiding when Shadowmeld stops working in M+